Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 3 |
Since 2006 (last 20 years) | 5 |
Descriptor
Open Source Technology | 5 |
Computer Science Education | 3 |
Middle School Students | 3 |
Programming | 3 |
Robotics | 3 |
Career Development | 2 |
Case Studies | 2 |
Computer Software | 2 |
Design | 2 |
Educational Technology | 2 |
Foreign Countries | 2 |
More ▼ |
Source
ACM Transactions on Computing… | 1 |
Association for Educational… | 1 |
International Association for… | 1 |
Proceedings of the… | 1 |
Technology and Engineering… | 1 |
Author
Bartholomew, Scott R. | 1 |
Fagan, Bryan J. | 1 |
Kayama, Mizue | 1 |
Ludi, Stephanie | 1 |
Maruyama, Ryoga | 1 |
Nagai, Takashi | 1 |
Ogata, Shinpei | 1 |
Payne, Bryson R. | 1 |
Reichlmayr, Tom | 1 |
Simonson, Michael, Ed. | 1 |
Tachi, Nobuyuki | 1 |
More ▼ |
Publication Type
Journal Articles | 3 |
Reports - Evaluative | 2 |
Collected Works - Proceedings | 1 |
Reports - Descriptive | 1 |
Reports - Research | 1 |
Speeches/Meeting Papers | 1 |
Education Level
Middle Schools | 5 |
Secondary Education | 5 |
Junior High Schools | 4 |
High Schools | 3 |
Elementary Secondary Education | 2 |
Elementary Education | 1 |
Grade 4 | 1 |
Grade 5 | 1 |
Grade 9 | 1 |
Higher Education | 1 |
Intermediate Grades | 1 |
More ▼ |
Audience
Location
California | 1 |
China | 1 |
Georgia | 1 |
Japan | 1 |
New York | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Bartholomew, Scott R.; Zhang, Liwei – Technology and Engineering Teacher, 2019
Although there are over 320,000 health and fitness apps available on major app stores, there is scant evidence that they actually promote a healthier lifestyle, assist users in exercising, or promote weight loss. This article presents a lesson plan using an Arduino for integrating computational thinking and game design with middle school students…
Descriptors: Technology Education, Engineering Education, Relevance (Education), Physical Fitness
Maruyama, Ryoga; Ogata, Shinpei; Kayama, Mizue; Tachi, Nobuyuki; Nagai, Takashi; Taguchi, Naomi – International Association for Development of the Information Society, 2022
This study aims to explore an educational learning environment that supports students to learn conceptual modelling with the unified modelling language (UML). In this study, we call the describing models "UML programming." In this paper, we show an educational UML programming environment for science, technology, engineering, art, and…
Descriptors: Case Studies, Programming Languages, Learning Processes, Models
Fagan, Bryan J.; Payne, Bryson R. – Proceedings of the Interdisciplinary STEM Teaching and Learning Conference, 2017
The US Bureau of Labor Statistics predicts over 8 million job openings in IT and computing, including 1 million cybersecurity postings, over the current five-year period. This paper presents lessons learned in preparing middle-school students in rural Georgia for future careers in computer science/ IT by teaching computer programming in the free,…
Descriptors: Programming Languages, Teaching Methods, Computer Science Education, Open Source Technology
Ludi, Stephanie; Reichlmayr, Tom – ACM Transactions on Computing Education, 2011
This article describes an outreach program to broaden participation in computing to include more students with visual impairments. The precollege workshops target students in grades 7-12 and engage students with robotics programming. The use of robotics at the precollege level has become popular in part due to the availability of Lego Mindstorm…
Descriptors: High School Students, Visual Impairments, Middle School Students, Outreach Programs
Simonson, Michael, Ed. – Association for Educational Communications and Technology, 2012
For the thirty-fifth year, the Research and Theory Division of the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented at the national AECT Convention in Louisville, Kentucky. The Proceedings of AECT's Convention are published in two…
Descriptors: Educational Technology, Handheld Devices, Workplace Learning, Electronic Learning