Publication Date
| In 2026 | 0 |
| Since 2025 | 10 |
| Since 2022 (last 5 years) | 60 |
| Since 2017 (last 10 years) | 112 |
| Since 2007 (last 20 years) | 164 |
Descriptor
Source
Author
| Atsushi Shimada | 2 |
| Baker, Ryan S. | 2 |
| Barnes, Tiffany, Ed. | 2 |
| Bastable, Eoin | 2 |
| Biswas, Gautam | 2 |
| Blitstein, Jonathan | 2 |
| Botelho, Anthony | 2 |
| Bozkir, A. Selman | 2 |
| Caleb Flack | 2 |
| Chan, Jenny Yun-Chen | 2 |
| Daunic, Ann P. | 2 |
| More ▼ | |
Publication Type
Education Level
| Middle Schools | 171 |
| Secondary Education | 121 |
| Junior High Schools | 118 |
| Elementary Education | 92 |
| Intermediate Grades | 47 |
| Grade 6 | 35 |
| Grade 8 | 28 |
| Grade 7 | 27 |
| High Schools | 26 |
| Grade 5 | 24 |
| Higher Education | 17 |
| More ▼ | |
Audience
| Teachers | 4 |
| Counselors | 2 |
| Administrators | 1 |
Location
| Turkey | 12 |
| Taiwan | 10 |
| China | 6 |
| Italy | 5 |
| Australia | 4 |
| South Africa | 4 |
| Brazil | 3 |
| Germany | 3 |
| North Carolina | 3 |
| California | 2 |
| Canada | 2 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
| Does not meet standards | 1 |
Andrea Bertoni; Andrea Maffia – International Journal of Mathematical Education in Science and Technology, 2024
While the development of creativity, or creative thinking, in mathematics is considered important by many researchers, there are several difficulties in implementing creative tasks, especially before secondary school. Within the original context of a mathematical escape game, this paper reports two episodes exemplifying the difficulties met by…
Descriptors: Game Based Learning, Learner Engagement, Mathematics Education, Creativity
Peer reviewedNatalie Brezack; Melissa Lee; Kelly Collins; Wynnie Chan; Mingyu Feng – Grantee Submission, 2025
Students' effort and emotions are important contributors to math learning. In a recent study evaluating the efficacy of MathSpring, a scalable web-based intelligent tutoring system that provides students with personalized math problems and affective support, system usage data were collected for 804 U.S. 10-12-year-olds. To understand the patterns…
Descriptors: Intelligent Tutoring Systems, Problem Solving, Behavior Patterns, Student Behavior
Asli Çakir; Hatice Akkoç – Mathematics Teaching Research Journal, 2024
This study explores problem solving practices in a gifted and talented mathematics classroom in response to the calls for investigating problem solving as a sociocultural cultural activity rather than a cognitive activity of individuals. Therefore, we used a socio-mathematical norm perspective for our investigation. Data consists of forty-three…
Descriptors: Mathematics Education, Problem Solving, Academically Gifted, Sociocultural Patterns
Chia-Kuei Lee; Li-Ling Liao – Journal of School Nursing, 2024
Most people start experimenting with and/or initiating health-compromising behaviors and establishing behavioral patterns during adolescence. Possible selves and episodic future thinking have been used to foster behavioral changes. In this study, we aimed to: (1) develop a program incorporating possible selves and episodic future thinking to…
Descriptors: Feasibility Studies, Intervention, Prevention, Health Behavior
Kang, Jina; Liu, Min – Technology, Knowledge and Learning, 2022
An open-ended serious game can engage students' scientific problem-solving processes. However, understanding how students learn higher-order thinking skills through solving a problem in an open-ended game system is a challenge. The complex game systems may make learning more difficult for students with different characteristics such as an at-risk…
Descriptors: Student Behavior, Behavior Patterns, Navigation, Educational Games
K. Ann Renninger; Gertraud Benke; Ricardo Böheim; Julien Corven; Maria Consuelo De Dios; Maeve R. Hogan; Moe Htet Kyaw; Ana G. Michels; Marina Nakayama; Pablo E. Torres; Helena Werneck; Feven Yared – Frontline Learning Research, 2025
Collaborative problem solving (CPS) has been shown to both engage and benefit students' learning of mathematics. However, there is evidence that group work is not always easy to facilitate, in part because educators lack details about learners' engagement during group work: the processes of problem solving involved, and how these are engaged. In…
Descriptors: Cooperative Learning, Middle School Students, Problem Solving, Mathematics Education
Aydin Bal; Dia Jackson; Renae D. Mayes; Freddrick Powell – TEACHING Exceptional Children, 2025
Twice exceptional (2e) students are students who are both gifted and have a disability. At the intersection of exceptionality and race, twice exceptional students from racially minoritized communities may experience behavioral difficulties in schools. In this article, we provide information for educators as well as school and district…
Descriptors: Twice Exceptional, Minority Group Students, Behavior Problems, Culturally Relevant Education
Manesis, Nikolaos; Chatzidaki, Natasha; Gialamas, Marios – Journal of Education and Learning (EduLearn), 2022
Bullying among school children is a complex problem that requires a multifaceted approach. De Bono's six thinking hats technique can help effectively approach the issue of bullying. The innovation of this scenario lies in the fact that it uses De Bono's technique to deal with bullying at school. In this way, students can gain a holistic knowledge…
Descriptors: Bullying, Antisocial Behavior, Student Behavior, Grade 6
Pietro Muratori; Iacopo Bertacchi; Gennaro Catone; Francesca Mannucci; Annalaura Nocentini; Simone Pisano; John E. Lochman – Journal of Adolescence, 2020
Introduction: The present study examined the efficacy of the universal prevention version of the Coping Power Program in reducing behavioral and emotional problems and in promoting prosocial behaviors in middle-school classrooms. Methods: The study used a randomized control study design; and the sample included 839 middle-school Italian youths…
Descriptors: Middle School Students, Intervention, Prevention, Coping
Kuan-Fu Chen; Gwo-Jen Hwang; Mei-Rong Alice Chen – Educational Technology Research and Development, 2024
Laboratory courses can help students learn in a meaningful way. In the past, students encountered difficulties in chemistry laboratory courses due to limited access to equipment and space for practicing experimental operations. In recent years, virtual laboratories have allowed students to repeatedly practice in order to achieve their experimental…
Descriptors: Concept Mapping, Virtual Classrooms, Laboratories, Student Behavior
Ling Zhang; Naiqing Song; Guowei Wu; Jinfa Cai – Educational Studies in Mathematics, 2025
This study concerns the cognitive process of mathematical problem posing, conceptualized in three stages: understanding the task, constructing the problem, and expressing the problem. We used the eye tracker and think-aloud methods to deeply explore students' behavior in these three stages of problem posing, especially focusing on investigating…
Descriptors: Cognitive Processes, Mathematics Skills, Problem Solving, Eye Movements
David Furjanic; Irin Mannan; Jillian C. Hamilton; Joseph F. T. Nese; Sean Austin; Sara Izzard; Rhonda N. T. Nese – Journal of Applied School Psychology, 2022
Exclusionary disciplinary practices are utilized in schools despite limited benefits and associated negative student outcomes. Alternative strategies, such as Positive Behavioral Interventions and Supports, reduce exclusionary discipline practices, though research is limited in secondary settings. This study examines how student and school staff…
Descriptors: Intervention, Discipline Policy, Skill Development, Outcomes of Education
Li Chen; Taniguchi Yuta; Atsushi Shimada; Masanori Yamada – Technology, Knowledge and Learning, 2025
In this study, a collaborative problem solving-based STEM course was implemented in a seventh-grade class. This study aimed to examine the effects of students' prior knowledge on their CPS-based STEM learning processes by using a mixed-methods approach. First, a lag sequential analysis was used to investigate individual cognitive and metacognitive…
Descriptors: Problem Based Learning, STEM Education, Problem Solving, Grade 7
Liu, Min; Li, Chenglu; Pan, Zilong; Pan, Xin – Interactive Learning Environments, 2023
More research is needed on how to best use analytics to support educational decisions and design effective learning environments. This study was to explore and mine the data captured by a digital educational game designed for middle school science to understand learners' behavioral patterns in using the game, and to use evidence-based findings to…
Descriptors: Computer Games, Educational Games, Instructional Design, Instructional Effectiveness
Li Chen; Yuta Taniguchi; Atsushi Shimada; Masanori Yamada – SAGE Open, 2024
Despite the growing emphasis on integrating collaborative problem-solving (CPS) into science, technology, engineering, and mathematics (STEM) education, a comprehensive understanding of the critical factors that affect the effectiveness of this educational approach remains a challenge. This study aims to identify effective strategic and behavioral…
Descriptors: Secondary School Students, Cooperative Learning, Problem Solving, STEM Education

Direct link
