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Liu, Zhongxiu; Zhi, Rui; Hicks, Andrew; Barnes, Tiffany – Computer Science Education, 2017
Debugging is an over-looked component in K-12 computational thinking education. Few K-12 programming environments are designed to teach debugging, and most debugging research were conducted on college-aged students. In this paper, we presented debugging exercises to 6th-8th grade students and analyzed their problem solving behaviors in a…
Descriptors: Problem Solving, Middle School Students, Student Behavior, Programming
Doroudi, Shayan; Holstein, Kenneth; Aleven, Vincent; Brunskill, Emma – International Educational Data Mining Society, 2016
How should a wide variety of educational activities be sequenced to maximize student learning? Although some experimental studies have addressed this question, educational data mining methods may be able to evaluate a wider range of possibilities and better handle many simultaneous sequencing constraints. We introduce Sequencing Constraint…
Descriptors: Intelligent Tutoring Systems, Sequential Approach, Problem Solving, Learning Processes
Abbott, Amy L.; Wren, Douglas G. – Clearing House: A Journal of Educational Strategies, Issues and Ideas, 2016
Two well-accepted ideas among educators are (a) performance assessment is an effective means of assessing higher-order thinking skills and (b) data-driven instruction planning is a valuable tool for optimizing student learning. This article describes a locally developed performance task (LDPT) designed to measure critical thinking, problem…
Descriptors: Instructional Improvement, Performance Based Assessment, Critical Thinking, Problem Solving
Ernst, Jeremy Vaughn; Glennie, Elizabeth J. – Journal of STEM Education: Innovations and Research, 2015
This performance assessment pilot study was a major research component of the overall National Science Foundation funded Redesigned High Schools for Transformed STEM Learning Project. Secondary Earth/Environmental Science students' abilities to translate cognitive knowledge into demonstrable performance-based proficiencies were specifically…
Descriptors: STEM Education, High Schools, School Restructuring, Performance Based Assessment
Street, Karin Elisabeth Sørlie; Malmberg, Lars-Erik; Stylianides, Gabriel J. – ZDM: The International Journal on Mathematics Education, 2017
Students' self-efficacy expectations (SEE) in mathematics are associated with their engagement and learning experiences. Going beyond previous operationalisations of SEE we propose a new instrument that takes into account not only "facet-specificity" (expectations related to particular competences or skills) and "strength"…
Descriptors: Self Efficacy, Mathematics Tests, Mathematics Achievement, Performance Based Assessment
Barnes, Nicole C.; Urbankowski, Daniel – Middle School Journal (J3), 2014
As young adolescents, middle grades students experience a wide variety of changes related to their cognitive capabilities, social and emotional well-being, and use of self-regulation strategies. Authentic performance tasks challenge students to apply their knowledge and skills to realistic problems to create products or performances--consistent…
Descriptors: Middle Schools, Early Adolescents, Adolescent Development, Learning Activities
Jiang, Yang; Paquette, Luc; Baker, Ryan S.; Clarke-Midura, Jody – International Educational Data Mining Society, 2015
Inquiry skills are an important part of science education standards. There has been particular interest in verifying that these skills can transfer across domains and instructional contexts [4,15,16]. In this paper, we study transfer of inquiry skills, and the effects of prior practice of inquiry skills, using data from over 2000 middle school…
Descriptors: Performance Based Assessment, Virtual Classrooms, Comparative Analysis, Novices
Levy, Roy – National Center for Research on Evaluation, Standards, and Student Testing (CRESST), 2014
Digital games offer an appealing environment for assessing student proficiencies, including skills and misconceptions in a diagnostic setting. This paper proposes a dynamic Bayesian network modeling approach for observations of student performance from an educational video game. A Bayesian approach to model construction, calibration, and use in…
Descriptors: Video Games, Educational Games, Bayesian Statistics, Observation
Sears, David A.; Reagin, James Michael – Instructional Science: An International Journal of the Learning Sciences, 2013
Many studies have tested external supports for promoting productive collaboration, but relatively few have examined what features characterize naturally productive collaborative tasks. Two lines of research have come to distinct conclusions on the primary task feature associated with productive collaboration: demonstrability versus complexity.…
Descriptors: Problem Solving, Mathematics Education, Mathematics Instruction, Cooperative Learning
Shelton, Angela; Natarajan, Uma; Willard, Catherine; Kane, Tera; Ketelhut, Diane Jass; Schifter, Catherine – Journal of Computers in Mathematics and Science Teaching, 2013
Though many national and international science organizations stress the importance of integrating scientific inquiry into classroom instruction, this is often difficult for teachers. Moreover, assessing and scaffolding inquiry skills for students can be even more of a challenge. This paper investigated the student performances in an inquiry-based,…
Descriptors: Scaffolding (Teaching Technique), Scientific Methodology, Inquiry, Virtual Classrooms
Buelin-Biesecker, Jennifer Katherine – ProQuest LLC, 2012
This study compared the creative outcomes in student work resulting from two pedagogical approaches to creative problem solving activities. A secondary goal was to validate the Consensual Assessment Technique (CAT) as a means of assessing creativity. Linear models for problem solving and design processes serve as the current paradigm in classroom…
Descriptors: Technology Education, Creativity, Problem Solving, Teaching Methods
McKown, Clark; Allen, Adelaide M.; Russo-Ponsaran, Nicole M.; Johnson, Jason K. – Grantee Submission, 2013
Social-emotional comprehension includes the ability to encode, interpret, and reason about social-emotional information. The better developed children's social-emotional comprehension, the more positive their social interactions and the better their peer relationships. Many clinical tools exist to assess children's social behavior. In contrast,…
Descriptors: Social Development, Emotional Development, Cognitive Ability, Psychometrics
Spires, Hiller A.; Rowe, Jonathan P.; Mott, Bradford W.; Lester, James C. – Journal of Educational Computing Research, 2011
Targeted as a highly desired skill for contemporary work and life, problem solving is central to game-based learning research. In this study, middle grade students achieved significant learning gains from gameplay interactions that required solving a science mystery based on microbiology content. Student trace data results indicated that effective…
Descriptors: Problem Solving, Hypothesis Testing, Microbiology, Educational Technology
Cates, Gary L.; Erkfritz, Karyn N. – Psychology in the Schools, 2007
The current study investigated the discreet task completion hypothesis presented by C. H. Skinner (2002) by investigating how the rate of interspersing affects performance on and preferences for academic assignments. Specifically, 70 sixth-, seventh-, and eighth-grade students were presented with four assignment pairs of multiplication problems.…
Descriptors: Multiplication, Assignments, Performance Based Assessment, Student Attitudes
Hollenbeck, Keith; Twyman, Todd; Tindal, Gerald – Assessment for Effective Intervention, 2006
This study investigated the score exchangeability of concept maps with problem-solving essays. Of interest was whether sixth-grade students' concept maps predicted their scores on essay responses that used concept map content. Concept maps were hypothesized to be alternatives to performance assessments for content-area domain knowledge in science.…
Descriptors: Concept Mapping, Predictive Validity, Problem Solving, Ecology
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