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Showing 1 to 15 of 44 results Save | Export
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Xin Gong; Weiqi Xu; Ailing Qiao; Zhixia Li – Journal of Computer Assisted Learning, 2025
Background: Robot programming can simultaneously cultivate learners' computational thinking (CT) and spatial thinking (ST). However, there is a noticeable gap in research focusing on the micro-level development patterns of learners' CT and ST and their interconnections. Objectives: This study aims to uncover the intricate development patterns and…
Descriptors: Mental Computation, Thinking Skills, Skill Development, Robotics
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Aysegul Yilmaz; Devkan Kaleci – Educational Policy Analysis and Strategic Research, 2024
The research aims to explore the acquisition of Computational Thinking (CT) sub-skills among 5th and 6th grade secondary school students in Turkey through a block-based programming application, code.org. It seeks to understand if mastering these skills is essential for students globally. This study involved seven volunteer students selected…
Descriptors: Foreign Countries, Computation, Thinking Skills, Mastery Learning
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Huang, Joey; Parker, Miranda C. – Computer Science Education, 2023
Background and Context: Computational thinking (CT) is a critical part of computing education in middle school. The existing practices of collaboration and collaborative design activities at this education level pairs well with CT practices, but this interaction has previously been under-explored in the existing literature. Objective: In this…
Descriptors: Computation, Thinking Skills, Cooperative Learning, Skill Development
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Lihui Sun; Junjie Liu – Journal of Educational Computing Research, 2025
Computational Thinking (CT) has evolved as an essential competency for K-12 students, and programming practices are recognized as the key way to facilitate CT development. However, most studies of CT development in middle graders have focused on visual programming, lacking evidence to demonstrate the effectiveness of Python programming. Therefore,…
Descriptors: Computation, Thinking Skills, Skill Development, Middle School Students
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Khodabandelou, Rouhollah; Alhoqani, Khaloud – Education 3-13, 2023
This research aimed to study the effects of the WeDo 2.0 robot workshop on grade five students' acquisition of the computational thinking concepts (CTCs) and their acceptance of the robot technology. A quasi-experimental method, One-Group Pre-test Post-test design, was used. Thirty-five grade 5 students participated in a five-day (four hours of…
Descriptors: Robotics, Workshops, Foreign Countries, Grade 5
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Lin, Xiao-Fan; Wang, Jing; Chen, Yingshan; Zhou, Yue; Luo, Guoyu; Wang, Zhaoyang; Liang, Zhong-Mei; Hu, Xiaoyong; Li, Wenyi – Educational Technology & Society, 2023
Computational thinking (CT) is an imperative competency in the 21st century. Mindtools can assist students in understanding concepts and decomposing tasks during CT development through programming. However, students may encounter challenges in complex CT problem-solving tasks due to being confused when using mindtools without proper guidance.…
Descriptors: Reflection, Academic Achievement, Student Behavior, Computation
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Charito G. Ong; Josan C. Fermano; Albert Christopher P. Daniot II – International Association for Development of the Information Society, 2022
This study reports an impact assessment of the basic Arduino programming training conducted among select Junior High School Students in a National High School in Cagayan De Oro City. The Focus Group Discussion sessions and survey questionnaires via goggle form complemented the content of the impact study table. The researchers aimed to determine…
Descriptors: Computer Software, Programming, Computer Science Education, Junior High School Students
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Gorman, Garry; McKelvey, Nigel; Dowling, Thomas C. – International Journal of Game-Based Learning, 2022
This paper describes a growth mind-set intervention with Junior Cycle Coding students in a disadvantaged school in Ireland. This intervention builds on the work of O'Rourke et al. (2016) and applies findings to a computer programming setting where gamification is used to incentivise growth mind-set behaviour in students learning to code. Data…
Descriptors: Game Based Learning, Coding, Computer Science Education, Disadvantaged Schools
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Kutay, Emine; Oner, Diler – ACM Transactions on Computing Education, 2022
The purpose of this study is to examine the role of Minecraft-based coding activities on computational thinking (CT) of middle school students. In the study, CT was conceptualized so that it encapsulates not only the knowledge of computational concepts (e.g., loops and conditionals) but also the use of CT practices (e.g., testing and debugging).…
Descriptors: Programming, Video Games, Middle School Students, Computation
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Camila Porto; Emiliano Pereiro; María Eugenia Curi; Victor Koleszar; Alar Urruticoechea – Journal of Research on Technology in Education, 2025
The Uruguayan computational thinking (CT) program promotes CT skills for students in fourth, fifth, and sixth grades. Since 2017, it has reached over 70,000 students, with participation and Bebras challenge performance equally distributed by gender. This study examines gender perspectives in the program, focusing on teacher perceptions, student…
Descriptors: Computation, Thinking Skills, Foreign Countries, Teacher Attitudes
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Kamini Jaipal-Jamani – Canadian Journal of Learning and Technology, 2024
Integrating STEM education within the elementary school science curriculum in Ontario, Canada, elevated the expectation for elementary preservice teachers to teach STEM skills such as problem-solving through coding. Research shows that educational robotics can promote STEM knowledge and skills. This mixed methods study investigates the effect of…
Descriptors: Robotics, Preservice Teachers, Technology Uses in Education, STEM Education
Roba Hrisseh – ProQuest LLC, 2024
The push to teach coding in schools continues to gain momentum. Coding helps students develop skills in problem-solving, critical thinking, and creativity, as well as improve overall academic performance. However, students with disabilities often face challenges in areas such as problem-solving, mathematics, and multistep reasoning when learning…
Descriptors: Programming, Computer Science Education, Writing Instruction, Literacy
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Zhong, Baichang; Zheng, Jijun; Zhan, Zehui – Interactive Learning Environments, 2023
This study examined the effects of virtual and physical robots (VPR) using in different learning stages (simple session/complex session) in a robotics programming course. A quasi-experimental design was implemented with 84 junior high school students from two classes. One class with 44 students used combination of VPR strategy for learning,…
Descriptors: Robotics, Programming, Junior High School Students, Educational Technology
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Çaliskan, Erkan – World Journal on Educational Technology: Current Issues, 2020
Robotics programming is a type of coding that combines mechanics and programming. Robotics technology facilitates coding instruction. Coding improves students' problem-solving skills. However, studies from the literature show that some teaching methods do not have a positive effect on coding skills. This study aims to examine the effects of…
Descriptors: Programming, Computer Science Education, Instructional Effectiveness, Middle School Students
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Pellas, Nikolaos – Journal of Computer Assisted Learning, 2023
Background: Owing to the exponential growth of three-dimensional (3D) environments amongst researchers and educators to create simulation games (SGs) in primary education, there is a growing interest to examine their potential support in computer science courses instead of visual programming environments. Objectives: This study explores the…
Descriptors: Computation, Thinking Skills, Programming, Skill Development
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