NotesFAQContact Us
Collection
Advanced
Search Tips
Laws, Policies, & Programs
What Works Clearinghouse Rating
Showing 1 to 15 of 47 results Save | Export
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Koç, Gözde; Sütçü, Selim Soner – Educational Policy Analysis and Strategic Research, 2023
The aim of this study is to investigate the academic achievement of 6th grade students in grammar course gamified with an online tool and their opinions regarding the application. The study employed quasi-experimental design and a semi-structured interview was utilised to obtain the qualitative data. The application lasted for 6 weeks during which…
Descriptors: Gamification, Secondary School Students, Grammar, Academic Achievement
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Sibel Ergün Elverici – Shanlax International Journal of Education, 2024
With their growing popularity, mobile technologies can be seen as having the capacity to enhance language learning by offering learners a flexible and dynamic learning environment that is not limited by time or location. The main objective of this study is to explore the potential benefits and implications of incorporating mobile technologies as…
Descriptors: Technology Uses in Education, Handheld Devices, Electronic Learning, Blended Learning
Diane Neubauer – ProQuest LLC, 2022
This study investigated classroom interaction in three novice-level Chinese language classrooms at middle and high schools in the US in the spring of 2021. Due to school responses to the COVID-19 pandemic, the participating teachers had shifted from teaching in a face-to-face, in-person classroom to fully online and partially online, hybrid…
Descriptors: Blended Learning, Electronic Learning, Novices, Comprehension
Peer reviewed Peer reviewed
Direct linkDirect link
Kazu, Ibrahim Yasar; Kuvvetli, Murat – Education and Information Technologies, 2023
This research aimed to explore the views of 8th grade students on digital game-based English language learning as a foreign language (EFL). A total of 69 students between the ages of 12 and 14 participated in the study. Students' vocabulary acquisition skills were tested using a web 2.0 application called "Quizziz." The study utilized a…
Descriptors: Instructional Effectiveness, Evaluation Methods, Video Games, Game Based Learning
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Lih-Ching Chen Wang; Eddie T. C. Lam; Chong Xiao – International Journal of Technology in Education, 2023
This study examined the effectiveness of Memrise application in motivating American middle school students to learn Chinese as a foreign language (CFL). Participants (N = 27) in the study were middle school students enrolled in CFL courses in an urban public middle school in the Midwestern region of the United States. During the study, the…
Descriptors: Chinese, Second Language Learning, Middle School Students, Instructional Effectiveness
Peer reviewed Peer reviewed
Direct linkDirect link
Nicole Ferguson-Sams; Emily Howell; Rebecca Kaminski; Victoria Pennington; Mihaela Gazioglu; Kavita Mittapalli; Amlan Banerjee – Middle School Journal, 2024
This study draws on the practice of digital storytelling (DST) to address the limited use of technology in middle school multilingual classrooms. Through critical and multiliteracy frameworks, DST can help create a more engaging and inclusive learning environment that supports the literacy development of multilingual learners (MLs). After…
Descriptors: Technology Uses in Education, Story Telling, Multilingualism, Middle School Students
Peer reviewed Peer reviewed
Direct linkDirect link
Liyanawatta, Mahesh; Yang, Su-Hang; Liu, Yu-Tzu; Zhuang, YungYu; Chen, Gwo-dong – British Journal of Educational Technology, 2022
In this study, the transformational play approach was further used to deploy drama-based situational learning in the classroom through the Digital Learning Theatre (DLT) by engaging drama performers and the audience collaboratively. This study analysed the learners' learning effectiveness based on translation and sentence-construction abilities,…
Descriptors: Audience Participation, Drama, Electronic Learning, Learning Activities
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Vathanalaoha, Kriangkrai – LEARN Journal: Language Education and Acquisition Research Network, 2022
Accessing quality resources for English learning is an urgent pedagogical issue due to the lack of English teachers in Thailand. To compromise, it has become necessary to apply technology in English classes in the 21st century, through which students can access high-quality materials provided globally. Teachers need to tackle new challenges where…
Descriptors: Gamification, English (Second Language), Second Language Learning, Secondary School Students
Peer reviewed Peer reviewed
Direct linkDirect link
Jon-Chao Hong; Kai-Hsin Tai; Tzu-Yu Tai – Journal of Computer Assisted Learning, 2024
Background: This study was motivated by the need to enhance Mandarin learning through embodied interactions and physical engagement methods. While most studies confirm the positive effects of touchscreen devices on learning, mixed findings suggest a need for more engaging methods. This research addresses these gaps by exploring the benefits of…
Descriptors: Electronic Learning, Computer Oriented Programs, Audience Response Systems, Second Language Learning
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Al Shlowiy, Ahmed – International Journal of Educational Methodology, 2022
Learning engagement is one of the most important issues facing online learning, which has many distractions beyond the teacher's control and management. This study examined teachers' observations of their students' engagement in online learning and their efforts to engage them. Teachers can evaluate different factors and conditions that affect…
Descriptors: Reflection, Learner Engagement, Electronic Learning, Second Language Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Yang, Yu-Fen; Goh, Alexis P. I.; Hong, Yi-Chun; Chen, Nian-Shing – Computer Assisted Language Learning, 2023
Few studies have focused on the comparison between collaborative and individual digital game-based learning (DGBL) performance for students who study English as a Foreign Language (EFL). In collaborative DGBL, how the composition of foreign language anxiety (FLA) within groups of students affects students' performance remains uncertain. This study…
Descriptors: Elementary School Students, Second Language Learning, Anxiety, Cooperation
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Yangin Ersanli, Ceylan – Novitas-ROYAL (Research on Youth and Language), 2023
The incorporation of technology has revolutionized the education industry, with augmented reality (AR) being one of the emerging technologies that exhibit great potential in educational settings. This study examines the efficacy of AR in enhancing vocabulary learning and retention among young 5th-grade learners. This study was conducted with 56…
Descriptors: Computer Simulation, Story Telling, Vocabulary Development, Retention (Psychology)
Peer reviewed Peer reviewed
Direct linkDirect link
Fan, Ting-Yu; Chen, Hsiu-Ling – Journal of Computer Assisted Learning, 2023
Background Study: English education has been promoted in Taiwan for many years. Recently, content and language integrated learning (CLIL) has received attention as an effective way to integrate English into real-life contexts. With advances in technology, digital storytelling is suitable for students to develop multiple skills such as narrating…
Descriptors: Cooperative Learning, Content and Language Integrated Learning, Elementary School Students, Electronic Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Wejdan Mohammad Zghoul; Ruba Fahmi Bataineh – Journal of Information Technology Education: Innovations in Practice, 2024
Aim/Purpose: This study investigated the effect of using Flipgrid, an application through which teachers gather learners in virtual classrooms to allow interaction through video and audio sharing, on Jordanian EFL seventh-grade students' speaking performance (along with the features of fluency, pronunciation, grammar, and vocabulary). Background:…
Descriptors: English (Second Language), Second Language Learning, Foreign Countries, Educational Technology
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Selma Salihagic; Ceylani Akay – European Journal of Education (EJED), 2022
Schools around the world have always been striving to modernize and digitalize the educational process. This is especially true for English language classes where English teachers tend to incorporate online assignments, activities, and games, depending on the topic of the lesson. However, many would still rely heavily on traditional teaching…
Descriptors: Student Attitudes, Learner Engagement, Student Satisfaction, English (Second Language)
Previous Page | Next Page »
Pages: 1  |  2  |  3  |  4