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Showing 1 to 15 of 33 results Save | Export
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Dilling, Frederik; Vogler, Amelie – Digital Experiences in Mathematics Education, 2021
Spatial ability is considered a major factor of intelligence and is increasingly important in times of digitization. This article explores the fostering of spatial ability through computer-aided design software. Different notions of spatial ability will be discussed, and, finally, a concept consisting of five aspects will be described. In…
Descriptors: Spatial Ability, Computer Assisted Design, Computer Software, Technology Integration
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Kormos, Erik – Computers in the Schools, 2021
This research explored teacher in-school educational technology use for middle grades instruction. A quantitative investigation examined adoption of technology, sources of acquired skills, use frequencies, perceived effectiveness, and barriers to integration. A total of 796 participants employed across a Mid-Atlantic state from various demographic…
Descriptors: Middle School Teachers, Teacher Attitudes, Technology Integration, Technological Literacy
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Abidin, Zaenal; Mathrani, Anuradha; Hunter, Roberta – Technology, Pedagogy and Education, 2021
Online learning communities (OLCs) offer opportunities to help teachers engage better with technology and develop new skills through a participatory social process. This study investigates the potential of an OLC for advancing teachers' professional learning in integrating technology into their instructional practices. Drawing on two case studies…
Descriptors: Technology Integration, Electronic Learning, Communities of Practice, Skill Development
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Sandoval, Scott; Lamb, Jodi A. – International Journal of Technology in Education, 2023
With the changes in the educational landscape, holding students' attention has become an even more crucial point. Educators are having to find creative ways and means to engage students and make learning 'fun'. There have been numerous research studies to show that gamification can be used to drive student engagement, achievement, and reinforce…
Descriptors: Game Based Learning, Advanced Placement, Learner Engagement, Teaching Methods
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Pratama, Aditya – Cypriot Journal of Educational Sciences, 2021
The purpose of this research was to measure the acceptance of Google Classroom use by junior high school students using variables such as habits, satisfaction, knowledge, and skills. To achieve the set objective, it adopted the TAM, which measures technology usability and ease of use. TAM also provides a theoretical basis for measuring students'…
Descriptors: Technology Integration, Educational Technology, Electronic Learning, COVID-19
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Cloude, Elizabeth B.; Carpenter, Dan; Dever, Daryn A.; Azevedo, Roger; Lester, James – Journal of Learning Analytics, 2021
Reflection is critical for adolescents' problem solving and learning in game-based learning environments (GBLEs). Yet challenges exist in the literature because most studies lack a theoretical perspective and clear operational definition to inform how and when reflection should be scaffolded during game-based learning. In this paper, we address…
Descriptors: Game Based Learning, Video Games, Learning Analytics, Microbiology
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Bati, Kaan; Ikbal Yetisir, Mehmet – Computers in the Schools, 2021
Over the past two decades, the integration of computational thinking, as well as information and communications technology within educational programs, has gained importance. A primary obstacle to integrating computational thinking into teaching and learning is the level of teachers' knowledge, skills, and perceptions related to this topic. This…
Descriptors: Middle School Teachers, STEM Education, Knowledge Level, Technological Literacy
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Koyunlu Unlu, Zeynep; Dokme, Ilbilge – Journal of Education in Science, Environment and Health, 2020
The general aim of this action research was to offer ways of making science and technology education more effective and solving problems in the related field. The specific purpose was to determine how inquiry-based learning supported by instructional technologies improves students' achievement and develops their scientific inquiry skills. Taking…
Descriptors: Active Learning, Inquiry, Instructional Effectiveness, Technology Integration
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Franzoni Velázquez, Ana Lidia; Cardenas Peralta, María Cristina; Mandujano Canto, José Ángel – Digital Education Review, 2020
Since 1997, Mexico - like many Latin American countries - has seen significant public and private investment aimed at incorporating information technology in the classroom. In-class information technology holds the great promise of revolutionizing the teaching-learning process. The reality is different, often showing negligible impact from such…
Descriptors: Teacher Education, Professional Development, Skill Development, Technological Literacy
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Saralar, Ipek; Isiksal-Bostan, Mine; Akyüz, Didem – International Journal for Technology in Mathematics Education, 2018
This paper describes a pre-service mathematics teachers' technological pedagogical content knowledge (TPACK) during her school experience. This study focuses on how the participant taught different views of three-dimensional objects in a private middle school. It is a descriptive case study in which the data was collected through semi-structured…
Descriptors: Preservice Teachers, Pedagogical Content Knowledge, Technological Literacy, Practicums
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Usengül, Leyla; Bahçeci, Ferhat – World Journal of Education, 2020
Today, the essential skills and characteristics of individuals change within the frame of changing needs. The acquisition of these skills to individuals is not sufficient with traditional education and difficulties are experienced in adapting to the age. While gaining 21st century skills, conducting interdisciplinary studies is becoming importance…
Descriptors: Technology Integration, Instructional Effectiveness, Thinking Skills, Skill Development
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Huynh, Thu-Nguyet; Nguyen, Uyen Nu Thuy – Taiwan Journal of TESOL, 2021
In the light of national educational reform known as National Foreign Language Project 2020 (NFLP 2020), Information Communication Technology (ICT) was integrated into the language teaching curriculum, which required English teachers to possess technological skills and knowledge -- CALL competencies (Computer Assisted Language Learning) to…
Descriptors: Language Teachers, Junior High School Teachers, Teacher Attitudes, Attitude Change
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Hazar, Esin; Akkutay, Ülker; Keser, Hafize – International Journal of Technology in Education and Science, 2021
The aim of this study is to examine how middle and high school curricula and practices support students to acquire information, media and technology skills. In the qualitative dimension of the study which was designed according to the mixed method, document analysis, observation and interview were used. The 23-itemed Information, Media and…
Descriptors: Information Literacy, Media Literacy, Technological Literacy, Technology Integration
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Schmidt, Alexandra; Williamson-Kefu, Majon – Australian Primary Mathematics Classroom, 2020
This article explores the benefits of using digital technology to support and enhance students' understanding during mathematical inquiry. The use of digital technologies enabled students to focus on the problem-solving aspects of the task such as how to compare and represent the data effectively.
Descriptors: Technology Integration, Elementary School Mathematics, Grade 6, Mathematics Instruction
Quigley, Cassie F.; Herro, Danielle – Teachers College Press, 2019
This practical book will help readers understand what STEAM is, how it differs from STEM, and how it can be used to engage students in K-8 classrooms. The authors present a conceptual model with recommendations and classroom examples illustrating various key aspects of STEAM teaching in action, including creating the correct teaching environment,…
Descriptors: STEM Education, Art Education, Elementary Schools, Middle Schools
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