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Erica Crawford – ProQuest LLC, 2024
The problem addressed through this qualitative study was that middle school teachers in a suburban public school district in the southern United States were inconsistently using Google Classroom in their classrooms. At the project site, middle school teachers were creating a blended learning environment; however, administrators expected them to…
Descriptors: Middle School Teachers, Teacher Attitudes, Virtual Classrooms, Educational Technology
Melodee Leigh Sweeney – ProQuest LLC, 2024
Many people consider teaching a calling; the profession is predicated on helping others while yielding little personal gain. A teacher's primary goal is to deliver a valuable and engaging educational opportunity. The onset of the COVID-19 global pandemic in 2020 created challenges to reaching this goal for many teachers across the United States…
Descriptors: Teacher Attitudes, Educational Experience, Emergency Programs, Distance Education
Brown, Cory; Correll, Pamela; Stormer, Kimberly J. – Middle School Journal, 2021
In response to the COVID-19 pandemic, transitioning to online education proved to be difficult due to lack of training, resources, and funding to adequately provide what every student and teacher needed. We present a framework for ongoing professional development for in-service teachers to expand their attitudes and beliefs about culturally…
Descriptors: Professional Continuing Education, Inservice Teacher Education, Middle School Teachers, COVID-19
Gerhátová, Žaneta; Perichta, Peter; Palcut, Marián – Education Sciences, 2020
This work presents the results of two-year-long pedagogical research, the aim of which was to demonstrate the applicability of the usage of a new strategy in education--Integrated e-Learning (INTe-L)--through its introduction into project-based physics teaching in Slovakia. The INTe-L strategy is built around the role of experiments and…
Descriptors: Active Learning, Student Projects, Science Instruction, Physics
Cherelle S. Young – ProQuest LLC, 2021
Technology is causing our world to change quickly. As a result, there has been a push to teach 21st century skills. This shift has caused school districts to increase expectations of teachers to use digital technologies to help student learning. To prepare teachers for the instructional shift, schools have increased opportunities for professional…
Descriptors: Virtual Classrooms, Communities of Practice, Educational Environment, Teacher Student Ratio
Howell, Penny B.; Rintamaa, Margaret; Faulkner, Shawn; DiCicco, Mike – Teacher Educator, 2019
Utilizing technology to connect three geographically separate institutions within the same state and drawing on Bhabba, and Zeichner's notions of third space, four teacher educators developed an opportunity for the middle-level teacher candidates from each university to simultaneously observe a live classroom teaching event virtually while…
Descriptors: Teacher Collaboration, Teacher Educators, Preservice Teachers, Virtual Classrooms
Sampson, Demetrios G., Ed.; Spector, J. Michael, Ed.; Ifenthaler, Dirk, Ed.; Isaias, Pedro, Ed. – International Association for Development of the Information Society, 2016
These proceedings contain the papers of the 13th International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA 2016), October 28-30, 2016, which has been organized by the International Association for Development of the Information Society (IADIS), co-organized by the University of Mannheim, Germany, and endorsed by the…
Descriptors: Conferences (Gatherings), Foreign Countries, Constructivism (Learning), Technological Advancement
Dunleavy, Matt; Dede, Chris; Mitchell, Rebecca – Journal of Science Education and Technology, 2009
The purpose of this study was to document how teachers and students describe and comprehend the ways in which participating in an augmented reality (AR) simulation aids or hinders teaching and learning. Like the multi-user virtual environment (MUVE) interface that underlies Internet games, AR is a good medium for immersive collaborative…
Descriptors: Middle Schools, Problem Solving, Virtual Classrooms, Grade 7
Sardone, Nancy B.; Devlin-Scherer, Roberta – Technology, Pedagogy and Education, 2008
Multi-user virtual environments (MUVEs) are new to formal educational settings as teaching and learning tools but are growing in popularity. MUVEs simulate real-world problems. They have an ability to reach students in ways that are familiar as they resemble videogames where players assume roles, work in teams, and gather data. MUVEs include…
Descriptors: Virtual Classrooms, Computer Simulation, Educational Technology, Science Instruction
Annetta, Leonard A.; Murray, Marshall R.; Laird, Shelby Gull; Bohr, Stephanie C.; Park, John C. – EDUCAUSE Quarterly, 2006
Technological advances in the new millennium may evoke disquiet among administrators and teachers taxed with understanding how to harness new capabilities and merge them with sound pedagogy. To understand how gaming might bridge the gap between student interest and how lessons are taught, graduate students in science education at North Carolina…
Descriptors: Graduate Students, Video Games, Distance Education, Student Interests
O'Neill, Eunhee Jung – Electronic Journal of e-Learning, 2007
In today's global society, individuals with an understanding of different cultures that have the ability to apply this understanding to real world problem solving are more likely to become leaders. Preparing students for a global society is becoming a significant part of education. While many international online exchange projects have been…
Descriptors: Virtual Classrooms, Students, Public Schools, Foreign Countries
Baptista Nunes, Miguel, Ed.; McPherson, Maggie, Ed. – International Association for Development of the Information Society, 2014
These proceedings contain the papers of the International Conference e-Learning 2014, which was organised by the International Association for Development of the Information Society and is part of the Multi Conference on Computer Science and Information Systems (Lisbon, Portugal July 15-19, 2014). The e-Learning 2014 conference aims to address the…
Descriptors: Conference Papers, Electronic Learning, Educational Technology, Technology Uses in Education