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Luedtke, Allison Oldham – Journal of Economic Education, 2023
The author describes an assignment in an undergraduate game theory course in which students work together in class to develop a computer algorithm to identify Nash equilibria. This assignment builds basic computer science skills while applying game theory knowledge to real-world situations. Students work as a team to delineate the steps and write…
Descriptors: Undergraduate Students, Game Theory, Programming Languages, Assignments
Andrew Phillips; Anusha Srinivas; Ilina Prentoska; Margaret O'Dea; Matthew Kustrup; Sarah Hurley; Savannah Bruno; Vy Nguyen; Pin-Kuang Lai – Biochemistry and Molecular Biology Education, 2024
Teaching chemistry and biology students about biologics design remains challenging despite its increasing importance in pharmaceutical development. Monoclonal antibodies, commonly called mAbs, are the most popular biologics. They have been developed into drugs to treat various diseases in the past decades. Multiple challenges exist for designing…
Descriptors: Teaching Methods, Biochemistry, Science Instruction, Computer Software
Chen, Peggy P. – New Directions for Teaching and Learning, 2023
Many introductory computer science (CS) courses are intended to address the increased demand for computer literacy and the development of cross-cutting concepts and practices of computational thinking (CT). Colleges and universities offer introductory CS courses every semester toward this end. The issue is centered on how to support CT learning in…
Descriptors: Introductory Courses, Computer Science Education, Computer Literacy, Thinking Skills
Ahmed, Danish; Nayeemuddin, Mohammed; Ayadat, Tahar; Asiz, Andi – International Journal of Higher Education, 2021
This paper discusses recent updates and developments of computing-based courses in the civil engineering discipline. Competency in computing is one of the most important capabilities for university graduates to obtain given the rapid development of computer technology in professional work. Civil engineering is no exception. In fact, many…
Descriptors: Competence, Civil Engineering, Engineering Education, College Graduates
Harris, Kathy; Judge, Naila; Burger, Chris – Adult Literacy Education, 2022
EAH Housing, an affordable housing organization, partnered with the Literacy, Language, and Technology Research group at Portland State University for the digital literacies portion of a digital infrastructure and digital literacies program funded by a grant from the California Public Utilities Commission. Working with the Literacy, Language, and…
Descriptors: Partnerships in Education, Housing, Organizations (Groups), Universities
Okinda, Robert; Waters, Melinda; Petterd, Robin; Smith, Clint – Commonwealth of Learning, 2023
The digital and professional teacher competency standards for blended TVET describe specifically the new and emerging skill development needs related to blended delivery. The standards are contextualised to take into account the technology and capability challenges common in TVET institutes in developing countries, the range of teaching methods…
Descriptors: Digital Literacy, Teacher Competencies, Standards, Blended Learning
Levi Shanks – Association of Public and Land-grant Universities, 2024
While employment rates and wages for college graduates are extraordinarily higher than for those without a college degree (NCES, 2023), underemployment remains a significant challenge for graduates unable to find positions that align with their skills and education levels. However, innovative career services strategies are helping institutions…
Descriptors: Career Readiness, Land Grant Universities, College Students, Education Work Relationship
Theobold, Allison S.; Hancock, Stacey A.; Mannheimer, Sara – Journal of Statistics and Data Science Education, 2021
Over the last 20 years, statistics preparation has become vital for a broad range of scientific fields, and statistics coursework has been readily incorporated into undergraduate and graduate programs. However, a gap remains between the computational skills taught in statistics service courses and those required for the use of statistics in…
Descriptors: Statistics Education, Data Analysis, Visualization, Workshops
Maxwell, Katia; Pittman, Shannon – New Directions for Teaching and Learning, 2022
The world of Higher Education has been evolving for some time. From only offering classes in a traditional face-to-face format, to correspondence classes, higher education now has the ability to teach fully online courses and programs. However, no matter how classes are taught, the primary goal in Higher Education has always been to educate…
Descriptors: Transfer Students, College Students, Experiential Learning, Outcomes of Education
Boté-Vericad, Juan-José – Education for Information, 2021
The COVID-19 outbreak has heightened several challenges in higher education. In this paper, we focus on the use of technology, teaching methodologies and literacy skills. The challenges relating to the use of technology in higher education include the digital divide created by unequal access to the internet in many countries. In terms of teaching…
Descriptors: COVID-19, Pandemics, Higher Education, Technology Uses in Education
Vindya V. Senadheera; Thilini P. Rupasinghe; Dileepa S. Ediriweera – Journal of Learning for Development, 2024
Most students in higher education at present are 'digital natives.' They use technology in every facet of their life, including their education. They learn from formally organised courses as well as from informal learning. Hence, informal learning has been identified as crucial for the sustainability of higher education in the current global…
Descriptors: Informal Education, Sustainability, Higher Education, Influence of Technology
Fielding, Sarah – Research-publishing.net, 2019
If a picture says a thousand words, how much can a 360° image say? How can experiencing (or understanding) other languages and cultures be conveyed in immersive experiences? The Digital Learning Team at the University of Southampton has been developing innovative resources whilst piloting the use of Thinglink, a subscription- and browser-based…
Descriptors: Foreign Countries, Virtual Classrooms, Field Trips, Computer Literacy
Mariano, Diego; Martins, Pedro; Helene Santos, Lucianna; de Melo-?Minardi, Raquel Cardoso – Biochemistry and Molecular Biology Education, 2019
The advent of the high-throughput next-generation sequencing produced a large number of biological data. Knowledge discovery from the huge amount of available biological data requires researchers to develop solid skills in biology and computer science. As the majority of the Bioinformatics professionals are either computer science or life sciences…
Descriptors: Computer Literacy, Computer Science Education, Programming, Biological Sciences
Parveva, Teodora; Motiejunaite, Akvile; Noorani, Sogol; Riiheläinen, Jari – European Education and Culture Executive Agency, European Commission, 2022
This report contains more than 30 structural indicators on education policies in five areas: early childhood education and care (ECEC), achievement in basic skills, early leaving from education and training (ELET), higher education and digital competence. The Eurydice project on Structural Indicators for Monitoring Education and Training Systems…
Descriptors: Foreign Countries, Educational Indicators, Educational Policy, Early Childhood Education
Gusev, Dmitri A. – Association Supporting Computer Users in Education, 2018
Chess programming is an old and venerable branch of game development. In the modern computing environment, it encompasses the development of chess engines, chess user interfaces (UIs), chess tournament broadcast tools, chess databases, endgame tablebases (EGTBs) and opening books. In this paper, the author shares his multi-year experience of…
Descriptors: Games, Computer Science Education, Programming, Programming Languages