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Ofoegbu, Onyema Theresa; Asogwa, Uche Donatus; Ogbonna, Chimaobi Samuel – Educational Technology Research and Development, 2021
With increased emphasis on accessibility and quality education in tertiary institutions, open and distance learning (ODL) is occupying the center stage in Nigeria. Open educational resources (OERs) is becoming a valuable alternative to improving access to high-quality educational content released under open licenses by outstanding universities…
Descriptors: Foreign Countries, Higher Education, Distance Education, Open Education
Leow, Christine; Rho, Yun Jin; Metusalem, Ross; Kasper, Sara – International Journal of Mobile and Blended Learning, 2020
A consistent challenge of implementing blended learning is the support that students should receive when using online courseware outside of class time. For blended learning to be successful in terms of student learning, the online courseware would need to be able to support the learning of students outside of class time. An interactive, digital…
Descriptors: Courseware, Writing Achievement, Basic Writing, Blended Learning
Brown, Christopher L.; Grussendorf, Jeannie; Shea, Michael D.; DeMas, Clark J. – Journal of Political Science Education, 2022
Adaptive learning (AL) courseware holds promise for helping break down challenges students face in college. In 2016-2017 we developed an AL Political Science course, Global Issues, implemented it across 51 classes and more than 5,200 students over the next two academic years, and initiated a study to assess student perceptions and performance. In…
Descriptors: Active Learning, Political Science, Introductory Courses, Courseware
Bullock, Emma P.; Webster, Joseph S.; Jones, Dustin L. – International Journal for Technology in Mathematics Education, 2021
This paper introduces the Affording Understanding Conceptual Framework as a way for mathematics teacher educators to analyze student 's perceptions of a digital math tool 's helpfulness (e.g., GeoGebra) versus the instructor's perceptions when seeking insights into how a lesson design could be improved. An example of this action research process…
Descriptors: Affordances, Barriers, Courseware, Technology Integration
Istikomah, Endang; Wahyuni, Astri – Journal of Research and Advances in Mathematics Education, 2018
This study aim to describe the student's mathematics anxiety on the use of technology in mathematics learning. It is a quantitative descriptive research by involving second year students of Mathematics Education Program in Universitas Islam Riau (UIR) who took Technology-based Mathematics Learning course. They were selected based on saturation…
Descriptors: Mathematics Anxiety, Mathematics Education, Technological Literacy, Technology Integration
Marquardson, Jim; Gomillion, David L. – Information Systems Education Journal, 2019
Simulated environments can provide a convenient, effective way to teach skills. Simulations have been used for decades to teach skills such as piloting aircraft. As technology has improved, it has become feasible to simulate many other tasks. Recent advances in virtual and augmented reality provide new avenues for expanding training using…
Descriptors: Computer Simulation, Teaching Methods, Transfer of Training, Introductory Courses
Barneva, Reneta P.; Hite, Penny D. – Journal of Educational Technology Systems, 2017
We study the breadth of inclusion of information technology in sport management (SM) programs, surveying program sponsoring colleges and universities within a prominent state-university system. Our results indicate a very low number of SM programs require any type of information technology courses as part of their core requirements. In fact, only…
Descriptors: Information Technology, Degree Requirements, Physical Education, Courseware
Hilliam, Rachel; Calvert, Carol – Open Learning, 2019
Students from many different subject areas are required to study statistics as part of their qualification. The Open University developed a statistics module which could simultaneously be studied by students from a variety of different disciplines, by engaging them with topics which are of interest to everyone, namely money, education and health,…
Descriptors: Interdisciplinary Approach, Statistics, Student Diversity, Learning Modules
Marisa Exter – International Journal of Designs for Learning, 2018
This design case covers a graduate course in educational software design that focuses on semester-long projects in response to client requests. The course was intended to address the need for professionals across disciplines, such as instructional design, computer science, and human-computer interaction design, to usefully collaborate on…
Descriptors: Interdisciplinary Approach, Skill Development, Courseware, Computer System Design
Lee, Seung Hwan; Sergueeva, Ksenia; Catangui, Mathew; Kandaurova, Maria – Journal of Education for Business, 2017
In the past, researchers have explored virtual reality (VR) as an educational tool primarily for training or therapeutic purposes. In this research, the authors examine the potential for using Google Cardboard VR in business classrooms as a content delivery platform. They specifically investigate how VR (viewing a 3-dimensional, 360° video)…
Descriptors: Delivery Systems, Business Administration Education, Database Management Systems, Courseware
Raye, Lee – Journal of Effective Teaching, 2017
Scholarship on instructive technologies in higher education has emphasized the use of high-tech facilitative technologies for long-term use, and low-tech props to illustrate single topics. This paper, on the contrary, discusses the use of a long-term, low-tech instructional technology: Llewelyn the Lynx was a soft animal used to assist with…
Descriptors: Educational Technology, Higher Education, Case Studies, First Year Seminars
Schnepp, Jerry; Rogers, Christian – Journal of Information Technology Education: Innovations in Practice, 2017
Aim/Purpose: To examine the early perceptions (acceptability) and usability of EASEL (Education through Application-Supported Experiential Learning), a mobile platform that delivers reflection prompts and content before, during, and after an experiential learning activity. Background: Experiential learning is an active learning approach in which…
Descriptors: Usability, Computer Software Evaluation, Handheld Devices, Experiential Learning
Blount, Yvette; Abedin, Babak; Vatanasakdakul, Savanid; Erfani, Seyedezahra – Accounting Education, 2016
This study investigates how an enterprise resource planning (ERP) software package SAP was integrated into the curriculum of an accounting information systems (AIS) course in an Australian university. Furthermore, the paper provides a systematic literature review of articles published between 1990 and 2013 to understand how ERP systems were…
Descriptors: Accounting, Curriculum Development, Integrated Curriculum, Literature Reviews
Alrazeeni, Daifallah – Journal of Education and Practice, 2016
Introduction: The purpose of this study is to evaluate the effectiveness of using m-Learning Methodology in enhancing student driven learning and improve student teacher communication. Different methodology of learning and teaching like the regular face to face classroom teaching method, using medium of social websites like Facebook, U-tube upload…
Descriptors: Electronic Learning, Qualitative Research, Feedback (Response), Teaching Methods
Godev, Concepción B. – Dimension, 2017
Despite increasing attention on literacy-based approaches to foreign language instruction (e.g. Allen & Dupuy, 2013; Barrette, Paesani, & Vinall, 2010; Byrnes, 2005; Kern, 2004; Magnan, Murphy, & Sahakyan, 2014) the communicative approach's emphasis on oral proficiency continues to shadow reading practices. Although research findings…
Descriptors: Second Language Learning, Second Language Instruction, Courseware, Spanish
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