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Tamas Balla; Sandor Kiraly; Roland Kiraly – Discover Education, 2025
Educational games have gained widespread interest among teachers and researchers across various fields due to their capacity to engage students, foster active participation, and improve learning outcomes. In the context of computer programming, which demands significant cognitive effort, the use of educational games has grown substantially. While…
Descriptors: Educational Games, Gamification, Programming, Programming Languages
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Olga Ovtšarenko – Discover Education, 2024
Machine learning (ML) methods are among the most promising technologies with wide-ranging research opportunities, particularly in the field of education, where they can be used to enhance student learning outcomes. This study explores the potential of machine learning algorithms to build and train models using log data from the "3D…
Descriptors: Artificial Intelligence, Algorithms, Technology Uses in Education, Opportunities