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Xin Li; Wanqing Hu; Yanyan Li – Educational Technology Research and Development, 2025
Collaboration scripts are widely employed in online collaborative learning to enhance student engagement and facilitate collaboration. However, the optimal level of scripting remains a subject of debate. This study aims to address this issue by designing and developing different types of collaborative scripts implemented through conversational…
Descriptors: Artificial Intelligence, Scripts, Learner Engagement, Electronic Learning
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Huiying Cai; Linmeng Lu; Bing Han; Lung-Hsiang Wong; Xiaoqing Gu – Educational Technology Research and Development, 2025
The potential of classroom videos to enhance reflective practices in pre-service teacher education is hindered by the sheer volume of captured activities. An AI-powered teacher dashboard could address this challenge by analyzing and visualizing information extracted from these videos, supporting reflection in video-based professional learning…
Descriptors: Preservice Teachers, Reflection, Artificial Intelligence, Technology Uses in Education
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McLay, Katherine Frances; Thomasse, Lauren; Reyes, Vicente Chua, Jr. – Educational Technology Research and Development, 2023
Preparing students for professional life in a Volatile, Uncertain, Complex and Ambiguous twenty-first century world has seen tertiary institutions eschew the traditional 'lecture-tutorial' model in favour of active learning approaches. However, implementing these approaches is not unproblematic. This paper explores how we navigated the tensions of…
Descriptors: Active Learning, Technology Uses in Education, Preservice Teacher Education, 21st Century Skills
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Kavousi, Shabnam; Miller, Patrick A.; Alexander, Patricia A. – Educational Technology Research and Development, 2020
Metacognition, or the ability to "think about thinking," plays a significant role in the performance of first-year design students. Although the number of studies that focus on metacognition has increased in the past decade, additional studies are needed to more fully investigate metacognition and the use of metacognitive strategies in…
Descriptors: Metacognition, Reflection, Design, Undergraduate Students
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Zheng, Xudong; Ma, Yunfei; Yue, Tingyan; Yang, Xianmin – Educational Technology Research and Development, 2023
The purpose of this study was to investigate the effects of different types of cues and self-explanation prompts in instructional videos on intrinsic motivation, learning engagement, learning outcomes, and cognitive load, which were indicators to measure deep learning performance. Seventy-two college students were randomly assigned to one of the…
Descriptors: Cues, Reflection, Prompting, Video Technology
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Hong, Yi-Chun; Choi, Ikseon – Educational Technology Research and Development, 2019
The purpose of this study is to investigate the relationship between students' patterns of reflective thinking and their performance in solving design problems. Reflective thinking is a critical element in the process of solving ill-defined design problems. Many educators are dedicated to finding ways to promote students' reflection. Yet few…
Descriptors: Reflection, Design, Problem Solving, Engineering Education
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Carnevale, Stefania; Di Napoli, Immacolata; Esposito, Francesca; Arcidiacono, Caterina – Educational Technology Research and Development, 2021
Drawingvoice 2.0 is an instructional method of collaborative pencil and paper drawing to use in the school classroom, followed by Facebook interaction on the drawing produced in class. It is based on a participatory and meta reflective approach, explicitly aimed at deconstructing, negotiating, and reconstructing the meaning that students attribute…
Descriptors: Educational Technology, Design, Social Media, Web 2.0 Technologies
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Mirriahi, Negin; Liaqat, Daniyal; Dawson, Shane; Gaševic, Dragan – Educational Technology Research and Development, 2016
This study explores the types of learning profiles that evolve from student use of video annotation software for reflective learning. The data traces from student use of the software were analysed across four undergraduate courses with differing instructional conditions. That is, the use of graded or non-graded self-reflective annotations. Using…
Descriptors: Video Technology, Computer Software, Reflection, Undergraduate Students
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Carroll, John M.; Wu, Yu; Shih, Patrick C.; Zheng, Saijing – Educational Technology Research and Development, 2016
Learning can be engaged by dialectic, that is, by identifying pros and cons that inhere in propositions, and more generally, by raising questions about the validity of claims. We report here on a classroom case study of dialectical constructivist pedagogy: Students created dialectical analyses of two lectures and four books as core activities in a…
Descriptors: Constructivism (Learning), Learning Activities, Case Studies, College Freshmen
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Kim, Kyung; Clarianay, Roy B.; Kim, Yanghee – Educational Technology Research and Development, 2019
Summary writing is an important skill that students use throughout their academic careers, writing supports reading and vocabulary skills as well as the acquisition of content knowledge. This exploratory and development-oriented investigation appraises the recently released online writing system, "Graphical Interface of Knowledge…
Descriptors: Writing Skills, Vocabulary Skills, Physics, Science Instruction
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Tracey, Monica W.; Hutchinson, Alisa; Grzebyk, Tamme Quinn – Educational Technology Research and Development, 2014
As the design thinking approach becomes more established in the instructional design (ID) discourse, the field will have to reconsider the professional identity of instructional designers. Rather than passively following models or processes, a professional identity rooted in design thinking calls for instructional designers to be dynamic agents of…
Descriptors: Instructional Design, Professional Identity, Reflection, Graduate Study
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Kahn, Peter; Everington, Lucy; Kelm, Kathleen; Reid, Iain; Watkins, Francine – Educational Technology Research and Development, 2017
It is important to develop understanding of what underpins the engagement of students in online learning environments. This article reports on a multiple case study that explored student engagement in a set of postgraduate degrees offered on a fully online basis. The study was based on a theorization of student engagement as the exercise of…
Descriptors: Graduate Students, Learner Engagement, Electronic Learning, Educational Environment
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McCrary, Nancye E.; Mazur, Joan M. – Educational Technology Research and Development, 2010
Experienced teachers, tasked with mentoring, often find themselves inundated with large amounts of didactic information as they prepare for guiding new interns. In an effort to develop training that would both prepare new mentors and revitalize experienced mentors, a state Educational Professional Standards Board enlisted the help of instructional…
Descriptors: Instructional Design, Mentors, Online Courses, Web Based Instruction
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Yeh, Hui-Chin; Yang, Yu-Fen – Educational Technology Research and Development, 2011
Teachers are encouraged to plan their teaching based on students' needs from the student-centered perspectives. Of the many teacher training programs, teacher-student role reversal is regarded as one of the most effective avenues to help teachers identify students' learning difficulties and further provide adaptive instruction. However, as the…
Descriptors: Learning Problems, Student Role, Writing Processes, Writing Instruction
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Campbell, Katy; Schwier, Richard A.; Kenny, Richard F. – Educational Technology Research and Development, 2009
This paper offers an emerging interpretive framework for understanding the active role instructional designers play in the transformation of learning systems in higher education. A 3-year study of instructional designers in Canadian universities revealed how, through reflexive critical practice, designers are active, moral, political, and…
Descriptors: Higher Education, Instructional Design, Models, Change Agents