NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 6 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Jaiteg Singh; Nandini Modi – Interactive Learning Environments, 2024
Eye gaze tracking has recently become indispensable for domains like virtual reality, augmented reality, human-computer interaction and advertisement. The commercial eye gaze tracking equipment is too expensive to be used by the masses. In this manuscript, a non-invasive, low-resolution ordinary camera-based system has been proposed for tracking…
Descriptors: Eye Movements, Attention, Validity, College Students
Peer reviewed Peer reviewed
Direct linkDirect link
J. Pablo Rosas Baldazo; Yasmín Á. Ríos-Solís; Romeo Sánchez Nigenda – Interactive Learning Environments, 2024
Learning path generation involves the computation of learning trajectories to personalize academic instruction to prevent school problems. The Educational Planning Problem (EPP) considers generating personalized learning paths by scheduling activities that satisfy expected grades while minimizing plans makespan. In this work, we propose two…
Descriptors: Study Habits, Scheduling, Time Management, Computer Software
Peer reviewed Peer reviewed
Direct linkDirect link
O. S. Adewale; O. C. Agbonifo; E. O. Ibam; A. I. Makinde; O. K. Boyinbode; B. A. Ojokoh; O. Olabode; M. S. Omirin; S. O. Olatunji – Interactive Learning Environments, 2024
With the advent of technological advancement in learning, such as context-awareness, ubiquity and personalisation, various innovations in teaching and learning have led to improved learning. This research paper aims to develop a system that supports personalised learning through adaptive content, adaptive learning path and context awareness to…
Descriptors: Cognitive Style, Individualized Instruction, Learning Processes, Preferences
Peer reviewed Peer reviewed
Direct linkDirect link
Xia, Xiaona – Interactive Learning Environments, 2023
Learning interaction activities are the key part of tracking and evaluating learning behaviors, that plays an important role in data-driven autonomous learning and optimized learning in interactive learning environments. In this study, a big data set of learning behaviors with multiple learning periods is selected. According to the instance…
Descriptors: Behavior, Learning Processes, Electronic Learning, Algorithms
Peer reviewed Peer reviewed
Direct linkDirect link
Shu-Hsuan Chang; Po-Jen Kuo; Jia Xin Kao; Lee-Jen Yang – Interactive Learning Environments, 2024
With the development of education technology, Smart classroom has evolved to version 2.0. Currently, the meta-analysis literature on the effects of smart classroom-based instruction on academic achievement ignores the impact of technological changes and time on the effect sizes. This study incorporated the impact of technological changes and time,…
Descriptors: Educational Technology, Technology Integration, Instructional Effectiveness, Academic Achievement
Peer reviewed Peer reviewed
Direct linkDirect link
Alshurideh, Muhammad; Al Kurdi, Barween; Salloum, Said A.; Arpaci, Ibrahim; Al-Emran, Mostafa – Interactive Learning Environments, 2023
Despite the plethora of m-learning acceptance studies, few have tackled the importance of examining the actual use of m-learning systems from the lenses of social influence, expectation-confirmation, and satisfaction. Additionally, most of the prior technology adoption literature tends to use the structural equation modeling (SEM) technique in…
Descriptors: Electronic Learning, Prediction, Least Squares Statistics, Structural Equation Models