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Gulnar Kazhikenova; Engilika Zhumataeva; ?aira Kozhamzharova; Saltanat Aubakirova; Anar Popandopulo – Interactive Learning Environments, 2024
Modern education is a rapidly developing field of social practice. Requirements for the professional skills of future specialists are being developed; mechanisms are being created that stimulate improving the quality of education. This research is aimed to identify the level of students' reflective competencies with the formation of a distance…
Descriptors: Reflection, Distance Education, Competence, Foreign Countries
Yuqin Yang; Xueqi Feng; Gaoxia Zhu; Daner Sun – Interactive Learning Environments, 2024
This interventional case study adopted a data-supported reflective assessment (DSRA) design to help pre-service teachers (PTs) engage in effective Knowledge Building (KB) and examined the mechanisms of this design to support PTs' productive KB discourse. The participants were 80 PTs from two classes taking the same course. Statistical analysis of…
Descriptors: Preservice Teachers, Teacher Characteristics, Reflection, Evaluation
Hatice Yildiz Durak; Nilüfer Atman Uslu – Interactive Learning Environments, 2023
The 3D game development process is significant in improving knowledge and skills, such as literacy of information technologies, computational, analytical, and algorithmic thinking, programming, and spatial abilities. Besides, the 3D game development is a difficult and complex learning process. Within this context, it was decided that teaching…
Descriptors: College Students, Visual Aids, Games, Gamification
Bünyamin Bavli – Interactive Learning Environments, 2023
This study aims to explore the experiences of postgraduate students, Master's and Doctoral, on using online learning journals (OLJs). In line with the nature of the study, instrumental case study was managed by the researcher as a qualitative research design in the current study. Participants include 12 graduate students, Master's and Doctoral,…
Descriptors: Electronic Learning, Student Experience, Journal Writing, Student Journals
Al-Obaydi, Liqaa Habeb – Interactive Learning Environments, 2023
Blended learning environment, like any other learning environment, may or may not have humanistic learning elements where the focus is on human capabilities like choice, individuality, personal growth, and moral values. Therefore, this study tries to check the availability of humanistic learning elements in the blended learning environment in…
Descriptors: Blended Learning, English (Second Language), Second Language Instruction, Humanization
Saadati, Zohreh; Zeki, Canan Perkan; Barenji, Reza Vatankhah – Interactive Learning Environments, 2023
The study of online higher education learning and academic achievement has increasingly emphasized self-regulated learning (SRL). Few studies so far have investigated the blockchain-based learning management system (LMS) and adaptive SRL intervention in online higher education. This paper aimed to develop a blockchain-enabled LMS as a…
Descriptors: Graduate Students, Metacognition, Programming, Technology
Lu-Ho Hsia; Gwo-Jen Hwang; Jan-Pan Hwang – Interactive Learning Environments, 2024
To improve students' sports skills performance, it is important to engage them in reflective practice. However, in physical classes, a teacher generally needs to face a number of students, and hence it is almost impossible to provide detailed guidance or feedback to individual students. Scholars have been trying to use Artificial Intelligence (AI)…
Descriptors: Artificial Intelligence, Technology Uses in Education, Physical Education, Feedback (Response)
Chenchen Liu; Jierui Hou; Yun-Fang Tu; Youmei Wang; Gwo-Jen Hwang – Interactive Learning Environments, 2023
Automated writing feedback supported by artificial intelligence (AI) techniques has attracted the attention of English as Foreign Language (EFL) researchers. However, there is insufficient evidence and inconsistent conclusions on the actual impacts of AI on students' writing skills. In addition, in the field of EFL writing, there are few studies…
Descriptors: Artificial Intelligence, Reflection, English (Second Language), Writing Instruction
Hsia, Lu-Ho; Hwang, Gwo-Jen; Lin, Chi-Jen – Interactive Learning Environments, 2022
Flipped learning has received significant emphasis in recent years. Through this approach, students' self-learning ability can be cultivated and the time for in-class practice and teachers' and students' interaction are increased. In the past, there has been much research confirming its benefits in learning performance. Meanwhile, some studies…
Descriptors: Flipped Classroom, Teaching Methods, Dance Education, College Students
Dai, Yun; Lu, Stephen; Liu, Ang – Interactive Learning Environments, 2019
Based on a two-year ethnographic study of global virtual teams (GVTs) (n = 323) in a technology-enhanced global course among six universities (i.e. U.S., China, South Korea, Germany, Israel, and India), this paper presents "how and in what ways" the participating students made sense of and constructed understandings about the interactive…
Descriptors: Teamwork, Educational Technology, Technology Uses in Education, College Students
Calderon, Orly; Sood, Charu – Interactive Learning Environments, 2020
Use of learning management systems is prevalent across the continuum of education formats (online, blended, face-to-face). Specific asynchronous tools such as the discussion board are effective for student-instructor and student-student communication [Calderon, Ginsberg, and Ciabocchi (2012); Jorczak, R. L., & Dupuis, D. N. (2014). Differences…
Descriptors: Outcomes of Education, Asynchronous Communication, Computer Mediated Communication, Group Discussion
Wang, Jingying; Wen, Ming-Lee; Jou, Min – Interactive Learning Environments, 2016
Practical training and actual application of acquired knowledge and techniques are crucial for the learning of technical skills. We established a wireless sensor network system (WSNS) based on the 5E learning cycle in a practical learning environment to improve students' reflective abilities and to reduce difficulties for the learning of technical…
Descriptors: Difficulty Level, Educational Environment, Skill Development, Technical Education
Brooks, Sally; Roberts, Ellen – Interactive Learning Environments, 2016
This paper examines how the process of engaging simultaneously in study and work--through online distance-based study--affects students' capacity to apply their learning in and for the workplace. The paper takes as its starting point the importance of extending notions of "educational effectiveness" beyond course-based attainment to…
Descriptors: Education Work Relationship, Distance Education, Electronic Learning, Workplace Learning
Abedin, Babak; Daneshgar, Farhad; D'Ambra, John – Interactive Learning Environments, 2014
Despite the importance of the non-task interactions in computer-supported collaborative learning (CSCL) environments as emphasized in the literature, few studies have investigated online behavior of people in the CSCL environments. This paper studies the pattern of non-task interactions among postgraduate students in an Australian university. The…
Descriptors: Asynchronous Communication, Electronic Learning, Cooperative Learning, Graduate Students
Xie, Ying; Sharma, Priya – Interactive Learning Environments, 2013
Reflective learning refers to a learner's purposeful and conscious manipulation of ideas toward meaningful learning. Blogs have been used to support reflective thinking, but the commonly seen blog software usually does not provide overt mechanisms for students' high-level reflections. A new tool was designed to support the reflective…
Descriptors: Reflection, Electronic Publishing, Web Sites, Concept Mapping
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