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Mohammed Nasser Hassan Ja'ashan; Hind Abdulaziz Alfadda; Hassan Saleh Mahdi – Interactive Learning Environments, 2024
The mastery of vocabulary is a fundamental step when learning a language but for many learners, it seems difficult and boring. English as Foreign Language (EFL) learners find some difficulties in learning new words. The aim of this study was to examine the effect of using the hologram application in learning medical English terminology for EFL…
Descriptors: Medical Education, English (Second Language), Second Language Learning, Vocabulary
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Thuy Thi-Nhu Ngo; Howard Hao-Jan Chen; Kyle Kuo-Wei Lai – Interactive Learning Environments, 2024
The present study performs a three-level meta-analysis to investigate the overall effectiveness of automated writing evaluation (AWE) on EFL/ESL student writing performance. 24 primary studies representing 85 between-group effect sizes and 34 studies representing 178 within-group effect sizes found from 1993 to 2021 were separately meta-analyzed.…
Descriptors: Writing Evaluation, Automation, Computer Software, English (Second Language)
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Shen, Wei-Wei; Lin, Jim-Min; Cheng, Wai Khuen; Hong, Zeng-Wei – Interactive Learning Environments, 2023
The degree of collocational knowledge influences learners' competence in the production of L2 speech and text. However, collocation learning is complex because learners might co-produce words incorrectly according to L1 inference. This study aims at the design of an online video-assisted collocation learning system, VACLS, that integrated video…
Descriptors: Distance Education, Video Technology, English (Second Language), Second Language Learning
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Majed Abdullah Alharbi; Arif Ahmed Mohammed Hassan Al-Ahdal – Interactive Learning Environments, 2024
This study has been conducted with eighty undergraduate EFL students at Qassim University, over a period of six weeks, with forty students each in control and experimental groups. The results from the mixed-method analysis show that the experimental group achieved higher scores in listening skills and general comprehension than the control group.…
Descriptors: Undergraduate Students, English (Second Language), Second Language Learning, Listening Skills
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Luan, Lin; Liang, Jyh-Chong; Chai, Ching Sing; Lin, Tzu-Bin; Dong, Yan – Interactive Learning Environments, 2023
The emergence of new media technologies has empowered individuals to not merely consume but also create, share and critique media contents. Such activities are dependent on new media literacy (NML) necessary for living and working in the participatory culture of the twenty-first century. Although a burgeoning body of research has focused on the…
Descriptors: Foreign Countries, Media Literacy, Test Construction, English (Second Language)
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Kosar, Gülten – Interactive Learning Environments, 2023
The improvement in critical reading skills (CRSs) plays a central part in college students' academic achievement, in the realization of which online collaborative learning (OCL) could perform a prominent role. This mixed-methods case study sets out to examine the influence of OCL on college students' CRSs due to the lack of research into it in the…
Descriptors: Electronic Learning, Cooperative Learning, College Students, Critical Reading
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Saman Ebadi; Asieh Amini – Interactive Learning Environments, 2024
Artificial Intelligence (AI) technology in the educational context, particularly chatbotics, has made significant changes in learning English. This mixed-methods study is intended to explore university students' attitudes toward the potential role of artificial intelligence (AI)-assisted mobile applications. Meanwhile, the role of social presence…
Descriptors: Artificial Intelligence, Educational Technology, English (Second Language), Second Language Learning
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Svetlana Zubanova; Elvira Didenko; Irina Karabulatova – Interactive Learning Environments, 2023
The central aim of this study was to determine the potential of the GPS-based MCL system for English learning in terms of its relationship with learning achievements. For this, the research enrolled 51 students of Moscow Aviation Institute, National Research University (Moscow, Russian Federation) aged 20 to 22, 35% were males, and 65% were…
Descriptors: Geographic Location, Electronic Learning, Handheld Devices, English (Second Language)
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Festus Ngwoke; Isaiah Agbo; Lazarus Ogenyi – Interactive Learning Environments, 2024
This study examines the negative effects of social media addiction on the reading habits of second language learners at the University of Nigeria, Nsukka. It is anchored on two theories: the Uses and Gratification theory and the Time Displacement theory. These theories were exploited in assessing the effects of addiction to the use of social media…
Descriptors: Social Media, Addictive Behavior, Foreign Countries, Reading Habits
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Bicen, Huseyin; Beheshti, Mobina – Interactive Learning Environments, 2022
Today, technologies are utilized extensively to support the process of learning according to learner needs. Hence, the advances in technology and ideology have prompted new directions in the second language (L2) instructional practices. This study is carried out in regard to the usage of infographics in a flipped classroom learning environment…
Descriptors: Student Attitudes, English (Second Language), Second Language Learning, Academic Achievement
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Yeh, Hui-Chin; Tseng, Sheng-Shiang; Heng, Leechin – Interactive Learning Environments, 2022
Intracultural learning has been neglected in English curricula in Taiwan since textbooks as an important learning resource have been mainly focused on English linguistic content and developing students' language skills and and target culture to develop students' language skill. This study investigated how making VR content helped students enhance…
Descriptors: English (Second Language), Second Language Learning, Multicultural Education, Computer Simulation
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Ruofei Zhang; Di Zou; Gary Cheng – Interactive Learning Environments, 2024
Chatbots have been increasingly applied for EFL education and demonstrated overall usefulness in improving knowledge and motivation, while this technology has yet to be used for learning logical fallacies (i.e. errors in reasoning) in EFL writing. However, knowledge of logical fallacies is essential, with which learners can avoid fallacies in EFL…
Descriptors: Artificial Intelligence, English (Second Language), Second Language Learning, Second Language Instruction
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Xiaodong Zhang – Interactive Learning Environments, 2024
This qualitative case study investigated L2 readers' semester-long experiences with web-based pre-class peer discussions (WPPD). Data were collected from a university L2 reading course and included field notes on 21 students' web-based learning activities and in-class learning activities, interviews with these students, and their reflections.…
Descriptors: Computer Mediated Communication, Peer Relationship, Discussion (Teaching Technique), Second Language Learning
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You Su; Jing Ren; Xiaohui Song – Interactive Learning Environments, 2024
Although the potential of group awareness (GA) tools on triggering student engagement has been recognized in literature, little is known about the effects of GA tools on student engagement with peer feedback in the context of online collaborative language learning. This quasi-experimental study with 86 college students explored how GA tools…
Descriptors: Group Dynamics, Learner Engagement, Peer Evaluation, Feedback (Response)
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Barrett, Alex; Pack, Austin; Guo, Yajing; Wang, Ningjuan – Interactive Learning Environments, 2023
Virtual reality is a rapidly developing technology and its applications are being explored in a variety of educational fields. While an increasing amount of attention is being paid to VR as a language learning tool, there remains less research on using VR with languages other than English. Adapting the Technology Acceptance Model, this study…
Descriptors: Second Language Learning, Chinese, Educational Technology, Technology Uses in Education
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