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Choi, Beomkyu – Journal of Educational Technology, 2022
Online learning has been growing steadily as an essential instructional mode in most higher education settings. In response to its popularity, many studies have been conducted to provide a better understanding of how learning occurs in this environment. Various frameworks and theories have been adopted to examine learning in this environment.…
Descriptors: Online Courses, Asynchronous Communication, Communities of Practice, Metacognition
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Balakrishnan, Sangeetha – Journal of Educational Technology, 2021
This paper presents a personal account of the use of Google Classroom as a Learning Management System in the Chemistry theory and laboratory courses with the undergraduate students. Some useful features of the application are presented, with the focus on its affordances to create engaging learning environments. In its professed role in augmenting…
Descriptors: Chemistry, Science Instruction, Computer Software, Integrated Learning Systems
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Kashmi Mondal – Journal of Educational Technology, 2025
This research examines the integration of wearable technology in English Language Teaching (ELT) within higher education technical institutions in India. Traditional ELT methodologies struggle to meet the diverse learning needs of students in large, resource-constrained classrooms. Limited access to skilled language instructors, varying…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Computer Simulation
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Folkestad, James; Pilgrim, Mary E.; Sencindiver, Ben; Harindranathan, Priya – Journal of Educational Technology, 2019
Many factors play a role in a students' learning experience, but students' course interaction behaviors are particularly important toward fostering success. Instructors build learning tools (such as videos, online quizzes, etc.) that provide students with the opportunity to extend their learning outside the classroom. These tools require students…
Descriptors: Calculus, Educational Technology, Introductory Courses, Mathematics Instruction
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Ghosh, Saraswati; Yigzaw, Samuel Tewelde – Journal of Educational Technology, 2020
A case study comprising of 30 instructors of higher education institutions in Eritrea, as study sample, has been carried out for investigating their readiness to integrate Technology-aided Pedagogy and Content (TPC) in teaching-learning process. Study participants were selected from Eritrea Institute of Technology (EIT) by using a blind-fold…
Descriptors: Case Studies, Technology Integration, Teacher Attitudes, Foreign Countries
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Seifert, Tami – Journal of Educational Technology, 2017
The article reviews the use of Web 2.0 environment in teacher education, emphasizing the constructivist social pedagogy approach. Pedagogical abilities of Web 2.0 tools are discussed, demonstrating their applications in teaching various subjects, especially to assist collaborative and creative learner-oriented teaching. Contributions of these…
Descriptors: Preservice Teacher Education, Web 2.0 Technologies, Constructivism (Learning), Learning Processes
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AlFuqaha, Isam Najib – Journal of Educational Technology, 2013
This paper is a review of blended learning as a catalyst of optimizing the achievement of learning objectives. Blended learning forms an attempt to apply the right learning technologies to match the right personal learning styles to transfer the right skills to the right persons at the right times. The paper is about rethinking the teaching and…
Descriptors: Blended Learning, Universities, Teaching Methods, Questionnaires
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Tüzün, Hakan; Arkun, Selay; Bayirtepe-Yagiz, Ezgi; Kurt, Funda; Yermeydan-Ugur, Benlihan – Journal of Educational Technology, 2008
In this study, researchers evaluated the usability of game environments for teaching and learning about mathematical functions. A 3-Dimensional multi-user computer game called as "Quest Atlantis" has been used, and an educational game about mathematical functions has been developed in parallel to the Quest Atlantis' technical and…
Descriptors: Computer Games, Educational Games, Program Evaluation, Instructional Effectiveness