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Showing 1 to 15 of 45 results Save | Export
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Beck Graefe; Andrew Porter; Jane Indorf; Soyeon Ahn; Ching-Hua Chuan; Michael Gaines – Journal of Interactive Learning Research, 2025
Educators are at the forefront of shaping the future of education, particularly as technological advances introduce new tools and methods. Generative AI is a powerful tool capable of producing high-quality content based on properly constructed user prompts. While these advancements present significant opportunities, they also pose challenges. This…
Descriptors: Undergraduate Students, Scientists, Graduate Students, College Faculty
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Efi Nisiforou; Panagiotis Kosmas – Journal of Interactive Learning Research, 2024
As Virtual and Augmented Reality (VR/AR) technologies revolutionize educational landscapes, European higher education institutions face the critical challenge of bridging the gap between institutional vision and practical implementation of these advanced technologies. This study examines VR/AR integration readiness through a comprehensive…
Descriptors: Foreign Countries, College Faculty, Administrators, Computer Simulation
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Rachael Blasiman; Sheren Elsayed-Farag; Kristine Harrington – Journal of Interactive Learning Research, 2024
Hyflex describes a course format that combines both online and in-person elements, allowing students the flexibility to attend class in person, participate remotely in real-time (synchronously), or complete all coursework at their own pace (asynchronously). This study was conducted to explore student and instructor experiences with Hyflex…
Descriptors: Blended Learning, In Person Learning, Electronic Learning, Student Attitudes
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Cherner, Todd; Fegely, Alex; Hou, Chenyu; Halpin, Peter – Journal of Interactive Learning Research, 2023
Skilled orators and their public speaking skills have been held in high esteem since antiquity. Artificial intelligence-powered presentation platforms (AI-PPPs) are an emerging educational technology that provides a virtual venue and AI audience for users to practice a presentation or pitch and receive feedback to improve their public speaking…
Descriptors: Artificial Intelligence, Teaching Methods, Public Speaking, Educational Technology
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Reed, Janet; Alterio, Brittany; Coblenz, Hannah; O'Lear, Taylor; Metz, Tomek – Journal of Interactive Learning Research, 2023
Generative artificial intelligence (AI) allows for the transformation of written text into artistic images of varying styles. Scholars and researchers are beginning to explore the benefits of this technology to improve reflective practices and critical analyses in education. The extent to which AI-generated images can be used in nursing education…
Descriptors: Nursing Education, Artificial Intelligence, Undergraduate Students, Teaching Methods
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Garcia, Adolfo; Wrench, Jason; Punyanunt-Carter, Narissra – Journal of Interactive Learning Research, 2022
The modern university is bursting with technology, mobile devices, and other mindless distractions, yet few empirical studies have investigated mindfulness and its role in the instructional environment. The five-facet mindfulness questionnaire was associated with instructional communication measures using a sample of college students. Multiple…
Descriptors: College Students, Classroom Communication, Metacognition, Student Empowerment
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Mikkel Godsk; Pernille Risør Elving – Journal of Interactive Learning Research, 2024
The article provides an answer to the question: 'How can ChatGPT be used as an educational technology for learning?' by identifying its educational benefits and downsides for teaching and learning as seen from the educators' perspective. To answer this question a mixed methods case study was carried out in the context of two workshops involving a…
Descriptors: Artificial Intelligence, Computer Software, Synchronous Communication, Learning Processes
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Ali Rezaei – Journal of Interactive Learning Research, 2024
Educational tools like EdPuzzle, PlayPosit, and Kaltura have gained recent attention, as they purportedly empower educators to incorporate questions, quizzes, and discussions into instructional videos. However, there is no empirical evidence on how or under what circumstances these platforms may impact students' learning. A quasi-experimental…
Descriptors: College Students, Interactive Video, Student Attitudes, College Faculty
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John Nesbit; Qing Liu; Joan Sharp; Diana Cukierman; Holly Hendrigan; Daniel Chang; Bahareh Shahabi; Qingyan Deng; Azar Pakdaman Savoji – Journal of Interactive Learning Research, 2024
The Dialectical Map (DMap) is an open-source, web-based argument visualization tool developed and used at a Canadian University to scaffold argument construction. To illustrate the ways that argument mapping can be used in undergraduate courses, this article presents five cases selected from courses in biology, psychology, computing science, and…
Descriptors: Foreign Countries, Undergraduate Students, Open Source Technology, Persuasive Discourse
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Laila Noor; Kamrul Islam – Journal of Interactive Learning Research, 2024
This study investigates the effectiveness of integrating smartphone technologies, including QR codes, audio textbook capabilities, and mobile apps, to enhance personalized learning and language acquisition skills among intermediate-level ESOL learners. The research involved ten participants from diverse linguistic backgrounds, employing…
Descriptors: Educational Technology, Technology Uses in Education, Telecommunications, Handheld Devices
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Hill, Janette; Nuss, Michelle; Cervero, Ronald; Gaines, Julie; Middendorf, Bruce; Mishra, Supriya – Journal of Interactive Learning Research, 2019
The third year clerkship is an exciting yet challenging time for medical students (Cooke, Irby, & O'Brien, 2010). For the first time, students spend significant time in clinical settings (e.g., hospitals) assisting in the daily care of patients. Obtaining just-in-time and at point-of-care information and resources (Author, 2009) is one…
Descriptors: Patients, Handheld Devices, Graduate Medical Education, Medical Services
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Aslihan Unal; Zafer Unal – Journal of Interactive Learning Research, 2024
This study explored K-12 teachers' perceptions of using artif icial intelligence (AI) in the classroom, aiming to understand their preparedness for professional development focused on AI integration. This paper presents findings from 141 in-service teachers enrolled in graduate programs at a Southern University, highlighting their views on AI,…
Descriptors: Technology Integration, Artificial Intelligence, Technology Uses in Education, Teacher Attitudes
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Christopher, Adam – Journal of Interactive Learning Research, 2021
As we become more dependent on digital gadgets, we are becoming more vulnerable online. Therefore, it is important to teach students digital empathy. The purpose of this study is to see if multimodal learning experiences such as video production can help students deepen their digital empathy through writing dialogues based on the discussion…
Descriptors: Foreign Countries, Video Technology, Film Production, Computer Mediated Communication
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Daisuke Akiba; Rebecca Garte – Journal of Interactive Learning Research, 2024
The emergence of AI-powered Large Language Models (LLMs), such as ChatGPT and Google Gemini, presents both opportunities and challenges for higher education, particularly regarding academic integrity in writing instruction. This exploratory study examines a novel pedagogical approach that integrates LLMs as required feedback tools in a…
Descriptors: Artificial Intelligence, Technology Uses in Education, Writing Instruction, Integrity
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Roh, Jaemin; Kim, Taewoong – Journal of Interactive Learning Research, 2019
This case study (n=5) explored how second language (L2) learners perceive changes in their learning autonomy in a technology-integrated, 3rd-year university Korean language class. The curriculum integrated three Web 2.0 tools (VoiceThread, Padlet, and a Grammar/Spell checker) and one mobile tool (Urimal 365: a synchronous chatting service for…
Descriptors: Computer Assisted Instruction, Handheld Devices, Electronic Learning, Second Language Learning
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