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Yuanbin Diao; Yu-Sheng Su – IEEE Transactions on Learning Technologies, 2025
With technological advancements, the Metaverse is being used to enhance learning effects and learning experience to ensure quality education. However, current empirical studies have produced varying results. Therefore, a meta-analysis was executed, leveraging the capabilities of Version 3 of the Comprehensive Meta-Analysis software to effectively…
Descriptors: Literature Reviews, Meta Analysis, Access to Education, Educational Technology
Dennis Huseinovic; Eli Yaschuk; Kealey Dube; Fernanda dos Santos Nogueira de Goes; Natalia Rohatyn-Martin; Deanna Fidelak – International Journal for Students as Partners, 2025
This case study presents a students-as-partners (SaP) approach to field education in social work. In particular, it describes the co-creation of a simulation-based learning experience co created and delivered by faculty, staff and two students--a student who experiences disability-related barriers and a theatre student. It explores the principles…
Descriptors: Social Work, Professional Education, Partnerships in Education, Field Experience Programs
Nathaniel W. Cradit; Jacob Aguinaga; Caitlin Hayward – Education and Information Technologies, 2024
As extended reality (XR) technologies become more prevalent in postsecondary learning environments around the world, this study offers a scoping review of published research on the topic. By leveraging a theoretical framework to examine data across the various domains comprising extended reality (i.e., augmented, mixed, and virtual reality), this…
Descriptors: Computer Simulation, Postsecondary Education, Educational Research, Technology Uses in Education
Wang, Song; Sung, Rou-Jia; Reinholz, Daniel L.; Bussey, Thomas J. – Journal of Research in Science Teaching, 2023
The use of two-dimensional images to teach students about three-dimensional molecules continues to be a prevalent issue in many classrooms. As affordable visualization technologies continue to advance, there has been an increasing interest to utilize novel technology, such as augmented reality (AR), in the development of molecular visualization…
Descriptors: Science Instruction, Visual Aids, Educational Technology, Biochemistry
Ruben Aleman; Karen Vaughan; Kyle Summerfield; Janel Seeley – Natural Sciences Education, 2023
As the use of online education increases, technologies to improve the quality of learning have been improving alongside it. One method of information dissemination is virtual learning environments (VLE), in which educators can tailor digital lessons according to their subject and the needs of their students. For soil science, and field-based…
Descriptors: Computer Simulation, Simulated Environment, Electronic Learning, Educational Environment
Angelos Sofianidis; Christos Skraparlis; Nayia Stylianidou – Journal of Science Education and Technology, 2024
This paper presents and discusses the inclusive inquiry-based alternate reality game (IB-ARGI) approach, a pedagogical gamified approach supporting inclusive contemporary educational contexts. The IB-ARGI approach comprises Inquiry-based Learning, Alternate Reality Games, Universal Design for Learning and Augmented Reality technology in order to…
Descriptors: Inquiry, Access to Education, Computer Simulation, Computer Games
Ada Janeth Zarceño García De Soriano; Miriam Agreda Montoro; Ana María Ortiz Colón – Electronic Journal of e-Learning, 2024
This article presents a systematic review of the literature with the aim of providing an updated framework for the scientific production developed in the field of digital competence and inclusive education in Higher Education, as indexed in the Web of Science (WoS) and SCOPUS databases. Twenty-one scientific articles published between 2016-2023…
Descriptors: Inclusion, Meta Analysis, Digital Literacy, Computer Science Education
Yarrison, Betsy Greenleaf – Journal of the National Collegiate Honors Council, 2021
The conventional structure of most honors colleges made it difficult to deliver curricula and programming during the global health pandemic. Traditional modalities for content delivery and community building did not always adapt well to online environments. By requiring that honors students come to campus, programs have been offering a…
Descriptors: Honors Curriculum, College Students, Computer Simulation, Virtual Classrooms
Hong, Christina, Ed.; Ma, Will W. K., Ed. – Lecture Notes in Educational Technology, 2022
This book draws on the responses to learning and teaching and applied education futures thinking, that provide insights into the future of learning. It brings together more than 30 novel and important applied research and scholarly contributions from around the world, including Australia, Canada, Finland, Germany, Hong Kong, Japan, Macau, Mainland…
Descriptors: Foreign Countries, Academic Degrees, Career Readiness, Engineering Education
Matthew Jordan; Zecong Ma; Jeffrey E. Johnson – Journal of Teaching in International Business, 2024
Study abroad programs represent an effective way to enhance student learning and development in business higher education, especially in international business, marketing, and trade. However, in the face of disruptors and barriers that affect a student's ability to travel internationally, virtual study abroad (VSA) programs can be a more…
Descriptors: Study Abroad, Business Education, Virtual Classrooms, Program Effectiveness
Lauren Copeland-Glenn; Christopher S. Lanterman – Journal of Postsecondary Education and Disability, 2023
Physical accessibility at colleges and universities is a perennial and challenging issue. Some campuses have made efforts to address these challenges through a variety of advocacy initiatives, while others have used disability simulations to bring greater awareness of physical accessibility to campus communities. An alternative approach to…
Descriptors: Civil Rights Legislation, Disabilities, Federal Legislation, Compliance (Legal)
Christian Moro; Kaushal Khumar Bhagat; Vineesha Veer; Gadiraju Chinmay Varma; Aishika Das; James Birt – Journal of University Teaching and Learning Practice, 2023
Accessible and equitable education is a national priority recently highlighted by the Indian and Australian Governments. New developments in web-based architecture allow augmented reality (AR) lessons to be delivered via smartphone. Although educational technology is commonplace in the Australian curriculum, it is unclear if Indian tertiary…
Descriptors: Foreign Countries, Web Sites, Physical Environment, Simulated Environment
The Usability of Augmented Reality in Open and Distance Learning Systems: A Qualitative Delphi Study
Altinpulluk, Hakan; Kesim, Mehmet; Kurubacak, Gulsun – Open Praxis, 2020
The main purpose of this research is to determine the usability of augmented reality in open and distance learning environments in accordance with universal design principles, and to make predictions for the future by gathering expert opinions on this subject using the Delphi technique. The Delphi technique was applied to 14 expert participants…
Descriptors: Computer Simulation, Distance Education, Usability, Delphi Technique
Altinpulluk, Hakan; Demirbag, Irem; Ertan, Sehla; Yildirim, Yusuf; Koçak, Ali; Yildiz, Turgay; Yildirim, Mustafa; Köse, Birsen Sezgi; Taylan, Gül Özer; Karagil, Selen Duygu; Aydin, Elif Helvaci; Güven, Kenan; Türktan, Onur; Tabak, Buse – Asian Journal of Distance Education, 2021
The aim of this study is to examine the open access theses in the Social Sciences group with virtual reality in the title of the review results made in the Council of Higher Education Thesis Center, through systematic review and content analysis method. It is thought that this study will narrow the wide scope of the notion of virtual reality and…
Descriptors: Graduate Students, Computer Simulation, Distance Education, Foreign Countries
Cuchna, Jennifer W.; Walker, Stacy E.; Van Lunen, Bonnie L. – Athletic Training Education Journal, 2019
Context: Simulations and standardized patients (SPs) are currently being used by athletic training educators to teach and evaluate students. There is currently a lack of information about the ways in which simulations and SPs are used in athletic training education. Understanding their use and any barriers to their use could assist with…
Descriptors: Athletics, Allied Health Occupations Education, Simulation, Clinical Experience