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Schembari, N. Paul – PRIMUS, 2020
Ciphers based on rotor machines were the state-of-the-art in the mid-1900s, with arguably the most famous being the German Enigma. We have found that students have great interest in the Enigma and its cryptanalysis, so we created our own rotor cipher that is simulated with shifting tables and can be cryptanalyzed. Ours and the historic rotor…
Descriptors: Mathematics Instruction, Equipment, Technology, Teaching Methods
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Kim, JongHan – Creativity Research Journal, 2015
Studies in embodied cognition show that physical sensations, such as touch and movement, influence cognitive processes. Two studies were conducted to test whether squeezing a soft versus a hard ball facilitates different types of creativity. Squeezing a malleable ball would increase divergent creativity by catalyzing multiple or alternative ideas,…
Descriptors: Creativity, Physical Activities, Motion, Cognitive Processes
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Friend, Margaret; Pace, Amy E. – Journal of Cognition and Development, 2016
From early in development, segmenting events unfolding in the world in meaningful ways renders input more manageable and facilitates interpretation and prediction. Yet, little is known about how children process action structure in events composed of multiple coarse-grained actions. More importantly, little is known about the time course of action…
Descriptors: Toddlers, Adults, Motion, Cognitive Processes
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Chini, Jacquelyn J.; Straub, Carrie L.; Thomas, Kevin H. – Physical Review Physics Education Research, 2016
Undergraduate students are increasingly being used to support course transformations that incorporate research-based instructional strategies. While such students are typically selected based on strong content knowledge and possible interest in teaching, they often do not have previous pedagogical training. The current training models make use of…
Descriptors: Undergraduate Students, College Science, Physics, Science Process Skills
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Oppezzo, Marily; Schwartz, Daniel L. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2014
Four experiments demonstrate that walking boosts creative ideation in real time and shortly after. In Experiment 1, while seated and then when walking on a treadmill, adults completed Guilford's alternate uses (GAU) test of creative divergent thinking and the compound remote associates (CRA) test of convergent thinking. Walking increased 81% of…
Descriptors: Creative Thinking, Experimental Psychology, Physical Activities, Motion
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Fulmer, Gavin W.; Liang, Ling L.; Liu, Xiufeng – International Journal of Science Education, 2014
This exploratory study applied a proposed force and motion learning progression (LP) to high-school and university students and to content involving both one- and two-dimensional force and motion situations. The Force Concept Inventory (FCI) was adapted, based on a previous content analysis and coding of the questions in the FCI in terms of the…
Descriptors: Secondary School Science, High School Students, College Science, College Students
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Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2018
The aim of the 2018 International Association for Development of the Information Society (IADIS) Cognition and Exploratory Learning in the Digital Age (CELDA) conference was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There have been advances in both cognitive…
Descriptors: Learning Processes, Teaching Methods, Educational Technology, Technology Uses in Education