Publication Date
| In 2026 | 0 |
| Since 2025 | 1 |
| Since 2022 (last 5 years) | 2 |
| Since 2017 (last 10 years) | 3 |
| Since 2007 (last 20 years) | 6 |
Descriptor
| Cognitive Development | 6 |
| Programming | 6 |
| Computer Science Education | 4 |
| Foreign Countries | 4 |
| Problem Solving | 3 |
| Teaching Methods | 3 |
| Cognitive Ability | 2 |
| College Students | 2 |
| Computation | 2 |
| Innovation | 2 |
| Novices | 2 |
| More ▼ | |
Source
| American Journal of Business… | 1 |
| Computer Science Education | 1 |
| Education and Information… | 1 |
| Interactive Learning… | 1 |
| International Education… | 1 |
| Journal of Educational… | 1 |
Author
| D'Souza, Daryl | 1 |
| Dunhong Yao | 1 |
| Eid, Chaker | 1 |
| Hwang, Gwo-Jen | 1 |
| Jing Lin | 1 |
| Laakso, Mikko-Jussi | 1 |
| Meng, Bin | 1 |
| Millham, Richard | 1 |
| Ritzhaupt, Albert D. | 1 |
| Shi, Fuqian | 1 |
| Tian, Fengchun | 1 |
| More ▼ | |
Publication Type
| Journal Articles | 6 |
| Reports - Research | 4 |
| Reports - Descriptive | 1 |
| Reports - Evaluative | 1 |
Education Level
| Higher Education | 6 |
| Postsecondary Education | 6 |
| Elementary Education | 1 |
| High Schools | 1 |
| Junior High Schools | 1 |
| Middle Schools | 1 |
| Secondary Education | 1 |
Audience
| Teachers | 1 |
Laws, Policies, & Programs
Assessments and Surveys
| Raven Progressive Matrices | 1 |
What Works Clearinghouse Rating
Zhang, Jia-Hua; Meng, Bin; Zou, Liu-Cong; Zhu, Yue; Hwang, Gwo-Jen – Interactive Learning Environments, 2023
As one of the core skills of the 21st century, computational thinking has received increasing attention from educators and researchers. Although some research has been conducted on computational thinking, few studies examined the impact of learning activities on students' computation thinking skills from the perspective of cognitive development.…
Descriptors: Flow Charts, Scaffolding (Teaching Technique), College Students, Computation
Dunhong Yao; Jing Lin – Education and Information Technologies, 2025
Programming education consistently faces challenges in bridging theory with practice and fostering students' cognitive competencies. This 12-year longitudinal study (2011-2023) investigates an innovative competency-based teaching model in university C programming education that integrates six educational theories into a coherent framework with…
Descriptors: Competency Based Education, Computer Science Education, Programming, Longitudinal Studies
Xu, Zhen; Ritzhaupt, Albert D.; Tian, Fengchun; Umapathy, Karthikeyan – Computer Science Education, 2019
Background and Context: The use of block-based programming environments is purported to be a good way to gently introduce novice computer programmers to computer programming. A small, but growing body of research examines the differences between block-based and text-based programming environments. Objective: Thus, the purpose of this study was to…
Descriptors: Outcomes of Education, Novices, Computer Science Education, Programming
Veerasamy, Ashok Kumar; D'Souza, Daryl; Laakso, Mikko-Jussi – Journal of Educational Technology Systems, 2016
This article presents a study aimed at examining the novice student answers in an introductory programming final e-exam to identify misconceptions and types of errors. Our study used the Delphi concept inventory to identify student misconceptions and skill, rule, and knowledge-based errors approach to identify the types of errors made by novices…
Descriptors: Computer Science Education, Programming, Novices, Misconceptions
Eid, Chaker; Millham, Richard – American Journal of Business Education, 2013
In this paper, we investigate whether and how mathematics factors into students' performance in IT learning. The involved cognitive levels of students learning mathematics and hence problem solving, are correlated to how well they are able to transpose their knowledge and apply it to problem solving in the IT field(s). Our hypothesis is that if…
Descriptors: Information Technology, Mathematics Education, Interdisciplinary Approach, Unified Studies Curriculum
Shi, Fuqian; Wei, Jincai – International Education Studies, 2008
In the current teaching activities on curriculum, teachers taught all kinds of computer language at the most of the time. Students also focus on a variety of examinations, but the real time to train students' independent software developing skill is very limited. This has resulted in the students only to copy other people's systems design ideas,…
Descriptors: Programming, Creative Thinking, Creative Development, Science Activities

Peer reviewed
Direct link
