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Ruiqi Deng; Yi Yang; Suqin Shen – Education and Information Technologies, 2025
Empirical evidence has consistently shown that interactive questions are an effective strategy for strengthening student learning through instructional videos. However, research has not directly addressed the crucial question of whether the beneficial effects of interactive questions in instructional videos are attributable to the presence of…
Descriptors: Educational Technology, Technology Uses in Education, Video Technology, Questioning Techniques
Basil Azubuike Akuegwu; Mercy Nkiruka Godwin Akeke; Garieth Omorobi Omorobi; Chika Christiana Uchendu – Journal of Education and e-Learning Research, 2024
This study investigates the level of preparedness among tertiary institutions for adopting e-learning as a mode of instruction in Cross River State, Nigeria. This study investigated institutional preparedness to adopt e-learning mode instruction based on the following indices: availability and accessibility of e-learning facilities, staff…
Descriptors: Foreign Countries, Electronic Learning, Technology Uses in Education, Technology Integration
Hannah John; John Kerr; Guillaume Andrieux – Journal of Interactive Media in Education, 2024
Utilising the ABC Learning Design based on the ABC curriculum design method (Young & Perovic 2016) and the Conversational Framework (Laurillard 2012), specifically the six learning types that underpin that model, eight Massive Open Online Courses (MOOCs) from Coursera or FutureLearn were examined. These MOOCs were selected because they…
Descriptors: MOOCs, Learner Engagement, Learning Modalities, Skill Development
Onele, Nicholas Ogbonna – Journal of Computer Assisted Learning, 2023
Background: The conventional classroom does not seem to adequately address the gender disparity in technology education. This could negatively affect the contributions of the female gender to national development. There was a need to advance a setting that enhances the participation of women in technology education. Aims: This study evaluated…
Descriptors: Computer Simulation, Employment Opportunities, Females, Technology
Yiluo Wang; Lifang Pan – Education and Information Technologies, 2025
At present, when the educational process takes place both in classrooms and remotely, the role of innovative technologies is rapidly increasing. The purpose of the study is to determine the influence of immersive virtual reality in teaching on predictors of emotional intelligence development in university students. The questionnaire method was…
Descriptors: College Students, Computer Simulation, Emotional Intelligence, Technology Integration
Ulfia Rahmi; Bayu Ramadhani Fajri; Azrul Azrul – Journal of Learning for Development, 2024
The end of the pandemic era has brought new changes and challenges to lectures held in a blended learning environment, one of which is the use of interactive content. The objective of this study was to analyse, develop and evaluate the presentation of content using H5P in blended learning, its relevance to lecture topics, activities to achieve…
Descriptors: Learning Management Systems, Blended Learning, Educational Technology, Computer Assisted Instruction
Charlotte Beal; Rolf Steier – International Journal of Computer-Supported Collaborative Learning, 2024
In this study, we investigate how pre-service teachers' group dialogues emerged and intersected across time and space as students collaboratively constructed a video-based mind map to prepare for oral exams in a pedagogy course. The study was conducted as part of a design-based research project investigating the ways that video-based mind maps can…
Descriptors: Video Technology, Technology Uses in Education, Cooperative Learning, Concept Mapping
Recommendations for Designing Collaborative Activities in Online Higher Education: Systematic Review
Elisabeth Ransanz Reyes; Ainhoa Arana-Cuenca; Ana Isabel Manzanal Martínez – Journal of Technology and Science Education, 2025
Online learning, especially in higher education, has grown in recent years and the study of its didactic implications has also increased. Online experiences have been found to be as successful as face-to-face ones, but there is a concern about a lack of social interaction among students. This makes it necessary for teachers to plan collaborative…
Descriptors: Curriculum Design, Online Courses, Higher Education, Cooperative Learning
Mohammed A. E. Suliman; Wenlan Zhang; Rehab A. I. Suluman; Kamal Abubker Abrahim Sleiman – Education and Information Technologies, 2025
This study contributes to the knowledge about mobile learning among medical students in the context of developing countries. This research used the Technology Acceptance Model (TAM) to study the preconditions for m-learning among medical students. A twenty-item self-reported survey was used to gather data from 387 medical students, and structural…
Descriptors: Medical Students, Student Attitudes, Information Technology, Technology Integration
Chen Li; Yue Jiang; Peter H. F. Ng; Yixin Dai; Francis Cheung; Henry C. B. Chan; Ping Li – IEEE Transactions on Learning Technologies, 2024
Computer-supported collaborative learning aims to use information technologies to support collaborative knowledge construction by practicing the relevant pedagogical approaches, especially in the distance learning setting. The enabling technologies are fast advancing, and the need for solutions during the COVID-19 global pandemic led to the…
Descriptors: Computer Simulation, Computer Assisted Instruction, Cooperative Learning, Technology Uses in Education
Rachel E. Holm – ProQuest LLC, 2024
As online programs grow, so should attempts to create a better virtual asynchronous learning experience. The purpose of this study was to examine the impact of video-based online learning activities in increasing components of social, teaching, and cognitive presence, among interprofessional healthcare students of various age groups. Studying this…
Descriptors: Electronic Learning, Computer Assisted Instruction, Video Technology, Cognitive Processes
Learners' Experiences in Using Moodle Lesson and H5P Interactive Content in Learning Public Speaking
Umi Kalsom Masrom; Zailani Jusoh; Kamran Mir – MEXTESOL Journal, 2025
The digitalization of teaching continues to shape its future, demanding continuing adaptation to its growing needs. To meet the evolving expectations, many online learning modules have been produced. Nonetheless, many fail to capture learners' interest as they lack creativity since they contain lengthy texts and uninteresting explanatory videos.…
Descriptors: Learning Management Systems, Technology Uses in Education, Public Speaking, Learning Experience
Ayse Merzifonluoglu – Journal of Educational Technology and Online Learning, 2023
In the modern digital age, educational technologies have become valuable resources that effectively support language learning and facilitate the development of various language skills. Among these skills, listening proficiency is of paramount importance as it is indispensable for effective communication and comprehension. With the increasing…
Descriptors: Listening Skills, Second Language Learning, English (Second Language), Handheld Devices
Preyadarshini Panday-Shukla – ProQuest LLC, 2024
This dissertation consists of two separate studies exploring current and emerging technologies for education. The current technology is presented in the first study as an open educational resource (OER) for language learning. This study explored the affordances of OERs for language by comparing a traditional textbook and an OER web-book in terms…
Descriptors: Educational Technology, Open Educational Resources, Language Acquisition, Computer Assisted Instruction
Rui Guo – International Journal of Web-Based Learning and Teaching Technologies, 2024
To promote the construction of public physical education online courses in colleges and universities and the evaluation of the effectiveness of course teaching, this article combines 3D reconstruction techniques in computer vision to construct a set of human body shape reconstruction models and apply them to physical training exercises and…
Descriptors: Artificial Intelligence, Information Technology, Physical Education, Teaching Methods