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Kristen Foley; Heather L. Petcovic; Steven Semken – Journal of Geoscience Education, 2024
Virtual field experiences (VFEs) are augments to traditional fieldwork in the geosciences that are seeing increasing use in college courses. However, VFEs that are not easily located and implemented in courses by geoscience instructors have little to no value. This qualitative, descriptive study engaged five focus groups of U.S. college geoscience…
Descriptors: College Science, Geology, Science Teachers, Field Experience Programs
Morgan I. D. Johnson; Lavinia Mbongo; Amy J. Managh – Journal of Chemical Education, 2023
An ICP-MS simulation was developed to support the teaching of inductively coupled plasma-mass spectrometry. The app enables students to conduct the quantification of selenium in a nutritional supplement, monitor the uptake of metallodrugs by cells, and perform qualitative analysis of gunshot residue. The experiments teach a range of analytical…
Descriptors: Computer Software, Undergraduate Study, College Science, Science Education
Pickering, James D.; Panagiotis, Antoniou; Ntakakis, Georgios; Athanassiou, Alkinoos; Babatsikos, Emmanouil; Bamidis, Panagiotis D. – Anatomical Sciences Education, 2022
Augmented, mixed, and virtual reality applications and content have surged into the higher education arena, thereby allowing institutions to engage in research and development projects to better understand their efficacy within curricula. However, despite the increasing interest, there remains a lack of robust empirical evidence to justify the…
Descriptors: Computer Simulation, Medical Students, Anatomy, Computer Assisted Instruction
Didem Vardar-Ulu; Saif Eldeen Ragab; Swati Agrawal; Shuchismita Dutta – Journal of Microbiology & Biology Education, 2024
Molecular case studies (MCSs) are open educational resources that use a storytelling approach to engage students in biomolecular structure-function explorations, at the interface of biology and chemistry. Although MCSs are developed for a particular target audience with specific learning goals, they are suitable for implementation in multiple…
Descriptors: Computer Simulation, Educational Technology, Molecular Biology, Undergraduate Students
Seok-Hyun Ga; Hyun-Jung Cha; Hye-Gyoung Yoon – Journal of Science Education and Technology, 2025
Virtual reality (VR) and augmented reality (AR) are revolutionary technologies extensively used in science education. However, there has been insufficient discussion of teachers' expertise in using VR/AR. This study explored how pre-service teachers use VR/AR technology in science education based on the technological pedagogical and content…
Descriptors: Elementary School Teachers, Preservice Teachers, Technological Literacy, Pedagogical Content Knowledge
John Soboslai – Journal of Interactive Learning Research, 2025
Traditional methods of teaching religion often fail to capture the sensory and spatial dimensions of religious practices, leaving students with abstract understandings disconnected from lived experiences. This study pilots the use of extended reality resources--immersive 360-degree videos, enhanced video interviews, and virtual tours--as tools for…
Descriptors: Computer Simulation, Educational Resources, Teaching Methods, Religion Studies
Frazee, James; Guarcello, Maureen; Hauze, Sean; Woodbury, David – Journal of Interactive Learning Research, 2022
Development of Open Educational eXtended Reality (OEXR) resources was driven by a need to provide anatomy models for faculty and students for whom access to formaldehyde-preserved specimens was challenging or impossible due to medical conditions, pregnancy, and other factors that limited access to the lab and the lessons. The OEXR virtual assets…
Descriptors: Open Educational Resources, Computer Simulation, Distance Education, Program Implementation
Nascimbeni, Fabio; Burgos, Daniel; Spina, Edison; Simonette, Marcel Jaques – Innovations in Education and Teaching International, 2021
The paper explores the extent to which the use of Open Educational Resources (OER) can enhance international partnerships among universities. In order to validate the hypothesis that the use of OER can positively contribute to transformational partnerships, we have collected cases of OER-enhanced international cooperation and we have classified…
Descriptors: International Cooperation, Open Educational Resources, Institutional Cooperation, Partnerships in Education
Vanessa Botero-Gómez; Luís Germán Ruiz-Herrera; Alejandro Valencia-Arias; José Alberto Oré León; Lilian Verde Flores – Cogent Education, 2024
The aim of this article is to examine challenges and motivations among university teachers regarding the use of information and communication technology (ICT) tools in virtual learning environments in the context of an emerging country that is undergoing post-pandemic educational adaptation. A descriptive study was developed with open-ended…
Descriptors: Foreign Countries, Developing Nations, Teacher Motivation, College Faculty
Rivera-Ortega, Uriel – Physics Education, 2021
A Science, Technology, Engineering and Mathematics (STEM) tool is proposed in this manuscript; which consists of an interactive, simple and low-cost computer based simulation and game, with the aim of easing the teaching/learning process regarding the physics concept of projectile motion. The novelty of this proposal relies on the use of a…
Descriptors: Physics, Science Instruction, Computer Software, Graduate Students
Stupak, Oksana – Advanced Education, 2020
The introduction of educational technologies, which are developing at a rapid pace, requires professionalism and readiness of managers to implement the latest information technologies. Therefore, the use of electronic resources in the educational process in higher education can contribute both to developing professional skills and gaining the…
Descriptors: Educational Technology, Technology Uses in Education, Higher Education, Educational Resources
Berti, Margherita – Research-publishing.net, 2019
This case study describes the development of a free-to-use online platform for storing, sharing, and accessing 360-degree Virtual Reality (VR) videos. Although in the past VR was mostly used for gaming purposes, in recent years it has become increasingly popular in numerous areas, including education. In the field of language learning, little is…
Descriptors: Educational Technology, Technology Uses in Education, Computer Simulation, Second Language Learning
Holder, Ashley; Bethea-Hampton, Terrie – Association Supporting Computer Users in Education, 2019
Educational technology has exploded at a rapid pace, requiring educational institutions to select the most innovative techniques and platforms to complement instruction. Incorporating the latest technologies such as Open Educational Resources (OER) and Virtual Reality (VR) into curricula have proven to be beneficial in the areas of active…
Descriptors: Open Educational Resources, Computer Simulation, Technology Integration, Universities
Ossiannilsson, Ebba – Asian Journal of Distance Education, 2019
The purpose of this article is to identify, analyze, and discuss the current state of the art in innovative learning spaces and next-generation learning spaces. The article focuses on the ongoing efforts to combine space, technology, and pedagogy to ensure learner success. The concept and characteristics of innovative learning spaces are discussed…
Descriptors: Educational Innovation, Educational Environment, Educational Quality, Electronic Learning
Perkins, Kathy – Childhood Education, 2020
As COVID-19 spread across the globe, schools shuttered their doors and millions of students and teachers shifted to remote learning. This situation created significant challenges with regard to maintaining continuity, quality, and equity in education. At the same time, the very nature of the pandemic itself underscores the critical need to engage…
Descriptors: STEM Education, Distance Education, Online Courses, Educational Technology