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Xiaohong Liu; Jianjun Gu; Jinlei Xu – International Journal of Technology and Design Education, 2024
Creativity and problem-solving are 21st-century skills that students must have to respond to the complex world dominated by technology. Teaching activities integrating Design Thinking (DT) have the potential to cultivate individual skills. As future in-service teachers, pre-service teachers need to understand DT so as to be able to use it in their…
Descriptors: Preservice Teachers, Design, Cognitive Processes, Models
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Zhou Chaozheng; Bung-on Sereerat; Saifon Songsiengchai; Phenporn Thongkamsuk – World Journal of Education, 2024
This research aimed to 1) study the factors that affect third-year undergraduate students' creative thinking ability at Baise University, 2) develop an instructional model based on design thinking and brainstorming, 3) compare third-year undergraduate students' creative thinking ability before and after using the instructional model based on…
Descriptors: Undergraduate Students, Creative Thinking, Thinking Skills, Design
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Chen, Huan; Wang, Ye; Li, You; Lee, Yugyung; Petri, Alexis; Cha, Teryn – Education and Information Technologies, 2023
Artificial intelligence (AI) has been widely adopted in higher education. However, the current research on AI in higher education is limited lacking both breadth and depth. The present study fills the research gap by exploring faculty members' perception on teaching AI and data science related courses facilitated by an open experiential AI…
Descriptors: College Faculty, Computer Science Education, Control Groups, Data Science
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Yu-Cheng Lin; Huei-Tse Hou – Asia-Pacific Education Researcher, 2024
Strategic planning is a key competency for business management education. This study designed a dual scaffold-oriented strategy planning board game based on cognitive scaffolding and peer scaffolding and combined it with a real-time checking mechanism using mobile technology. The 68 university students were divided into an experimental group for…
Descriptors: Educational Games, Design, Strategic Planning, Evaluation Methods
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Kazanidis, Ioannis; Pellas, Nikolaos; Fotaris, Panagiotis; Tsinakos, Avgoustos – British Journal of Educational Technology, 2019
While "flipping" a classroom has gained attention in K-12 and Secondary school programs, there has been relatively no explicit focus on its effectiveness as a teaching method for instructional media design courses in Higher Education. The purpose of this quasi-experimental study was to determine the effectiveness of the flipped classroom…
Descriptors: Blended Learning, Educational Media, Instructional Design, Instructional Effectiveness
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Fatawi, Izzul; Degeng, I Nyoman Sudana; Setyosari, Punaji; Ulfa, Saida; Hirashima, Tsukasa – International Journal of Distance Education Technologies, 2020
One of the success factors in online learning is student engagement. Therefore, the use of technology to influence student engagement in meaningful and effective learning experiences is worthy for investigation. Concept mapping is an effective knowledge construction strategy to help students. This study investigates the influence of concept maps…
Descriptors: Concept Mapping, Distance Education, Learner Engagement, Formative Evaluation
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Evens, Marie; Larmuseau, Charlotte; Dewaele, Katrien; Van Craesbeek, Leen; Elen, Jan; Depaepe, Fien – Journal of Digital Learning in Teacher Education, 2017
This study examines the effects of an online learning environment on preservice teachers' pedagogical content knowledge (PCK), content knowledge (CK) (related to French in primary teacher education), and pedagogical knowledge (PK) in a quasi-experimental design. More specifically, the following research question is addressed: Is a systematically…
Descriptors: Preservice Teachers, Pedagogical Content Knowledge, Prior Learning, Online Courses
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Cobos Alvarado, Fabián; Peñaherrera León, Mónica; Ortiz Colon, Ana María – Journal of Technology and Science Education, 2016
Universities in Latin American countries are undergoing major changes in its institutional and academic settings. One strategy for continuous improvement of teaching and learning process is the incorporation of methods and teaching aids seeking to develop scientific research skills in students from their undergraduate studies. The aim of this…
Descriptors: Design, Questionnaires, Research Skills, Engineering Education
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Azid, Nurulwahida Hj; Yaacob, Aizan; Shaik-Abdullah, Sarimah – Malaysian Journal of Learning and Instruction, 2016
Purpose: Howard Gardners' concept of multiple intelligence (MI) offers an alternative perspective on intelligence which highlights the importance of acknowledging learner diversity, individual talents and the development of human potentials. MI has been used as a basis for the construction of modular enrichment activities to facilitate the…
Descriptors: Teacher Attitudes, Multiple Intelligences, Foreign Countries, Quasiexperimental Design
Moore, Raeal; Sanchez, Edgar; San Pedro, Maria Ofelia – ACT, Inc., 2018
A quasi-experimental method and test-retest design were used to explore the impact of participating in test preparation, whether the impact of test preparation depends on the first ACT® score, and the impact of specific test preparation activities. Test preparation improved students' retest scores and this effect did not differ depending on…
Descriptors: Test Preparation, Instructional Effectiveness, Scores, College Entrance Examinations
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Martin, Beth Ann; Allen, Scott J. – Journal of Leadership Education, 2016
This research assesses the Know, See, Plan, portions of the Know, See, Plan, Do (KSPD) model for curriculum design in leadership education. There were 3 graduate student groups, each taught using 1 of 3 different curriculum designs (KSPD and 2 control groups). Based on a pretest, post-test design, students' performance was measured to assess their…
Descriptors: Models, Curriculum Design, Leadership Training, Graduate Students
Cogliano, MeganClaire – ProQuest LLC, 2018
The present study examined the effects of a classroom intervention on students' metacognitive monitoring of retrieval practice performance feedback and metacognitive control of future study decisions. The sample included 103 undergraduate students enrolled in five sections of an introductory educational psychology course. A true experimental…
Descriptors: Intervention, Undergraduate Students, Feedback (Response), College Instruction
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Karacop, Ataman; Diken, Emine Hatun – Journal of Education and Practice, 2017
The purpose of this study is to investigate the effects of laboratory approach based on jigsaw method with cooperative learning and confirmatory laboratory approach on university students' cognitive process development in Science teaching laboratory applications, and to determine the opinions of the students on applied laboratory methods. The…
Descriptors: Cooperative Learning, Science Teachers, Science Process Skills, Class Activities
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Liao, Ching-Chih – SAGE Open, 2018
This article investigates the influence of the position of occlusion, structural composition, and design educational status on Chinese character recognition accuracy and response time. Tsao and Liao conducted an experiment using 18 of the 4,000 most commonly used Chinese characters and suggested that the primary and secondary recognition features…
Descriptors: Chinese, Orthographic Symbols, Reaction Time, Experimental Groups
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Suacamram, Mayuree – International Journal of Instruction, 2019
Creativity is essential for everyone; it will be one of their valuable assets that will become beneficial their organization. This study aims to develop a series of workshop classes to promote learners' creativity based on the C-K theory. This research method uses pretest-posttest control group design. The research is divided into three stages:…
Descriptors: Creativity, Teaching Methods, Theories, Design
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