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Janebi Enayat, Mostafa; Haghighatpasand, Mohsen – Innovation in Language Learning and Teaching, 2019
Although adventure video games have been identified as effective tools for education, few studies have examined the usefulness of such games for language learning. The present classroom-based investigation, therefore, examined the possibility of exploiting commercial adventure video games for improving vocabulary recall of second language learners…
Descriptors: Video Games, Second Language Learning, Second Language Instruction, English (Second Language)
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Rezaee, Abbas Ali; Marefat, Hamideh; Saeedakhtar, Afsaneh – Computer Assisted Language Learning, 2015
Collocational competence is recognized to be integral to native-like L2 performance, and concordancing can be of assistance in gaining this competence. This study reports on an investigation into the effect of symmetrical and asymmetrical scaffolding on the collocational competence of Iranian intermediate learners of English in the context of…
Descriptors: Computational Linguistics, Phrase Structure, Scaffolding (Teaching Technique), Foreign Countries
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Niu, Ruiying; Helms-Park, Rena – Language Teaching Research, 2014
This study investigates the roles of collaborative output, the modality of output, and word engagement in vocabulary learning and retention by Chinese-speaking undergraduate EFL learners. The two treatment groups reconstructed a passage that they had read in one of two ways: (1) dyadic oral interaction while producing a written report (Written…
Descriptors: Pretests Posttests, Oral Language, Control Groups, Written Language