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Lars Dahl Pedersen – Journal of Dance Education, 2025
Research on creative dance education has indicated that students can take risks and improvise when the teacher relinquishes control through an open and explorative approach. I add to the discussion by exploring the unexpected and spontaneous episodes when teaching dance improvisation in settings outside dance education. Based on empirical material…
Descriptors: Creativity, Dance Education, Creative Activities, Dance
Liu, Bowen; Wu, Yonghe; Xing, Wanli; Guo, Shouchao; Zhu, Lijuan – Interactive Learning Environments, 2023
3D design and modeling is an important part of design education. Self-directed learning (SDL) has been considered in order to effectively learn and teach 3D design and modeling. Exploring the relationship between students' SDL ability and their behavior in learning 3D design will not only promote the 3D design learning process and outcomes, but…
Descriptors: Independent Study, Computer Simulation, Design, Models
Mikkel Godsk; Pernille Risør Elving – Journal of Interactive Learning Research, 2024
The article provides an answer to the question: 'How can ChatGPT be used as an educational technology for learning?' by identifying its educational benefits and downsides for teaching and learning as seen from the educators' perspective. To answer this question a mixed methods case study was carried out in the context of two workshops involving a…
Descriptors: Artificial Intelligence, Computer Software, Synchronous Communication, Learning Processes
Kerry Chappell; Sharon Witt; Heather Wren; Leonie Hampton; Pam Woods; Lizzie Swinford; Martin Hampton – Journal of Creative Behavior, 2025
This study marks a resting point within ongoing explorations of creativity, transdisciplinarity, materiality, and spatiality in Higher Education (HE) pedagogy. It interrogates how different materialities and spatialities shape learning to re-create practices to better respond to societal challenges. This is situated within an imperative to move…
Descriptors: Higher Education, Educational Development, Educational Change, Spatial Ability
Qi Lang; Shengjing Tian; Mo Wang; Jianan Wang – IEEE Transactions on Learning Technologies, 2024
Entrepreneurship education is critical in encouraging students' innovation, creativity, and entrepreneurial spirit. It provides essential skills and knowledge, enabling them to open their creative potential and apply innovative thinking across diverse professional fields. With the widespread application of large language models in education,…
Descriptors: Entrepreneurship, Business Administration Education, Artificial Intelligence, Creativity
María Dolores Soto-González; Ramona Rodríguez-López – Journal of Technology and Science Education, 2025
This study presents a transdisciplinary techno-artistic experience conducted with students of the degree in Preschool Education from the University of Valencia. The experience seeks to promote the use of technologies with a contemporary approach through new creative forms such as sound-visual cartographies. The objective is to understand the…
Descriptors: Interdisciplinary Approach, Educational Technology, Preservice Teachers, Preschool Teachers
Sonal Devesh; Abhishek Nanjundaswamy – Journal of Applied Research in Higher Education, 2025
Purpose: To determine the factors influencing the perception of undergraduate students toward research--teaching nexus and also to examine its impact on the attitude of the students. Design/methodology/approach: The study used a quantitative design to examine the perceptions of students in higher education institutions in India. Descriptive and…
Descriptors: Undergraduate Students, Student Attitudes, Indians, Colleges
Yu Song; Longchao Huang; Lanqin Zheng; Mengya Fan; Zehao Liu – International Journal of Educational Technology in Higher Education, 2025
This study explores the effectiveness of chatbots empowered by generative artificial intelligence (GAI) in assisting university students' creative problem-solving (CPS). We used quasi-experiments to compare the performance of dialogue dynamics, learner perceptions, and practical competencies in CPS during students' interactions with: (1) a GAI…
Descriptors: Artificial Intelligence, Graduate Students, Student Behavior, Creativity
Hsieh, Ying-Yi; Chen, Chun-Ching; Chen, Wen-Yin – International Journal of Art & Design Education, 2022
The basic design course mainly focuses on training students in their form development ability, including two parts: graphic figure and three-dimensional form. However, in terms of form development, it is not just to create a certain form arbitrarily, but to convey the creator's intention based on this form. For students who are new to the field of…
Descriptors: Higher Education, Design, Teaching Methods, Creativity
Mary Brink – Journal on Excellence in College Teaching, 2024
This article focuses on the impact of active learning assignments on art appreciation students, considering projects involving creativity compared to those that integrated reading, close looking, and game play. The article incorporates data from exams and a worksheet where students ranked which assignments had the most impact on their learning.…
Descriptors: College Students, Art Education, Art Appreciation, Creativity
Rebecca Y. P. Kan – Higher Education Research and Development, 2025
The in-between space ignites learning as individuals journey from dependence on the institution to independence from the institution. This space has hitherto been holistically undefined in the context of higher arts education. The study aims to explore such experiences within the lifeworld of student scholars in the fields of arts and design.…
Descriptors: Foreign Countries, Undergraduate Students, Art Education, Interior Design
Hellman, Annika; Lind, Ulla – Education Sciences, 2021
The ongoing marketisation of education is a great loss for visual arts education since explorative learning processes are marginalised in favour of more goal-oriented learning. The empirical material analysed in this research derives from the visual art portfolio of a student from an elective university course in visual arts education. Working…
Descriptors: Visual Arts, Art Education, Aesthetic Education, Aesthetics
Julie Chevalier; Pascal Terrien; Christian Bonnet; Guy Gimenez; Christine Poplimont; Éric Tortochot – International Journal of Art & Design Education, 2025
The paper presents an experiment with a squiggle game in a design class: a joint drawing activity. The squiggle game, which comes from psychoanalysis, has been adapted to a teaching-learning situation in order to observe how graphic design practices and skills develop through creativity. The hypothesis is that the game impacts the training of…
Descriptors: Foreign Countries, Career and Technical Education, Psychotherapy, Art Therapy
Manurung, Elvy Maria; Purwadi, Yohanes Slamet; Sugiharto, Ignatius Bambang – Electronic Journal of e-Learning, 2022
Digital culture has penetrated most aspects of our lives. Yet it has also dragged us into paradoxical situations and profound uncertainty. This, in turn, requires digital learning process that is capable of fostering mature individuals characterized by specific creativity; the kind of creativity rooted in prudence, deep insight into life as well…
Descriptors: Foreign Countries, Electronic Learning, Learning Processes, Creativity
Kim, Na-ye – Research in Dance Education, 2022
This research intended to identify effective teaching styles that nurture "creativity" in the teaching of dance choreography in Korea. This research is based on the first phase of research that identified choreographic knowledge as educational content aiming to cultivate creativity in the teaching and learning of dance choreography in…
Descriptors: Teaching Styles, Dance Education, Teaching Methods, Creativity