NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 5 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Barata, Gabriel; Gama, Sandra; Jorge, Joaquim; Gonçalves, Daniel – International Journal of Game-Based Learning, 2014
Gamification of education is a recent trend, and early experiments showed promising results. Students seem not only to perform better, but also to participate more and to feel more engaged with gamified learning. However, little is known regarding how different students are affected by gamification and how their learning experience may vary. In…
Descriptors: Educational Games, Learning Experience, College Students, Learning Strategies
Peer reviewed Peer reviewed
Direct linkDirect link
Chen, Yu-Hui; Rorissa, Abebe; Germain, Carol Anne – portal: Libraries and the Academy, 2015
The authors compared Web usability definitions, collected from library professionals at academic institutions of the Association of Research Libraries (ARL) through online surveys in 2007 and 2012, to determine whether library practitioners' perspectives had altered as information technologies evolved during this time. The authors applied three…
Descriptors: Definitions, Usability, Academic Libraries, Online Surveys
Peer reviewed Peer reviewed
Direct linkDirect link
Byrd, W. Carson; Dika, Sandra L.; Ramlal, Letticia T. – Equity & Excellence in Education, 2013
As the United States becomes more racially and ethnically diverse and draws more students from across the globe, more representative data are needed to understand at-risk and underrepresented populations in higher education, particularly in the science, technology, engineering, and mathematics (STEM) fields. The authors argue that the current…
Descriptors: STEM Education, Ethnicity, Racial Composition, Error of Measurement
Peer reviewed Peer reviewed
Direct linkDirect link
Blikstein, Paulo; Worsley, Marcelo; Piech, Chris; Sahami, Mehran; Cooper, Steven; Koller, Daphne – Journal of the Learning Sciences, 2014
New high-frequency, automated data collection and analysis algorithms could offer new insights into complex learning processes, especially for tasks in which students have opportunities to generate unique open-ended artifacts such as computer programs. These approaches should be particularly useful because the need for scalable project-based and…
Descriptors: Programming, Computer Science Education, Learning Processes, Introductory Courses
Peer reviewed Peer reviewed
Direct linkDirect link
Maguire, Kenneth J.; Starobin, Soko S.; Laanan, Frankie Santos; Friedel, Janice N. – Career and Technical Education Research, 2012
In this study specific factors were examined to determine their ability to influence fifth-year earnings of community college students in the Manufacturing/Science, Technology, Engineering and Math (STEM) career cluster and the Arts/Audiovisual/Technology/ Communication career cluster. State and national data sets from Iowa's Management…
Descriptors: Vocational Education, Community Colleges, College Students, Economic Status