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Showing 1 to 15 of 50 results Save | Export
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Miller, Brant G.; Hougham, R. Justin; Eitel, Karla Bradley – TechTrends: Linking Research and Practice to Improve Learning, 2013
The Adventure Learning (AL) approach to designing and implementing learning experiences has great potential for practitioners. This manuscript delineates the practical enactment of AL to support the K-12 community, teacher educators, and residential environmental science program providers in the conceptualization and delivery of their own AL…
Descriptors: Adventure Education, Elementary Secondary Education, Place Based Education, Instructional Design
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Scagnoli, Norma; Yontz, Ruth; Choo, Jinhee – E-Learning and Digital Media, 2014
This study explores the use and implementation of computer-assisted language learning (CALL) software in graduate professional education. The investigation looked into self-reported information on graduate students' use of ESL (English as a Second Language) software to improve language skills and their competencies in professional English…
Descriptors: Courseware, Usability, Use Studies, Program Validation
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Whitton, Nicola – Simulation & Gaming, 2011
One of the benefits of computer game-based learning is the ability of certain types of game to engage and motivate learners. However, theories of learning and engagement, particularly in the sphere of higher education, typically fail to consider gaming engagement theory. In this article, the author examines the principles of engagement from games…
Descriptors: Foreign Countries, Computers, Games, Computer Assisted Instruction
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Rosen, Michael A.; Hunt, Elizabeth A.; Pronovost, Peter J.; Federowicz, Molly A.; Weaver, Sallie J. – Journal of Continuing Education in the Health Professions, 2012
Introduction: Education in the health sciences increasingly relies on simulation-based training strategies to provide safe, structured, engaging, and effective practice opportunities. While this frequently occurs within a simulation center, in situ simulations occur within an actual clinical environment. This blending of learning and work…
Descriptors: Evidence, Best Practices, Program Development, Work Environment
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McPherson, M.A.; Nunes, J.M. – Journal of Computer Assisted Learning, 2008
The successful adoption of information and communication technology to enhance learning can be very challenging, requiring a complex blend of technological, pedagogical and organizational components, which may at times require the resolution of contradictory demands and conflicting needs. The research reported in this paper investigated and…
Descriptors: Higher Education, Focus Groups, Leadership, Technology Integration
Moberg, Eric – Online Submission, 2010
The purpose of this report is to review the literature on theoretical frameworks, best practices, and conceptual models for the 21st century collegiate writing program. Methods include electronic database searches for recent and historical peer-reviewed scholarly literature on collegiate writing programs. The author analyzed over 65 sources from…
Descriptors: Strategic Planning, Writing (Composition), Laboratories, Educational Technology
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El-Hussein, Mohamed Osman M.; Cronje, Johannes C. – Educational Technology & Society, 2010
The article seeks to clarify the meaning of mobile learning by applying its key concepts to learning experiences in post-school education. In other words, it seeks not to discuss one fixed meaning of mobile learning but to disassemble the basic components and provide an interpretation of the model in the context of higher education. The article…
Descriptors: Electronic Learning, Higher Education, Educational Technology, Literature Reviews
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Luck, Morgan – Distance Education, 2009
The principle of equality states that it is bad for some people to be worse off than others. In the context of distance education, this principle is violated on those occasions where on-campus students have access, not only to all the resources available to distance education students, but also to face-to-face tutorials. This is because the…
Descriptors: On Campus Students, Equal Education, Access to Education, Instructional Materials
Boettcher, Judith V. – Campus Technology, 2009
When it comes to remote collaboration in eLearning, it's all about where people are now vs. where people are going. A 1999 innovation model presented by R.S. Rosenbloom describes three stages of development for any new technology: (1) imitation; (2) incremental improvement; and (3) transformation. Mapping these stages onto the current state of…
Descriptors: Cooperation, Learning Processes, Educational Change, Educational Principles
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Gray, Kathleen; Thompson, Celia; Sheard, Judithe; Clerehan, Rosemary; Hamilton, Margaret – Australasian Journal of Educational Technology, 2010
Students now have at their disposal a range of Web 2.0 authoring forms such as audio and video podcasting, blogging, social bookmarking, social networking, virtual world activities and wiki writing. Many university educators are interested in enabling students to demonstrate their learning by creating content in these forms. However, the design…
Descriptors: Student Evaluation, Integrity, Educational Quality, Educational Assessment
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Tracy, Frances; Carmichael, Patrick – International Journal of Research & Method in Education, 2010
This account identifies some of the tensions that became apparent in a large interdisciplinary technology-enhanced learning project as its members attempted to maintain their commitment to responsive, participatory research and development in naturalistic research settings while also "enacting" these commitments in formal research review…
Descriptors: Foreign Countries, Research and Development, Participatory Research, Ethics
Grush, Mary – Campus Technology, 2009
This article presents a virtual roundtable discussion with instructional design leaders on mobile technology application which included: (1) Jim Wolfgang, director of the Digital Innovation Group at Georgia College & State University and member of "Campus Technology's" ("CT's") editorial advisory board; (2) Michael Cottam,…
Descriptors: Instructional Design, Interdisciplinary Approach, Guidelines, Educational Principles
Moore, Janet C.; Sener, John; Fetzner, Marie – Journal of Asynchronous Learning Networks, 2009
In the U.S., only 38 of every 100 ninth graders enroll in college; of these 38, only 18 complete bachelors' degrees within six years. Asynchronous learning networks (ALN)--asynchronous, highly interactive, instructor-led, resource-rich, cohort-based learning--can yield high success rates. Growing demand for online education and the expectation…
Descriptors: Vignettes, Educational Principles, Barriers, Surveys
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Samarawickrema, Gayani; Benson, Robyn; Brack, Charlotte – Australasian Journal of Educational Technology, 2010
This paper reports on a collaborative staff development activity run across two Australian universities, for academic staff integrating Web 2.0 technologies into their teaching. It describes a three-week long virtual workshop on teaching with wikis, where participants in two groups developed a group project as students and then assessed the work…
Descriptors: Workshops, Faculty Development, Models, Educational Strategies
Gazi, Zehra A. – Online Submission, 2009
Change and development in work settings for better working practice through projects has become essential. And, in this context, learning through working practice is constructed by participatory action research. This work-based research has a significant role to contribute innovative practice of Distance Education Institute at Eastern…
Descriptors: Constructivism (Learning), Action Research, Curriculum Implementation, College Instruction
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