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Nikola M. Luburic; Luka Z. Doric; Jelena J. Slivka; Dragan Lj. Vidakovic; Katarina-Glorija G. Grujic; Aleksandar D. Kovacevic; Simona B. Prokic – IEEE Transactions on Learning Technologies, 2025
Software engineers are tasked with writing functionally correct code of high quality. Maintainability is a crucial code quality attribute that determines the ease of analyzing, modifying, reusing, and testing a software component. This quality attribute significantly affects the software's lifetime cost, contributing to developer productivity and…
Descriptors: Intelligent Tutoring Systems, Coding, Computer Software, Technical Occupations
Masoumeh Bagheri-Nesami; Mahsa Kamali; Amirabbas Mollaei – Smart Learning Environments, 2025
Nurses acknowledge that their understanding of the shortcomings in the utilization of medical devices stems from insufficient knowledge about their correct usage. The use of Quick Response (QR) technology has paved a new gateway for accessing information and resources. The available evidence confirmed the usefulness of QR codes for use in clinical…
Descriptors: Medical Services, Handheld Devices, Knowledge Level, Clinical Experience
Sabarinath, Roshni; Quek, Choon Lang Gwendoline – Education and Information Technologies, 2020
Programming in schools is no longer a novel subject. It is now quite commonly found in our schools either in formal or informal curriculum. Programmers use creative learning tactics to solve problems and communicate ideas. Learning to program is generally considered challenging. Developing and implementing new methodologies in teaching programming…
Descriptors: Computer Science Education, Programming, Peer Evaluation, Coding
Buditjahjanto, I. Gusti Putu Asto – Journal of Technology and Science Education, 2022
The use of simulation tools has been widely used to learn something. Simulation tools have the advantage of imitating a process similar to the actual situation. But there are only a few researches that examine the students' engagement in using simulation tools in the learning process so that it affects the student learning outcomes. This research…
Descriptors: Computer Interfaces, Computer Simulation, Computer Uses in Education, Electronic Learning
Ho, Chun-Heng; Zhang, Hang-qin; Li, Juan; Zhang, Min-quan – International Journal of Distance Education Technologies, 2023
Digital education has recently become a mainstream education model. Despite digital education's increasing popularity, there remain issues when it comes to teacher-student interactions in digital space, which have made it impossible for this model to achieve the same teaching quality as traditional in-person education. Compared with other academic…
Descriptors: Technology Uses in Education, Electronic Learning, Teacher Student Relationship, Interaction
Cahill, Samuel T.; Bergstrom Mann, Patrick E.; Worrall, Andrew F.; Stewart, Malcolm I. – Journal of Chemical Education, 2020
The COVID-19 pandemic has resulted in a need for social distancing measures in public spaces and will have an important impact on university level teaching going forward. Remote methods to complete laboratory related activities are a potential means of students achieving practical credit while still isolating or social distancing. We outline the…
Descriptors: COVID-19, Pandemics, School Closing, Distance Education
Leigh Jin; Tai-Yin Chi; Brenda Mak – Journal of Information Systems Education, 2024
This paper presents the Screencast-Based Assessment Technique (SBAT) for a mobile app development curriculum in the information systems discipline. SBAT was implemented as a midterm take-home exam in which students design and develop an app project based on their own interests, passions, or ambitions. In addition to coding, students must create…
Descriptors: Technology Uses in Education, Computer Oriented Programs, Handheld Devices, Computer Software
Conversational Functions for Knowledge Building Communities: A Coding Scheme for Online Interactions
Cacciamani, Stefano; Perrucci, Vittore; Khanlari, Ahmad – Educational Technology Research and Development, 2018
The aim of this study was to develop a coding scheme rooted in the Knowledge Building model, named Conversational Functions for Knowledge Building (CF4KB), to analyze students' interactions in an online undergraduate course. In order to develop the coding scheme, we analyzed students discourse and identified the kinds of "Conversational…
Descriptors: Foreign Countries, Coding, Online Courses, Interaction
An, Heejung; Sung, Woonhee; Yoon, So Yoon – TechTrends: Linking Research and Practice to Improve Learning, 2022
This article presents a collaborative maker project integrating the arts in a synchronous online environment. Based on the Thinkering, Making, Sharing, and Reflecting (TMSR) model, the four components of hands-on, minds-on, hearts-on, and social-on learning were integrated into an online collaborative maker project involving arts, music, and…
Descriptors: Cooperative Learning, Social Emotional Learning, Art Activities, Coding
Lane, Mathew; Hui, Wendy; Murcia, Karen; Wongthongtham, Pornpit – International Association for Development of the Information Society, 2019
This article is an exploratory analysis and comparison of the demographic distributions of data collected from the 2016 New Coder Survey, with that obtained from the Integrated Postsecondary Education Data System (IPEDS). In comparing the data sets, the findings suggest that overall females were more likely to engage in online self-paced coding…
Descriptors: Electronic Learning, Coding, Computer Science Education, Postsecondary Education
Hamilton, Edward C. – Digital Education and Learning, 2016
By the late 1990s, the evangelical discourse had displaced any sense that online education could be something other than a means of totalizing reform. The opposition between technology and tradition cut off a line of development through which conventional modes of education could be embodied in technology. Online education's adoption as a…
Descriptors: Educational History, Electronic Learning, Coding, Educational Change
Harney, Owen M.; Hogan, Michael J.; Broome, Benjamin; Hall, Tony; Ryan, Cormac – International Journal of Computer-Supported Collaborative Learning, 2015
This paper investigates the effects of task-level versus process-level prompts on levels of perceived and objective consensus, perceived efficacy, and argumentation style in the context of a computer-supported collaborative learning session using Interactive Management (IM), a computer facilitated thought and action mapping methodology. Four…
Descriptors: Undergraduate Students, Cooperative Learning, Prompting, Persuasive Discourse
Costley, Jamie; Lange, Christopher – Journal of Information Technology Education: Research, 2016
Understanding the relationship between social presence and critical thinking is useful for gaining insight into the interaction and discourse of learners online. Further study of how these two presences interact is important because research has shown a wide variety of relationships, both positive and negative, between social presence and critical…
Descriptors: Correlation, Interpersonal Relationship, Critical Thinking, Electronic Learning
King, Laura; Jorgensen, Mary; Lussier, Alex; Fichten, Catherine; Havel, Alice; Amsel, Rhonda; Poldma, Tiiu; Budd, Jillian; Jorgensen, Shirley; Marcil, Evelyne; Nguyen, Mai Nhu; Chauvin, Alexandre; Asuncion, Jennison – Online Submission, 2017
Knowing that motivation is at the crux of learning, we examined students' motivation to engage--or not--in courses which include the use of information and communication technologies (ICTs). Although many college instructors use ICTs, there are no studies on the perspectives of professors identified as exemplary users of technology. This is why we…
Descriptors: Foreign Countries, College Students, College Faculty, Student Attitudes
Baker, William J.; Hunter, Mary Ann; Thomas, Sharon – Australian Journal of Teacher Education, 2016
This article presents the findings of an investigation of eLearning & teaching in Arts education in Australian Initial Teacher Education (ITE) degrees. This project used survey and interviews to collect data from academics in 16 universities in 5 Australian states regarding their experiences of eLearning and Arts education. A rigorous and…
Descriptors: Foreign Countries, Art Education, Electronic Learning, Preservice Teacher Education