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Dalvi, Tejaswini; Wendell, Kristen – Science and Children, 2015
A team of science teacher educators working in collaboration with local elementary schools explored opportunities for science and engineering "learning by doing" in the particular context of urban elementary school communities. In this article, the authors present design task that helps students identify and find solutions to a…
Descriptors: Teacher Educators, Science Teachers, Teacher Collaboration, Elementary Education
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Dahle, Reena; Rasel, Rafiul – IEEE Transactions on Education, 2016
This paper presents a series of course modules developed as a high-impact and cost-effective learning tool for modeling and simulating the microfabrication process and design of microelectromechanical systems (MEMS) devices using three-dimensional (3-D) printing. Microfabrication technology is an established fabrication technique for small and…
Descriptors: Educational Technology, Learning Modules, Electromechanical Technology, Printing
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Kyle, Aaron M.; Jangraw, David C.; Bouchard, Matthew B.; Downs, Matthew E. – IEEE Transactions on Education, 2016
This paper presents the development, implementation, and assessment of a project-based Bioinstrumentation course. All course lectures and hands-on laboratory activities are related to a central project theme: a cardiac pacemaker. The students create a benchtop cardiac pacemaker by applying instrumentation knowledge acquired in the course to each…
Descriptors: Active Learning, Student Projects, Engineering Education, Biotechnology
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Pozzi, Rossella; Noè, Carlo; Rossi, Tommaso – European Journal of Engineering Education, 2015
According to the literature, in recent years, developing experiential learning has fulfilled the requirement of a deep understanding of lean philosophy by engineering students, demonstrating the advantages and disadvantages of some of the key principles of lean manufacturing. On the other hand, the literature evidences how some kinds of game-based…
Descriptors: Experiential Learning, Engineering Education, Manufacturing, Engineering Technology
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Ngai, Grace; Chan, Stephen C. F.; Leong, Hong Va; Ng, Vincent T. Y. – ACM Transactions on Computing Education, 2013
This article presents the design and development of i*CATch, a construction kit for physical and wearable computing that was designed to be scalable, plug-and-play, and to provide support for iterative and exploratory learning. It consists of a standardized construction interface that can be adapted for a wide range of soft textiles or electronic…
Descriptors: Computer System Design, Engineering Technology, Courseware, Computer Science Education