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Park, Mimi; Lee, Eun-Jung – International Journal of Science and Mathematics Education, 2019
Equiprobability bias (EB) is one of the frequently observed misconceptions in probability education in K-12 and can be affected by a problem context. As future teachers, preservice teachers need to have a stable understanding of probability and to have the knowledge to identify EB in their students regardless of the problem context. However, there…
Descriptors: Foreign Countries, Preservice Teachers, Elementary School Teachers, Probability
Peters, Susan A.; Bay-Williams, Jennifer M.; Martinie, Sherri L. – National Council of Teachers of Mathematics, 2016
As high school students make more and more important decisions, their need for financial literacy increases significantly. To succeed in life, they need both an understanding of financial issues and the math skills to make financially sound choices. With all the requirements and standards to be met in high schools today, how can teachers find room…
Descriptors: High School Students, Money Management, Mathematics Skills, Common Core State Standards
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de Oliveira Souza, Leandro; Lopes, Celi Espasandin; de Oliveira Mendonça, Luzinete – Statistics Education Research Journal, 2014
The inclusion of statistics and probability in the mathematics curriculum has always generated challenges to mathematics teachers of elementary schools. This article discusses activities that promote the professional development of such teachers. We present part of a doctoral research study of 16 teachers in which we discuss two case studies of…
Descriptors: Probability, Mathematics Teachers, Elementary School Mathematics, Faculty Development
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Stephenson, Paul; Richardson, Mary; Gabrosek, John; Reischman, Diann – Journal of Statistics Education, 2009
This paper describes an interactive activity that revolves around the dice-based golf game GOLO. The GOLO game can be purchased at various retail locations or online at igolo.com. In addition, the game may be played online free of charge at igolo.com. The activity is completed in four parts. The four parts can be used in a sequence or they can be…
Descriptors: Probability, Inferences, Games, Computers