Publication Date
In 2025 | 1 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 2 |
Since 2016 (last 10 years) | 5 |
Since 2006 (last 20 years) | 6 |
Descriptor
Reflection | 6 |
Scripts | 6 |
Foreign Countries | 3 |
Undergraduate Students | 3 |
Cognitive Processes | 2 |
Cooperative Learning | 2 |
Educational Games | 2 |
Feedback (Response) | 2 |
Student Attitudes | 2 |
Vignettes | 2 |
Advanced Students | 1 |
More ▼ |
Source
Assessment & Evaluation in… | 1 |
Designs for Learning | 1 |
Educational Technology… | 1 |
Higher Education Research and… | 1 |
Journal of Experiential… | 1 |
Research-publishing.net | 1 |
Author
Berman, Elisa B. | 1 |
Blank, Nancy B. | 1 |
Bonk, Robert J. | 1 |
Cheng, Lu | 1 |
Di Maio, Fabrizio | 1 |
Durall, Eva | 1 |
Gao, Lei | 1 |
Garraway, James | 1 |
Gros, Begoña | 1 |
Leinonen, Teemu | 1 |
Li, Yanyan | 1 |
More ▼ |
Publication Type
Journal Articles | 5 |
Reports - Research | 4 |
Reports - Evaluative | 2 |
Speeches/Meeting Papers | 1 |
Education Level
Higher Education | 6 |
Postsecondary Education | 6 |
High Schools | 1 |
Secondary Education | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
Piers Harris Childrens Self… | 1 |
Social Skills Rating System | 1 |
What Works Clearinghouse Rating
Xin Li; Wanqing Hu; Yanyan Li – Educational Technology Research and Development, 2025
Collaboration scripts are widely employed in online collaborative learning to enhance student engagement and facilitate collaboration. However, the optimal level of scripting remains a subject of debate. This study aims to address this issue by designing and developing different types of collaborative scripts implemented through conversational…
Descriptors: Artificial Intelligence, Scripts, Learner Engagement, Electronic Learning
Cheng, Lu; Li, Yanyan; Su, You; Gao, Lei – Assessment & Evaluation in Higher Education, 2023
Conceptualising peer assessment as a dialogue is expected to bring many benefits for learners. However, open-ended dialogue still faces many challenges in learning effectiveness because superficial feedback contents, resistance to critical thinking and distrust of peers' assessments may negatively affect learners' performance in their…
Descriptors: Dialogs (Language), Feedback (Response), Peer Evaluation, Critical Thinking
Garraway, James – Higher Education Research and Development, 2017
Though the future cannot be accurately predicted, it is possible to envisage a number of probable developments which can promote thinking about the future and so promote a more informed stance about what should or should not be done. Studies in technology and society have claimed that the use of a type of forecasting using plausible but imaginary…
Descriptors: Curriculum Development, Prediction, Predictor Variables, Teacher Workshops
Di Maio, Fabrizio – Research-publishing.net, 2019
This paper illustrates the use of two language-teaching and learning methods (process drama and theatre) in a class of Italian. Process drama is based on improvisation, over-identification, and dramatisation from a short set of coordinates that students can read just a few minutes before the activity that will be later performed in class (see…
Descriptors: Drama, Theater Arts, Italian, Second Language Learning
Durall, Eva; Leinonen, Teemu; Gros, Begoña; Rodriguez-Kaarto, Tania – Designs for Learning, 2017
The increasing availability of self-monitoring technologies has created opportunities for gaining awareness about one's own behavior and reflecting on it. In teaching and learning, there is interest in using self-monitoring technologies, but very few studies have explored the possibilities. In this paper, we present a design study that…
Descriptors: Diagnostic Tests, Metacognition, Teacher Behavior, Scripts
Bonk, Robert J.; Simons, Lori N.; Scepansky, Timothy M.; Blank, Nancy B.; Berman, Elisa B. – Journal of Experiential Education, 2009
Because service-learning challenges participants to widen perspectives on social issues, we designed and assessed a multi-semester, multidisciplinary project with both academic and service objectives. In this project, undergraduate students developed a script and video centered on a board game designed to educate high-school students about their…
Descriptors: Undergraduate Students, Service Learning, Interdisciplinary Approach, Educational Games