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Showing 1 to 15 of 103 results Save | Export
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Nikola Luburic; Jelena Slivka; Luka Doric; Simona Prokic; Aleksandar Kovacevic – Education and Information Technologies, 2025
Project-based learning (PBL) is a learning technology praised for its ability to grow domain-specific and domain-general skills and related knowledge and attitudes. However, consistently designing effective PBL experiences is challenging, primarily due to the lack of instructor support and guidance for designing PBL experiences aligned with…
Descriptors: Computer Software, Computer Uses in Education, Engineering Education, Active Learning
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Scowcroft, Victoria; Davies, Steve R.; Mathlin, Gary; Sloan, Peter A. – Physics Education, 2023
Astronomy is one of the few sciences where the data (star-light) can be seen by all. Yet, there is a disconnect between a typical undergraduate lecture and, for example, where a planet may be in the sky and how to observe it. With the advent of moderate cost, high-quality 'back-garden' astronomy, and standard computers powerful enough to produce…
Descriptors: Science Instruction, College Science, Undergraduate Study, Science Laboratories
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Rita N. To – Marketing Education Review, 2024
The Packaging Mockup Project directs students to (1) learn the basic tools in the Adobe Photoshop application, (2) research and create a new brand concept for different product categories, and (3) design an original packaging mockup of their own brand concept. This project is designed to allow students to apply what they learn about branding as…
Descriptors: Design, Computer Software, Visual Aids, Editing
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Topouzova, Lilia – Journal of Visual Literacy, 2021
In my university classroom teaching, I draw on my interdisciplinary background as both a humanistic scholar and a documentary filmmaker, presenting an approach to learning that integrates scholarship with a digital storytelling practicum. Questions that scrutinize the relationship between written and visual discourses, the possibilities and limits…
Descriptors: Story Telling, Computer Uses in Education, College Instruction, Ethics
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Rodríguez-Peñarroja, Manuel – Teaching English with Technology, 2022
ESP courses have been considered as crucial for the academic training of future professionals in different areas of knowledge. Their broad spectrum mainly includes the mastery of a foreign language, the learning of specific terminology, and the development of skills related to students' career needs. Recent research has examined the implementation…
Descriptors: Active Learning, Student Projects, Task Analysis, English for Special Purposes
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Lueck, Amy J.; Kroot, Matthew V.; Panich, Lee M. – Community Literacy Journal, 2021
Colleges and universities across the United States are recognizing the public memory function of their campus spaces and facing difficult decisions about how to represent the ugly sides of their histories within their landscapes of remembrance. Official administrative responses to demands for greater inclusiveness are often slow and conservative…
Descriptors: School Community Relationship, Writing (Composition), Undergraduate Students, Computer Uses in Education
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Stephens, Sonia H. – Arts and Humanities in Higher Education: An International Journal of Theory, Research and Practice, 2019
Humanities researchers have expressed concern about the uncritical adoption of information visualization techniques originating in the sciences by digital humanities classrooms. This paper describes an approach to information visualization that encourages students to foreground humanistic concerns by adopting a narrative focus. This approach to…
Descriptors: Humanities Instruction, Visual Aids, Student Projects, Graduate Students
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Williams, Neil A. – Journal of Chemical Education, 2022
Across the United Kingdom Higher Education system, the percentage of white students attaining a first or upper second-class degree exceeds the that of Black Asian Minority Ethnic (BAME) students. This is known as the BAME degree awarding gap. Awarding gaps are also seen at the module level. The BAME module awarding gap is defined as the difference…
Descriptors: College Science, Inclusion, Achievement Gap, Chemistry
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Yenkie, Kirti Maheshkumar – Chemical Engineering Education, 2020
The current business trends, such as Industry 4.0, require a modern chemical engineer to know about programming, advanced computational tools, and holistic thinking. To this end, an integrated approach, where theoretical concepts are supplemented by computational lab-based exercises and team projects promoting "Design Thinking" is…
Descriptors: Chemical Engineering, Engineering Education, Undergraduate Students, College Instruction
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Steinhardt, Isabel – Education for Information, 2020
Openness in science and education is increasing in importance within the digital knowledge society. So far, less attention has been paid to teaching Open Science in bachelor's degrees or in qualitative methods. Therefore, the aim of this article is to use a seminar example to explore what Open Science practices can be taught in qualitative…
Descriptors: Active Learning, Student Projects, Seminars, Qualitative Research
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Coscia, Cristina; De Filippi, Francesca – Journal of Problem Based Learning in Higher Education, 2020
The CrowdMapping Mirafiori Sud (CMMS) pilot project, carried out by the Polytechnic of Turin (Italy), involved the academic world (students and professors), the Mirafiori Onlus Foundation, the local administration and the community in a participatory and inclusive process. The district is a large area of Turin characterized by a high average age…
Descriptors: Foreign Countries, Problem Based Learning, School Community Relationship, Student Projects
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Gondi, Vamsi; Hua, David; Bajracharya, Biju Raja – Information Systems Education Journal, 2021
In the age of COVID-19, traditional teaching techniques are under scrutiny. Most concepts and labs in the area of information technology are intended to be taught face-to-face in labs using clusters and networking infrastructure. Simulation software's such as uCertify, Pearson online, etc.., are good alternative, but are not always a viable…
Descriptors: Computer Science Education, Computer Software, Computer Simulation, Information Technology
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Elizabeth Enkin; Olha Tytarenko; Eric Kirschling – CALICO Journal, 2021
This article discusses the development of an immersive virtual reality (VR)-infused Makerspace for experiential learning. Students in an advanced-level Russian course used a Makerspace to complete a three-part project aimed at language and cultural learning through art and presentational speaking. Participants completed a survey about their…
Descriptors: Cultural Education, Russian, Computer Simulation, Active Learning
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Muhammad, Muhammad – Cypriot Journal of Educational Sciences, 2020
The present research aims to investigate the implementation of project-based learning (PBL) in the ESP 21st-century education setting by using the Muvizu application that promotes students' motivation to learn English together with ICT and hadith. Hence, the researcher carried out descriptive quantitative research at the Manajemen Dakwah…
Descriptors: Learning Motivation, Student Projects, Active Learning, Second Language Learning
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Sahin, Mehmet; Kansu-Yetkiner, Neslihan – Interpreter and Translator Trainer, 2020
The present study aims to address the lack of nation-wide exploration of ergonomics of translation in Turkey and to build psychosocial and physical ergonomics awareness among translation students. Our research design encapsulated two projects. An initial project, a nation-wide survey, provided an overview of the situation in Turkey in relation to…
Descriptors: Teaching Methods, Translation, Individual Development, Student Projects
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