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Carolyn Hoessler; Ryan Banow; Harold Bull – Journal of College Science Teaching, 2024
To further teaching and learning, there has been a push to engage faculty to pursue research on teaching. With the recognition that science research often is done by teams, we sought to create a research-cluster approach to support faculty engaging in the Scholarship of Teaching and Learning (SoTL). This article describes a faculty-focused process…
Descriptors: College Faculty, Teaching Methods, Learning Processes, Needs
Kerstin Helker; Miguel Bruns; Isabelle M. M. J. Reymen; Jan D. Vermunt – Active Learning in Higher Education, 2025
Responding to calls for more future-oriented teaching and learning, an increasing number of institutions of higher education have recently implemented challenge-based learning (CBL). Through work on open-ended and real-life challenges, CBL aims to stimulate students to take the lead in their own learning, acquire and apply knowledge relevant for…
Descriptors: Problem Based Learning, Learning Processes, Difficulty Level, Higher Education
Gerard Beenen; Shaun Pichler; Jenny Zhang – Journal of Education for Business, 2024
Student teams are routine in business education, yet instructors lack research-based strategies to promote personal learning in teams. Our study's purpose therefore is to investigate how a dual emphasis on social identity and individual autonomy in teams may enhance students' personal learning. In a study of 557 business undergrads in 215 teams,…
Descriptors: Self Concept, Business Administration Education, Teamwork, Personal Autonomy
Alejandra J. Magana; Joreen Arigye; Abasiafak Udosen; Joseph A. Lyon; Parth Joshi; Elsje Pienaar – International Journal of STEM Education, 2024
Background: This study posits that scaffolded team-based computational modeling and simulation projects can support model-based learning that can result in evidence of representational competence and regulatory skills. The study involved 116 students from a second-year thermodynamics undergraduate course organized into 24 teams, who worked on…
Descriptors: Scaffolding (Teaching Technique), Thermodynamics, Science Education, Undergraduate Study
Henrik Worm Routhe; Jette Egelund Holgaard; Anette Kolmos – European Journal of Engineering Education, 2024
The increasing complexity of societal problems and the need for more interdisciplinary problem-solving in the future raise new demands for future engineering competences. Consequently, competences related to management and leadership must be reconsidered and reflected in both engineering education and engineering education research. This leads to…
Descriptors: Engineering Education, Management Development, Leadership Training, Research Reports
Alperen Ceylan; Sumeyra Akkaya – International Technology and Education Journal, 2024
The aim of this study is to systematically examine graduate studies on digital game addiction in the field of education. Document analysis technique was used in the study. The 57 graduate studies included in the study were determined by criterion sampling. The data obtained was analyzed using content analysis. As a result of the study, it was seen…
Descriptors: Foreign Countries, Graduate Students, Computer Games, Addictive Behavior
Puente-Palacios, Katia Elizabeth; Barouh, Raquel Trinchão de Jesus – Journal of Workplace Learning, 2021
Purpose: The purpose of this paper is two-fold: first, to demonstrate that learning occurs as a collective process in addition to traditional individual learning and second, to identify its antecedents and consequences at the team level. Design/methodology/approach: Data were gathered using questionnaires answered by 356 participants organized in…
Descriptors: Correlation, Teamwork, Group Dynamics, Learning Processes
Cassandra Sue Ellen Jamison – ProQuest LLC, 2022
Biomedical engineering (BME) undergraduate students take courses that allow them to develop skills in multiple disciplinary areas (e.g., biology, medicine, chemical, mechanical, electrical engineering) and as such, have a wide array of career opportunities available to them upon graduation. While their broad curricular exposure lends itself to…
Descriptors: Experiential Learning, Extracurricular Activities, Biomedicine, Engineering Education
Sakirulai Olufemi Isiaq; Louise Usher – Journal of Learning Development in Higher Education, 2025
This study explores postgraduate students' perceptions of the effectiveness of collaborative learning within computer-based environments. The research investigates the distinctions between collaborative learning and group work, examining how students' attitudes and behaviours differ, and the subsequent impact on learning outcomes. Findings reveal…
Descriptors: Graduate Students, Masters Programs, Cooperative Learning, Computer Assisted Instruction
Ulrika Uotila; Kimmo Keskiniva; Juha-Matti Junnonen; Arto Saari – European Journal of Engineering Education, 2024
To respond to construction industry-specific requirements for civil engineers, university teachers need to provide opportunities for students to develop their generic and professional skills. This article describes the use of a novel intervention of project-based learning -- PjBL with the consultative approach -- to teach Lean Construction and the…
Descriptors: Engineering Education, Skill Development, Job Skills, Intervention
Nicholas L. Pelzer – ProQuest LLC, 2021
Organizations need to develop innovations to meet emerging problems and challenges due to increasing global competition, customer expectations, or market changes. Responding to these challenges requires employees to create solutions within their organizations, such as new products or processes. While some research has found crucial roles of…
Descriptors: Teamwork, Group Behavior, Public Sector, Innovation
Angela Page; Traci-Ann Garrad – International Journal of Online Graduate Education, 2021
While there is developing interest and value of the use of Virtual Teams to build collaboration, there is relatively little research into the benefits of adopting the Virtual Teams approach to address student learning in online university environments. Adoption of pedagogies to address the inability for students to meet face to face because of…
Descriptors: Evaluation, Teamwork, Groups, Educational Innovation
Kurelovic, Elena Krelja – International Society for Technology, Education, and Science, 2022
The focus of this paper is on using the Arduino as an educational tool and encouraging equal participation of women in the ICT filed. The purpose is to contribute to the understanding of gender differences in working and learning on Arduino projects. The target population consists of first-year undergraduate students of Informatics where male…
Descriptors: Gender Differences, Learning Processes, Undergraduate Students, Information Science Education
Medero, Gema Sánchez; Albaladejo, Gema Pastor; Medina, Pilar Mairal; Solana, María José García – Contemporary Educational Technology, 2022
A number of university educators decided to implement an experience "pilot": the co-creation of a blog with students in which they disseminated some topics of the subject "Spanish political system", taken as part of a joint honors degree in law and political science from the Faculty of Political Sciences and Sociology of the…
Descriptors: Foreign Countries, College Faculty, College Students, Student Journals
Sochacka, Nicola W.; Delaine, David A.; Shepard, Thomas G.; Walther, Joachim – Advances in Engineering Education, 2021
Prior research indicates that empathy can help engineers achieve better outcomes in team-based, design, entrepreneurial, and humanitarian environments. We describe an educational innovation designed to teach engineering students empathic communication skills. Written in the spirit of a propagation (versus dissemination) paradigm, we focus on how…
Descriptors: Empathy, Teaching Methods, Engineering Education, Teamwork