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Stephanie Swartz; Susan Luck; Soni Sharma – Higher Education, Skills and Work-based Learning, 2025
Purpose: This study describes a short-term project designed for students to develop important skills needed for artificial intelligence (AI) literacy and to understand how the concepts of AI literacy may be viewed in different countries. Design/methodology/approach: This mixed-methods study sets out to investigate students' perceptions on the use…
Descriptors: Artificial Intelligence, Digital Literacy, Skill Development, Business Communication
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Haselberger, David; Spielhofer, Thomas – Journal of Educational Multimedia and Hypermedia, 2020
This paper shows how a gamified agile process for distributed teamwork can be used for teaching purposes. It reflects the learnings from using a time-constrained work environment -- the epic bedtime story game -- at a university course. Within three course hours, 42 students in an undergraduate course on Informatics and Society collaboratively…
Descriptors: Privacy, Teamwork, Undergraduate Students, Teaching Methods
Amos, Kimberly S. – ProQuest LLC, 2013
In recent years, nursing faculty incivility has been a searing topic of research. Nursing research included studies on incivility among nursing students, incivility between nursing students and nursing faculty, and incivility in the clinical setting. However, literature specifically on nursing faculty incivility was limited. This descriptive,…
Descriptors: Nursing Education, Nurses, College Faculty, Teacher Behavior