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Wahyuddin; Maharida; Muhammad Awal Nur – Anatolian Journal of Education, 2025
This research analyzed the effect of learning management on learning activities both directly and through moderating learning readiness variables. This research was an ex-post facto type of quantitative research carried out at the Universitas Muhammadiyah Makassar. The research variables consist of exogenous variables, namely learning management,…
Descriptors: Learning Management Systems, Learning Activities, Learning Readiness, College Students
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Xingsu Wu; Chunyang Xu – Education and Information Technologies, 2025
This study, anchored in the empirical domain of student learning experiences, employs the Chaoxing Fanya network teaching platform to delineate a comprehensive model of factors that influence student learning experiences within the framework of blended collaborative learning. Through a rigorous synthesis of extant literature and qualitative…
Descriptors: Learning Experience, Blended Learning, Cooperative Learning, College Students
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Hanall Sung; Mitchell J. Nathan – International Journal of Educational Technology in Higher Education, 2025
In various technology-enhanced learning (TEL) environments, knowledge co-creation progresses through multimodal interactions that integrate verbal and nonverbal modalities, such as speech and gestures. This study investigated two distinct analytical approaches for analyzing multimodal interactions--triangulating and interleaving--by applying them…
Descriptors: Technology Uses in Education, Epistemology, Research and Development, Nonverbal Learning
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Angela S. Kelling; Nicholas J. Kelling – Teaching of Psychology, 2025
Background: Given the increased emphasis on active learning in psychology, it is important to use data to enhance these experiences. In learning courses, both live animals and virtual training laboratories have been found to enhance learning, but less research has examined student preferences. Generally, live rats are preferred, but students may…
Descriptors: Student Attitudes, Preferences, Science Laboratories, Computer Simulation
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Sonia Gannar; Chiraz Kilani – Journal of Science Learning, 2025
This article investigates the impact of integrating authentic and contextualized activities into teaching on students' knowledge construction, grounded in social constructivism principles. The research focuses on applying the real-project approach within a "Mini-Project Workshop" module for third-year Information Systems Development…
Descriptors: Foreign Countries, Information Science Education, Information Systems, Constructivism (Learning)
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Helen Benson; Keith Heggart; Kylie A. Williams; Chloé Smit; Patrick Abela – TechTrends: Linking Research and Practice to Improve Learning, 2025
This article investigates the effectiveness of a newly developed online tool for assessing and improving the design and accessibility of Learning Management System (LMS) sites in Higher Education. The study employs a mixed-methods approach, incorporating both quantitative and qualitative data. Results from 25 subject coordinators and 3 peer…
Descriptors: Blended Learning, Learning Management Systems, Higher Education, Usability
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Youngmi Kim; Shinyu Oh; Tae-Young Kim – English Teaching, 2025
This study explored factors affecting variability in second language (L2) learning motivation among Korean university students and how they appraised their L2 learning experience. In this study, 85 undergraduate students majoring in English or English education from three universities in Seoul, South Korea, reflected on their past English learning…
Descriptors: Second Language Learning, Learning Motivation, Learning Experience, Foreign Countries
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Cecilia Madero-Gonzalez; Jesus Vazquez-Hernandez; Fernando Gonzalez Aleu – Quality Assurance in Education: An International Perspective, 2025
Purpose: This study aims to examine the impact of gamification on the five dimensions of meaningful learning (i.e. cooperative, active, authentic, constructive and intentional learning) and undergraduate student performance taking online lessons. Design/methodology/approach: Therefore, the authors conducted an experiment among undergraduate…
Descriptors: Gamification, Undergraduate Students, Online Courses, Engineering Education
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Xuyang Chen; Nirat Jantharajit; Phichittra Thongpanit – Journal of Education and Learning, 2025
Purpose: This study aims to evaluate the effectiveness of combining Collaborative Learning (CL) and Task-Based Learning Teaching (TBLT) in enhancing vocational students' analytical reading ability and writing skills. Method: Conducted at a vocational college in southern China, the study involved 192 students divided into an experiment group (n=25)…
Descriptors: Cooperative Learning, Career and Technical Education, Foreign Countries, Experiential Learning
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Yunyun Liu; Yinghua Ye – European Journal of Psychology of Education, 2025
Self-regulated learning (SRL) is the key variable to ensuring success or failure in online learning. However, in real-world online learning, college students face SRL deficiency, such as procrastination, decreased learning motivation, poor time management, and resource management. Therefore, scientifically exploring how to effectively promote the…
Descriptors: Individualized Instruction, Cooperative Learning, Electronic Learning, Small Group Instruction
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Jihyun Rho; Martina A. Rau; Barry Van Veen – Journal of Engineering Education, 2025
Background: Visual representations are pervasive in electrical engineering instruction in various instructional settings. Further, electrical engineering instruction often requires students to extend simple visual representations to learn about more complex visualization in subsequent instruction. Yet, students often struggle to understand…
Descriptors: Engineering Education, Undergraduate Students, Learning Processes, Learning Strategies
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Johnathan Balzotti; Jamin Rowan; Mat Duerden – Experiential Learning and Teaching in Higher Education, 2025
This essay reevaluates the role of reflection in experiential learning programs, contrasting traditional solitary ref lection methods with contemporary approaches that integrate collaboration and multimodal expression. These new approaches highlight a shift toward more flexible and interactive methods, reflecting the influence of new technologies…
Descriptors: Foreign Countries, Transformative Learning, Reflection, College Students
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Mor Deshen; Nava Cohen – Journal of Jewish Education, 2025
This study proposes a new learning strategy for teaching biblical texts using visual design strategies. Traditionally, biblical texts have been taught using a teacher-centered transmission approach, which does not engage digital students, who are accustomed to visually accessing information. The proposed learning strategy introduces an…
Descriptors: Active Learning, Inquiry, Biblical Literature, Visual Learning
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Lucas Paulsen; Euan Lindsay – Education and Information Technologies, 2024
This systematic review explores the emerging themes in the design and implementation of student-facing learning analytics dashboards in higher education. Learning Analytics has long been criticised for focusing too much on the analytics, and not enough on the learning. The review is then guided by an interest in whether these dashboards are still…
Descriptors: Learning Analytics, Educational Technology, Learning Processes, College Students
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Jiahui Du; Khe Foon Hew; Long Zhang – Education and Information Technologies, 2025
Self-regulated learning (SRL) is a prerequisite for successful learning. However, studies have reported that many students struggle with self-regulation in online learning, indicating the need to provide students with additional support for SRL. This study adopted a design-based research methodology to iteratively design, implement, and evaluate…
Descriptors: Independent Study, Artificial Intelligence, Electronic Learning, Graduate Students
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