Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 2 |
Descriptor
Case Studies | 2 |
Computer Games | 2 |
Educational Games | 2 |
Elementary Secondary Education | 2 |
Games | 2 |
Grade 7 | 2 |
Teaching Methods | 2 |
Class Activities | 1 |
Classroom Environment | 1 |
Comparative Analysis | 1 |
Computer Simulation | 1 |
More ▼ |
Publication Type
Journal Articles | 2 |
Reports - Research | 2 |
Education Level
Early Childhood Education | 2 |
Elementary Education | 2 |
Elementary Secondary Education | 2 |
Grade 7 | 2 |
Junior High Schools | 2 |
Middle Schools | 2 |
Preschool Education | 2 |
Secondary Education | 2 |
Grade 3 | 1 |
Grade 5 | 1 |
Higher Education | 1 |
More ▼ |
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Marklund, Björn Berg; Taylor, Anna-Sofia Alklind – Electronic Journal of e-Learning, 2016
The task of integrating games into an educational setting is a demanding one, and integrating games as a harmonious part of a bigger ecosystem of learning requires teachers to orchestrate a myriad of complex organizational resources. Historically, research on digital game-based learning has focused heavily on the coupling between game designs,…
Descriptors: Educational Games, Learner Engagement, Case Studies, Preschool Teachers
Akcaoglu, Mete; Kale, Ugur – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2016
Engagement in game design tasks can help preservice teachers develop pedagogical and technical skills for teaching and promoting critical thinking and problem-solving skills. Through the design process, preservice teachers not only exercise critical-thinking and problem-solving skills, but also learn about an instructional method to support their…
Descriptors: Games, Educational Games, Computer Games, Preservice Teachers