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Burnell, Kaitlyn; Andrade, Fernanda C.; Hoyle, Rick H. – Developmental Psychology, 2023
There is fear that adolescents have limited control over their digital technology use. The current research examines longitudinal (Study 1) and daily (Study 2) associations between U.S. adolescents' self-control and digital technological impairment and use. Using a large sample (N = 2,104; Wave 1: M[subscript age] = 12.36, 52% female, 57%…
Descriptors: Correlation, Adolescents, Self Control, Information Technology
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Kara, Nuri; Aydin, Cansu Cigdem; Cagiltay, Kursat – Interactive Learning Environments, 2014
This article introduces StoryTech, a smart storytelling toy that offers children a mixed reality environment in which to tell imaginative stories. During usability testing, an empirical study was carried out with 90 child participants. The findings indicated that StoryTech creates a rich storytelling experience, especially for ages five and six.
Descriptors: Story Telling, Toys, Educational Technology, Blended Learning
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Sivropoulou, Irene; Tsapakidou, Aggeliki; Kiridis, Argyris – Acta Didactica Napocensia, 2009
Computers were introduced in Greek kindergartens of our country with the new curricula for kindergarten, "Inter-disciplinary Integrated Framework of Study Programs," ("Official Journal of the Hellenic Republic," 376 t.B/18-10-2001, article 6), in order to contribute to the spherical growth of children and to extend their…
Descriptors: Preschool Teachers, Kindergarten, Teacher Attitudes, Computer Uses in Education