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Fathi Ihmeideh – Journal of Education in Muslim Societies, 2023
Children are growing up in a media-rich digital environment where they are immersed in new technologies in unprecedented ways. Digital games are one of these technologies, and young children play a wide range of digital games. Research studies suggest that digital games support children's learning and development. The paper aims to assess digital…
Descriptors: Kindergarten, Grade 1, Grade 2, Grade 3
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Valeria Aloizou; Stavey Linardatou; Michael Boloudakis; Symeon Retalis – British Journal of Educational Technology, 2025
Incorporating immersive technologies in education has become increasingly popular due to their ability to facilitate active learning and engage students in the acquisition of concepts and skills. One form of immersive technology includes educational games that incorporate movement interaction, allowing children to engage with in-game elements by…
Descriptors: Kindergarten, Core Curriculum, Classroom Environment, Movement Education
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Taylor, Meaghan Elizabeth; Boyer, Wanda – Early Childhood Education Journal, 2020
With a heavy increase in academic expectations and standards to be learned in the early years, educators are facing the challenge of integrating important academic standards into developmentally appropriate learning experiences for children in kindergarten. To meet this challenge, there is a need to become familiar with the role of play in the…
Descriptors: Play, Developmentally Appropriate Practices, Teaching Methods, Social Development
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Pöntinen, Susanna; Räty-Záborszky, Sinikka – European Early Childhood Education Research Journal, 2020
It is important that educators create a good basis for young students to develop their digital competence. This two-year case study aimed to find ways to foster the digital competence of young students in the early years of primary school education. The results show that spontaneous problems provided opportunities for students to show their…
Descriptors: Elementary School Students, Young Children, Technological Literacy, Competence
Puerling, Brian – Redleaf Press, 2018
Technology is moving faster than teachers and children can keep up with. "Teaching in the Digital Age" guides teachers of preschool and kindergarten aged children toward integrating technology across the curriculum so it can have an authentic, meaningful, and developmentally appropriate impact on children's exploration and learning. Full…
Descriptors: Early Childhood Education, Preschool Teachers, Young Children, Kindergarten
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Lu, Ya-Huei; Ottenbreit-Leftwich, Anne T.; Ding, Ai-Chu; Glazewski, Krista – Computers in the Schools, 2017
Although many elementary schools have adopted one-to-one programs, we still lack information on how teachers integrate iPads or other tablets into their daily instruction, especially in early childhood settings. The purpose of this case study was to present how four experienced iPad-using early childhood teachers integrated one-to-one iPads into…
Descriptors: Telecommunications, Educational Technology, Handheld Devices, Technology Uses in Education
Lee, Joan – Office of Educational Technology, US Department of Education, 2016
Recognizing the growth of technology use in early learning settings, the U.S. Department of Education and U.S. Department of Health and Human Services collaborated in the development of the "Early Learning and Educational Technology Policy Brief" to promote developmentally appropriate use of technology in homes and early learning…
Descriptors: Early Childhood Education, Preschool Education, Primary Education, Young Children