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Boggio, Cynthia; Zaher, Ahmed; Bosse, Marie-Line – British Journal of Educational Technology, 2023
The present study assessed the effectiveness of the ECRIMO educational application designed to build first-grade level spelling skills. We tested whether using the app to teach spelling would be as effective as providing the same training using traditional paper exercises. The effect of integrating gamification into mobile learning apps, which has…
Descriptors: Grade 1, Elementary School Students, Computer Software, Spelling Instruction
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Angeli, Charoula; Xerou, Eftychia; Nicolau, Maria – International Association for Development of the Information Society, 2019
The main purpose of the study was to investigate K-2 children's development of computational thinking skills through an activity with Blue-Bot, a floor programmable robot. Twenty children between six and seven years old participated in the study. Children were engaged in problem-solving activities with the Blue-Bot to learn how to program it and…
Descriptors: Robotics, Thinking Skills, Water, Elementary School Students
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Foster, Matthew E.; Anthony, Jason L.; Clements, Doug H.; Sarama, Julie; Williams, Jeffrey M. – Journal for Research in Mathematics Education, 2016
This study evaluated the effects of a mathematics software program, the Building Blocks software suite, on young children's mathematics performance. Participants included 247 Kindergartners from 37 classrooms in 9 schools located in low-income communities. Children within classrooms were randomly assigned to receive 21 weeks of computer-assisted…
Descriptors: Mathematics Education, Arithmetic, Kindergarten, Computer Assisted Instruction
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Basu, Debasmita; Panorkou, Nicole – North American Chapter of the International Group for the Psychology of Mathematics Education, 2018
This study is part of a larger project exploring students' thinking of Dynamic Measurement (DYME), an approach to area measurement that engages students in dynamic digital experiences of measuring rectangular surfaces through sweeping lengths. The goal of this study was to evaluate the extent to which students could bridge the mathematical…
Descriptors: Measurement, Mathematics Instruction, Grade 3, Elementary School Students
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Chen, Yuchun; Lin, Wen-Jing – Child Language Teaching and Therapy, 2022
Background: Children with developmental language disorder (DLD) demonstrate deficits in vocabulary development and novel word learning processes, which have been proposed to stem from their speech perception deficits. Aims: This study had two aims. The first was to evaluate the efficacy of an intervention incorporating a computer-based phonetic…
Descriptors: Intervention, Phonetics, Vocabulary Development, Language Impairments
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Harper, David; Bowles, Anita R.; Amer, Lauren; Pandža, Nick B.; Linck, Jared A. – AERA Open, 2021
English learners (ELs) in K-12 schools must acquire English while simultaneously mastering content knowledge. Educational technology may support students' learning through the affordance of individualized language practice. The current randomized controlled trial intervention study examined the effects of Rosetta Stone Foundations software on…
Descriptors: English Language Learners, Outcomes of Education, Comparative Analysis, Language Proficiency
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Kartal, Günizi; Terziyan, Treysi – Journal of Educational Computing Research, 2016
The major goal of this study was to develop a game-like software application for phonological awareness training and to evaluate its role in improving phonological awareness skills at the kindergarten level, with the intention to eventually help reading acquisition in Turkish. The participants of the study came from two kindergarten classrooms in…
Descriptors: Foreign Countries, Computer Assisted Instruction, Phoneme Grapheme Correspondence, Phonemes
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Hee Jin Bang; Kirsten Olander; Erin Lenihan – CALICO Journal, 2020
This study examines the English language learning outcomes of young Chinese L1 children when using a digital self-guided learning tool, ABCmouse "English Language Learning Academy" (ABCmouse ELL), created by Age of Learning, Inc. and designed based on principles of second language research. In a pretest, posttest study design, experiment…
Descriptors: Second Language Learning, Second Language Instruction, English (Second Language), Learning Activities
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Seloraji, Pavethira; Eu, Leong Kwan – Malaysian Online Journal of Educational Technology, 2017
Students in this era need to grasp the concept of geometry instead of memorizing formulae. This is important for them to further their knowledge in geometry. The purpose of the research was to determine whether GeoGebra software influences year one students' performance in geometrical reflection. The research utilized an experimental research…
Descriptors: Academic Achievement, Reflection, Geometric Concepts, Geometry
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Zaranis, Nicholas – Education and Information Technologies, 2016
The purpose of this study is to investigate if information and communications technology (ICT) helps improve kindergarten students' basic mathematical achievement regarding addition. Our research compares the level of mathematical competence of the students taught using our ICT oriented learning method which specifically takes advantage of…
Descriptors: Kindergarten, Information Technology, Technology Uses in Education, Mathematics Instruction
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Foster, Matthew E.; Anthony, Jason L.; Clements, Doug H.; Sarama, Julie; Williams, Jeffrey M. – Grantee Submission, 2016
This study evaluated the effects of a mathematics software program, the Building Blocks software suite, on young children's mathematics performance. Participants included 247 Kindergartners from 37 classrooms in 9 schools located in low-income communities. Children within classrooms were randomly assigned to receive 21 weeks of computer-assisted…
Descriptors: Mathematics Education, Arithmetic, Kindergarten, Computer Assisted Instruction
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Paney, Andrew S.; Kay, Ann C. – Update: Applications of Research in Music Education, 2015
The purpose of this study was to measure the effect of concurrent visual feedback on pitch-matching skill development in third-grade students. Participants played a computer game, "SingingCoach," which scored the accuracy of their singing of the song "America." They followed the contour of the melody on the screen as the…
Descriptors: Singing, Music Education, Feedback (Response), Computer Games
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Kartal, Günizi; Babür, Nalan; Erçetin, Gülcan – Reading & Writing Quarterly, 2016
The main goal of this study was to investigate the effects of an experimental program designed to develop the phonological awareness (PA) skills of beginning readers in Turkish, an orthographically transparent language. We administered pre-, post-, and follow-up tests to assess the PA skills of 113 first graders and kindergartners in 2…
Descriptors: Phonological Awareness, Turkish, Control Groups, Program Effectiveness
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Lysenko, Larysa; Rosenfield, Steven; Dedic, Helena; Savard, Annie; Idan, Einat; Abrami, Philip C.; Wade, C. Anne; Naffi, Nadia – Journal of Information Technology Education: Innovations in Practice, 2016
The pilot research presented here explores the classroom use of Emerging Literacy in Mathematics (ELM) software, a research-based bilingual interactive multimedia instructional tool, and its potential to develop emerging numeracy skills. At the time of the study, a central theme of early mathematics curricula, "Number Concept," was fully…
Descriptors: Mathematics Skills, Computer Software, Numeracy, Technology Uses in Education
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Huang, SuHua – Reading Psychology, 2015
A mixed-method embedded research design was employed to investigate the effectiveness of the integration of technology for second-grade students' vocabulary development and learning. Two second-grade classes with a total of 40 students (21 boys and 19 girls) were randomly selected to participate in this study for the course of a semester. One…
Descriptors: Mixed Methods Research, Technology Integration, Instructional Effectiveness, Elementary School Students
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