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Shannon C. Mulhearn; Pamela Hodges Kulinna; Hans van der Mars; Jaimie McMullen; Michalis Stylianou – Journal of Teaching in Physical Education, 2024
Physical educators are often asked to promote whole-school physical activity programming beyond their scheduled class times. Previous research has supported that training in expanded roles would be beneficial during university-based physical education teacher education (PETE) training. In this qualitative study, 13 graduates from a single PETE…
Descriptors: Physical Education, Physical Education Teachers, Socialization, Physical Activities
Kovacs, Laszlo; Lenart, Istvan; Endrody, Orsolya – Hungarian Educational Research Journal, 2021
Brand names are prevalent in our society: they influence consumption and future buying behaviour. As research has shown, children are also aware of brands and brand names, and brand names learned in childhood can influence their attitude towards the known brands. The collaboration of various scientific fields including pedagogy, psycholinguistics,…
Descriptors: Marketing, Merchandise Information, Consumer Economics, Psycholinguistics
Ting-Chia Hsu; Ching Chang; Yi-Sian Liang – IEEE Transactions on Learning Technologies, 2024
The study explored the effects of an interdisciplinary learning approach on developing students' English learning (EL) and computational thinking (CT) through two different game-based learning approaches. A quasi-experiment was conducted to evaluate the effectiveness of this approach in terms of enhancing students' CT knowledge and their EL…
Descriptors: Game Based Learning, Elementary School Students, Comparative Analysis, English (Second Language)
Pavel Chernyavskiy; Traci S. Kutaka; Carson Keeter; Julie Sarama; Douglas Clements – Grantee Submission, 2024
When researchers code behavior that is undetectable or falls outside of the validated ordinal scale, the resultant outcomes often suffer from informative missingness. Incorrect analysis of such data can lead to biased arguments around efficacy and effectiveness in the context of experimental and intervention research. Here, we detail a new…
Descriptors: Bayesian Statistics, Mathematics Instruction, Learning Trajectories, Item Response Theory
Evans, Julie A. – Jossey-Bass, An Imprint of Wiley, 2022
"Free Agent Learning: Leveraging Students' Self-Directed Learning to Transform K-12 Education" explores an emerging cohort of students that are self-directing their learning around interest-driven topics, the tools they're using to scaffold these experiences, and their motivations for these out-of-school learning behaviors. Readers will…
Descriptors: Independent Study, Teaching Methods, Technology Uses in Education, Kindergarten
Stanley-Yolgecen, Athena Joyce – ProQuest LLC, 2018
The purpose of this case study is to explore effects of digital gamification on engagement and achievement in a third-grade social studies course for students of multiple nationalities and with varied native languages attending the English language international branch of a private, affluent school in eastern China. The case study is framed by…
Descriptors: Case Studies, Computer Games, Grade 3, Elementary School Students