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Andujar, Alberto; Nadif, Fátima Zahra – Computer Assisted Language Learning, 2022
This research explores the use of an inclusive blended learning environment in an EFL class. A total of 39 students, including 6 participants who suffered from physical and cognitive disabilities followed a flipped learning model over a period of two months. In order to create this inclusive blended learning model, a series of videos were…
Descriptors: Blended Learning, Educational Environment, English (Second Language), Developmental Disabilities
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Hong, Jon-Chao; Hwang, Ming-Yueh; Liu, Yi-Hsuan; Tai, Kai-Hsin – Computer Assisted Language Learning, 2022
Different types of gamification can be advantageous to enhancing students' learning. In contrast to the extant gamification literature focusing on designing reward systems and/or facilitating teachers' gamification of learning contents, this study focuses on the gamifying of learning content by students. To verify the efficacy of gamification as a…
Descriptors: Gamification, Grammar, English (Second Language), Second Language Learning