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Silseth, Kenneth – International Journal of Computer-Supported Collaborative Learning, 2012
The purpose of this article is to gain knowledge about how interactions in a gaming context become constituted as effective resources for a student's learning trajectory. In addition, this detailed study of a learning trajectory documents how a computer game becomes a learning resource for working on a specific topic in school. The article reports…
Descriptors: Foreign Countries, Educational Resources, Teaching Methods, Conflict
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Kapur, Manu; Kinzer, Charles K. – International Journal of Computer-Supported Collaborative Learning, 2009
This study was designed as a confirmatory study of work on "productive failure" (Kapur, "Cognition and Instruction," 26(3), 379-424, 2008). N = 177, 11th-grade science students were randomly assigned to solve either well- or ill-structured problems in a computer-supported collaborative learning (CSCL) environment without the provision of any…
Descriptors: Prior Learning, Problem Solving, Grade 11, Hypothesis Testing
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van Aalst, Jan – International Journal of Computer-Supported Collaborative Learning, 2009
The study reported here sought to obtain the clear articulation of asynchronous computer-mediated discourse needed for Carl Bereiter and Marlene Scardamalia's knowledge-creation model. Distinctions were set up between three modes of discourse: knowledge sharing, knowledge construction, and knowledge creation. These were applied to the asynchronous…
Descriptors: Computer Mediated Communication, Secondary School Students, Discourse Analysis, Models
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Ares, Nancy – International Journal of Computer-Supported Collaborative Learning, 2008
This paper presents results of a case study conducted in secondary mathematics classrooms using a new generation of networked classroom technology (Participatory Simulations). Potential for drawing on youths' cultural practices in networked learning environments is explored in terms of opportunities for traditionally underserved students to…
Descriptors: Educational Technology, Mathematics Instruction, Computer Networks, Case Studies