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Huiyan Ye; Oi-Lam Ng; Zhihao Cui – Journal of Educational Computing Research, 2024
Computational thinking (CT) has received much attention in mathematics education in recent years, and researchers have begun to experiment with the integration of CT into mathematics education to promote students' CT and mathematical thinking (MT) development. However, there is a lack of empirical evidence and new theoretical perspectives on the…
Descriptors: Programming, Thinking Skills, Mathematics Skills, Mathematical Logic
Gang Zhao; Lijun Yang; Biling Hu; Jing Wang – Journal of Educational Computing Research, 2025
Human-computer collaboration is an effective way to learn programming courses. However, most existing human-computer collaborative programming learning is supported by traditional computers with a relatively low level of personalized interaction, which greatly limits the efficiency of students' efficiency of programming learning and development of…
Descriptors: Artificial Intelligence, Man Machine Systems, Programming, Learning Strategies
Wang, Qi; Peng, Yan; Wang, Huimin – Journal of Educational Computing Research, 2022
Self-regulated learning (SRL) is an important method in STEM courses that can help learners acquire knowledge by discovering, organizing, and integrating materials. However, learners may not perform well without scaffolding, which results in purely participation in tasks without solid knowledge acquisition. To guarantee SRL effectiveness,…
Descriptors: Learning Activities, Scaffolding (Teaching Technique), Academic Achievement, STEM Education
Wu, Ting-Ting; Chen, Jian-Ming – Journal of Educational Computing Research, 2022
Many countries have incorporated computational thinking (CT) and programming languages into their science and technology courses. Students can improve their CT ability by learning programming languages. Moreover, situated learning enables students to generate knowledge and master problem-solving skills through interaction with situations. This…
Descriptors: Computer Software, Thinking Skills, Programming, Situated Learning
Zumbach, Joerg; von Kotzebue, Lena; Pirklbauer, Constanze – Journal of Educational Computing Research, 2022
Augmented Reality (AR) has become an emerging educational technology in classroom practice and science education. While most research and contemporary meta-analyses reveal benefits with regard to knowledge acquisition and motivation of Augmented Reality-based learning environments, most of the studies lack a clear and fair control condition. In…
Descriptors: Computer Simulation, Educational Technology, Science Education, Educational Environment
Holland, Denise D.; Piper, Randy T. – Journal of Educational Computing Research, 2016
The technology integration education model is a 12 construct model that includes 8 primary constructs and 4 moderator constructs. By testing the relationships among two primary constructs (motivation and technological, pedagogical, and content knowledge competencies) and four moderator constructs (goals, feedback, task value, and self-regulation),…
Descriptors: Technology Integration, Preservice Teachers, Models, Objectives
Hamlen, Karla R. – Journal of Educational Computing Research, 2014
The purpose of this study was to investigate relationships between strategies students use to overcome challenges in both video games and homework assignments, and whether or not these are predictors of academic performance in school. Data were collected through an online survey of students, primarily in middle and high school, assessing both…
Descriptors: Video Games, Predictor Variables, Teaching Methods, Homework
Trumpower, David L.; Sarwar, Gul Shahzad – Journal of Educational Computing Research, 2010
Within the field of education, there has been an increasing recognition of the importance of formative assessment and of structural knowledge. In an effort to fill needs in each of these areas, this article describes an innovative feedback strategy intended to improve students' structural knowledge. Twenty-four high school physics students were…
Descriptors: Feedback (Response), Concept Mapping, Formative Evaluation, Physics
Boling, Erica C.; Beatty, Jeanine – Journal of Educational Computing Research, 2010
This qualitative case study of 1 teacher and 10 students in an Advanced Placement English class explores the role of computer-mediated feedback in the creation of a classroom learning environment that was supported through hybrid learning experiences. Data sources included classroom observations, online conversations, interviews with 10 high…
Descriptors: Writing Processes, English Teachers, Classroom Environment, Blended Learning