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De-Chih Lee; Ching-Yi Chang – Education and Information Technologies, 2025
During the digital age, self-directed learning has emerged as an effective teaching strategy in designing class activities within the educational sphere, prompting an investigation into its impact on the effectiveness of instruction in the K-12 context. This article presents a meta-analysis aimed at examining the efficacy of self-directed learning…
Descriptors: Elementary School Students, Secondary School Students, Independent Study, Active Learning
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Shihui Feng; David Gibson; Dragan Gaševic – Journal of Learning Analytics, 2025
Understanding students' emerging roles in computer-supported collaborative learning (CSCL) is critical for promoting regulated learning processes and supporting learning at both individual and group levels. However, it has been challenging to disentangle individual performance from group-based deliverables. This study introduces new learning…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Student Role, Learning Analytics
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Marioara Pascu – Cogent Education, 2024
This study explored the relationship between students' learning styles and their learning process through Kahoot in developing competencies within a target group of 89 high school students from Technical College "Dimitrie Ghika", Romania. Initially, the students' learning styles were identified using Reid's VAK model. As a second step,…
Descriptors: Cognitive Style, Learning Management Systems, Geography Instruction, Experiential Learning
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Yuchan Gao – CALICO Journal, 2024
Content-language integration has been perceived to be an effective approach in second and foreign language learning. However, it can be challenging to implement in content classes, especially in science classrooms. Researchers have suggested using tasks and games to help design diverse opportunities for language and content learning; in…
Descriptors: Game Based Learning, Computer Assisted Instruction, Teaching Methods, Science Instruction
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Fuhai An; Linjin Xi; Jingyi Yu – Education and Information Technologies, 2024
The current study assessed 495 middle school students in China using self-report questionnaires, to examine the multiple mediating effects of intrinsic motivation and learning engagement (vitality, dedication and absorption) in the relations between technology acceptance and students' self-regulated learning. The results indicated that technology…
Descriptors: Learner Engagement, Middle School Students, Metacognition, Learning Motivation
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Diane P. Montgomery; Kathy Snow – Journal of Teaching and Learning, 2024
During the COVID-19 pandemic, online learning became the predominant mode of learning for 33 to 54% of students in Canada's three largest school boards. As inclusive practices continue to grow and online learning is now part of the Ontario curriculum, educators need guidance on how to support K-12 students with diverse learning needs in online and…
Descriptors: Student Needs, Usability, Electronic Learning, Student Attitudes
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Gwo-Jen Hwang; Wen-Hua Chuang; Lu-Ho Hsia – Education and Information Technologies, 2024
Many scientific concepts and theorems are often abstract and challenging to relate to real-life problems, making it difficult for students to grasp them. Therefore, some researchers have attempted to enhance students' understanding by employing a contextual learning approach, which allows students to apply scientific knowledge to real situations…
Descriptors: Secondary School Students, Secondary School Science, Chemistry, Science Instruction
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Annalisa Raffone – Language Teaching Research, 2025
In today's society, marked by the spread of Covid-19 that forced the shift from a traditional face-to-face to a fully online setting, digital tools are becoming more and more essential to engage 21st Century students in their classroom activities. In the context of ELT (English Language Teaching), Digital Game-Based Language Learning (DGBLL) has…
Descriptors: Game Based Learning, English (Second Language), Second Language Learning, Second Language Instruction
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David Geba Abi Anandi; Marchellina Wijaya – Acuity: Journal of English Language Pedagogy, Literature and Culture, 2024
This study aimed to examine students' perceptions on the use of "Hot Potatoes" exercises in practicing recount text material in English Subject. The research questions in this research are: 1) What are the students' perceptions on the use of "Hot Potatoes" exercises in practicing recount text material in English Subject? and 2)…
Descriptors: Student Attitudes, Learning Activities, English (Second Language), Second Language Learning
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Bahari, Akbar – Open Learning, 2022
Adopting the focus on form (FonF) practice model, the effectiveness of game-based collaborative vocabulary learning (GBCVL) was tested as a tool to develop vocabulary size and depth with a focus on dynamicity and nonlinearity of second language (L2) learner motivation. To improve the measures, a mixed-methods approach was used on a sample of 95…
Descriptors: Game Based Learning, Cooperative Learning, Vocabulary Development, Blended Learning
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Changhao Liang; Rwitajit Majumdar; Yuta Nakamizo; Brendan Flanagan; Hiroaki Ogata – Interactive Learning Environments, 2024
In-class group work activities are found to promote the interpersonal skills of learners. To support the teachers in facilitating such activities, we designed a learning analytics-enhanced technology framework, Group Learning Orchestration Based on Evidence (GLOBE) using data-driven approaches. In this study, we implemented the algorithmic group…
Descriptors: Algorithms, Group Dynamics, Group Activities, Learning Analytics
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Emily C. Bouck; Jonte A. Myers; Brad S. Witzel – TEACHING Exceptional Children, 2024
The COVID-19 pandemic of 2020 forced many schools to deliver remote and/or online instruction, at least intermittently, to all students, including those with learning disabilities (LD; Grant, 2020). The move to remote (i.e., education provided not in the physical classroom or school) or virtual (i.e., learning facilitated by digital tools)…
Descriptors: Mathematics Instruction, Electronic Learning, Secondary School Students, Students with Disabilities
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Ericsson, Elin; Sofkova Hashemi, Sylvana; Lundin, Johan – Cogent Education, 2023
Speaking in a foreign language is considered challenging to both teach and learn. Virtual humans (VHs), as conversational agents (CAs), provide opportunities to practise speaking skills. Lower secondary school students (N = 25) engaged in an AI-based spoken dialogue system (SDS) and interacted verbally with VHs in simulated everyday-life scenarios…
Descriptors: Artificial Intelligence, English (Second Language), Second Language Learning, Second Language Instruction
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Niklas Schneeweiß; Leona Mölgen; Harald Gropengießer – Journal of Biological Education, 2024
Explanation of natural phenomena at one level of biological organisation almost always involves causes that are found at other levels. Although scientists thinking across levels find it easy to explain physiological phenomena, students often perceive this as a challenge. We developed a new graphic organiser called Zoom Map, which is a mode for…
Descriptors: Foreign Countries, High School Students, Science Instruction, Biology
Yusuf Canbolat; Rebeca Arndt – Annenberg Institute for School Reform at Brown University, 2024
A concerning number of middle and high school students lack fundamental reading skills in the United States. One common way schools address this issue is by supporting those students with computer-assisted instruction. This study evaluates the causal effect of one such computer-assisted instruction intervention on English Language Arts achievement…
Descriptors: Computer Assisted Instruction, Achievement Gap, Intervention, School Districts
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