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Radovan Šikl; Karla Brücknerová; Hana Švedová; Filip Dechterenko; Pavel Ugwitz; Jirí Chmelík; Hana Pokorná; Vojtech Jurík – Journal of Computer Assisted Learning, 2024
Introduction: Media comparison studies examining the effectiveness of immersive virtual reality in education have yielded inconclusive findings, leaving the question of its impact on learning compared to conventional media unanswered. To address this issue, our study employs a novel approach that combines media comparison with an investigation on…
Descriptors: Computer Simulation, Educational Technology, Secondary School Students, Topography
Christopher Petrie – Computer Science Education, 2024
Background and Context: The Domain-Specific Programming (DSP) platforms EarSketch and TunePad are being used widely in schools for coding novices. Existing studies on both platforms have mainly concentrated on attitudinal changes, leaving a gap in the literature. Objective: The purpose of this research was to advance our understanding of two…
Descriptors: Computer Software, Mental Computation, Programming, Interdisciplinary Approach
Sirje Pihlap; Aire Kuresson; Tiina Kraav; Hannes Jukk; Kerli Orav-Puurand – International Journal for Technology in Mathematics Education, 2024
Mathematics seems abstract, difficult, and uninteresting to many students, which in turn reduces their interest in learning mathematics. It has been found that the use of ICT and meaningful contexts of problem-solving tasks can make learning mathematics more enjoyable and easier to understand for students. To increase students' interest in…
Descriptors: Foreign Countries, Secondary School Students, Mathematics Instruction, Computer Software
Tang Minh Dung; Le Thai Bao Thien Trung; Nguyen Thi Nga – Journal of Pedagogical Research, 2025
This study investigates whether Vietnamese students face specific challenges when visualizing skew versus intersecting lines and whether using the anaglyph feature of GeoGebra can help overcome these difficulties. Employing a design-based research approach over four phases with 12th-grade students, the study involved tasks in traditional…
Descriptors: Mathematics Instruction, Computer Software, Grade 12, High School Seniors
Candace Walkington; Mitchell J. Nathan; Jonathan Hunnicutt; Julianna Washington; Monique Zhou – Grantee Submission, 2024
Dynamic geometry software (DGS) has long been studied in mathematics education as a way for students to explore and interact with geometric objects and figures. Recent advances in Augmented Reality (AR) technologies that allow dynamic three-dimensional mathematical objects to appear in students' environment as holograms have changed the nature of…
Descriptors: Computer Software, Geometry, Computer Simulation, Educational Technology
Chroustová, Katerina; Šorgo, Andrej; Bílek, Martin; Rusek, Martin – Journal of Baltic Science Education, 2022
In this research, a model to determine chemistry teachers' acceptance of educational software in secondary education is proposed. The model extends the unified theory of acceptance and use of technology (UTAUT) model. Data were collected from 556 Czech chemistry teachers and analysed using structural equation modelling. With respect to the…
Descriptors: Science Teachers, Chemistry, Teacher Attitudes, Educational Technology
Andi Hamzah Fansury; Ali Wira Rahman; Rampeng; Andi Hamsiah – Journal of Education and Learning (EduLearn), 2025
Technology in the learning process can assist in providing teaching materials to students, making it easier for students, teachers, and parents to react whenever and wherever they are; facilitate and assist in the preparation of materials sourced from the internet; as well as assist in simulating, visualizing the learning process in a structured,…
Descriptors: Student Needs, Handheld Devices, Computer Software, Educational Technology
Giovanna Valori; Belén Giacomone; Veronica Albanese; Natividad Adamuz-Povedano – International Journal of Mathematical Education in Science and Technology, 2024
The combined use of origami and dynamic geometry software has recently appeared in mathematics education to enrich students' geometric thinking. The objective of this research is to study the roles played by the interaction of two artifacts, paper folding and GeoGebra, in a construction-proving problem as well as its generalization in the…
Descriptors: Educational Technology, Manipulative Materials, Computer Software, Geometry
Mohamad Ikram Zakaria; Wong Wai San Carol; Mohd Fadzil Abdul Hanid; Mohd Fahmi Adnan; Nur Fatihah Raimi; Syarifah Maryam Syed Azman – Mathematics Teaching Research Journal, 2024
GeoGebra represents a significant advancement in educational technology, providing dynamic tools for mathematics education. However, its specific impact on student motivation and achievement in geometry remains understudied. This research investigates the effects of integrating geometrical design through GeoGebra on these outcomes. Conducted over…
Descriptors: Foreign Countries, Mathematics Education, Mathematics Instruction, Secondary School Students
Stupel, Moshe; Fraivert, David; Jahangiri, Jay – International Journal for Technology in Mathematics Education, 2023
With the ever-evolving implementation of technology in the teaching and learning of geometry, the task of designing and/or finding suitable questions or problems that can facilitate and promote mathematical reasoning and accurately assess students' understanding of the subject matter can be a challenge. It is the aim of this article to share the…
Descriptors: Preservice Teachers, Mathematics Teachers, Geometry, Educational Technology
Birch, Heather J. S.; Epp, Carrie Demmans – Educational Technology Research and Development, 2023
Many approaches have been employed in the creation of educational technologies. One of the lesser explored approaches is that of participatory design when it includes children as direct contributors. In such cases, specific strategies for supporting the effective participation of software developers and children are necessary. This article…
Descriptors: Educational Technology, Computer Software, Stakeholders, Children
The Use of Technology and Academic Performance in the Teaching of Mathematics in Secondary Education
José Fernando Mendoza-Rodríguez; Víctor Manuel Caranqui-Sánchez – Mathematics Teaching Research Journal, 2024
Technological resources in secondary education have had problems in their implementation, especially in public institutions, this has caused teachers to keep traditional learning methodologies, with minimal alternatives to use active methodologies due to the limited access to Information and Communication Technologies (ICT). The present research…
Descriptors: Educational Technology, Technology Uses in Education, Mathematics Instruction, Secondary School Mathematics
Jean-Baptiste Ndagijimana; Evode Mukama; Liz Lakin; Samia Khan; Jean Pierre Alpha Munyaruhengeri; Jean Claude Dushimimana; Olivier Habimana; Paulin Manirakiza; Jeannette Musengimana; Henriette Mushimiyimana – Cogent Education, 2024
This study examines the effectiveness of GeoGebra in enhancing students' conceptual understanding of points, lines, and angles within a socio-cultural learning context. A quasi-experimental, nonequivalent pretest-posttest design was utilized, involving 279 first-year secondary school students from four public schools in Rwanda. Participants were…
Descriptors: Mathematics Instruction, Educational Technology, Computer Software, Instructional Effectiveness
Roberto C. Trejo – ProQuest LLC, 2024
GeoGebra, a dynamic mathematics software, was used to study high school students' perceptions and achievements in learning trigonometric ratios. The study addresses a critical gap in the literature concerning the use of GeoGebra for understanding trigonometric concepts, particularly in fostering conceptual clarity and problem-solving skills.…
Descriptors: High School Students, Student Attitudes, Mathematics Education, Trigonometry
Azimi, Esmaeil; Jafari, Leila; Mahdavinasab, Yousef – Education and Information Technologies, 2023
This study employed the design-based research (DBR) methodology to explore how to design instructional prompts integrated into a computer-based cognitive tool, GeoGebra, for gifted mathematics education. This study was divided into two iterative research phases lasting for 3 semesters, in which differentiating the instructional prompts for gifted…
Descriptors: Design, Computer Assisted Instruction, Prompting, Educational Technology