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Eryilmaz, Selami; Deniz, Gülhanim – Turkish Online Journal of Educational Technology - TOJET, 2021
This study was conducted to determine the effect of Tinkercad use in computer programming education on students ' computational thinking skills and perceptions. In this context, 583 secondary school students studying in Ankara province of Turkey at the fifth, sixth, seventh and eighth grade level in the 2019-2020 academic year constitute the…
Descriptors: Computer Science Education, Programming, Instructional Effectiveness, Courseware
Vieira, Camilo; Goldstein, Molly Hathaway; Purzer, Senay; Magana, Alejandra J. – Journal of Learning Analytics, 2016
Engineering design is a complex process both for students to participate in and for instructors to assess. Informed designers use the key strategy of conducting experiments as they test ideas to inform next steps. Conversely, beginning designers experiment less, often with confounding variables. These behaviours are not easy to assess in…
Descriptors: Engineering, Design, Experiments, Student Behavior
Chang, Y. – Journal of Computer Assisted Learning, 2014
Students' creativity is an important focus globally and is interrelated with students' spatial abilities. Additionally, three-dimensional computer-assisted drawing (3D-CAD) overcomes barriers to spatial expression during the creative design process. Does 3D-CAD affect students' creative abilities? The purpose of this study was to explore the…
Descriptors: Computer Assisted Design, Spatial Ability, Creativity, High School Students
Sun, Chuen-Tsai; Wang, Dai-Yi; Chang, Yu-Yeh – Educational Technology & Society, 2013
Computer simulation users can freely control operational factors and simulation results, repeat processes, make changes, and learn from simulation environment feedback. The focus of this paper is on simulation-based design tools and their effects on student learning processes in a group of 101 Taiwanese senior high school students. Participants…
Descriptors: Foreign Countries, High School Freshmen, Cognitive Style, Design
Assenmacher, Matthew Benedict – ProQuest LLC, 2013
This quasi-experimental study investigated the application of visual literacy skills in the form of parametric modeling software in relation to traditional forms of sketching. The study included two groups of high school technical design students. The control and experimental groups involved in the study consisted of two randomly selected groups…
Descriptors: Visual Literacy, Models, Quasiexperimental Design, Problem Based Learning
Anderson, Ryan; Williams, Robert – Journal of Career and Technical Education, 2012
The researchers sought to find the Agricultural Science teachers' attitude toward five innovations (Computer-Aided Design, Record Books, E-Mail Career Development Event Registration, and World Wide Web) of information technology. The population for this study consisted of all 333 secondary Agricultural science teachers from Texas FFA Areas V and…
Descriptors: Academic Achievement, Information Technology, Innovation, Teaching Experience
Basham, K. Lynn; Kotrlik, Joe W. – Journal of Technology Education, 2008
Spatial abilities are fundamental to human functioning in the physical world. Spatial reasoning allows people to use concepts of shape, features, and relationships in both concrete and abstract ways, to make and use things in the world, to navigate, and to communicate. Surgeons, pilots, architects, engineers, mechanics, builders, farmers, trades…
Descriptors: Computer Assisted Design, Educational Technology, Spatial Ability, Grade 9