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Tom Ehrhart; Tim Niclas Höffler; Simon Grund; Marlit Annalena Lindner – Journal of Educational Psychology, 2024
Research on the multimedia effect in testing indicates that static representational pictures (RPs) and, potentially, dynamic RPs that further subdivide the picture into segments may support students' mental processing. This might be especially relevant for mathematical word problems that pose high mental demands in a multistage solution process.…
Descriptors: Word Problems (Mathematics), Animation, Foreign Countries, Secondary School Students
Yajun Wei; Xiaotong Chen; Yi Zhong; Guangyi Liu; Mengjun Wang; Feipeng Pi; Changhong Li – Journal of Baltic Science Education, 2024
Numerous studies compared the effectiveness of various formats of video-based teaching, yet their focus has primarily been on relatively straightforward content, such as concepts and basic procedures. Research on the effectiveness of teaching complex content through different formats of videos remains limited. This study addresses this gap by…
Descriptors: Physics, Science Instruction, Problem Solving, Video Technology
Dohn, Niels Bonderup – British Journal of Educational Technology, 2020
The ability to code computer programs is considered an important part of literacy in today's society. This paper reports from a case study in two sixth-grade classes where Scratch coding was part of six mathematics lessons. The aim of the study was to investigate how Scratch coding affected students' interest development in coding and in…
Descriptors: Coding, Secondary School Students, Mathematics Instruction, Student Interests
Buchner, Josef; Zumbach, Jörg – International Association for Development of the Information Society, 2018
In this study the impact of a mobile augmented reality learning environment on motivation, learning effects and cognitive load was tested. Students participated in a two-hour history lesson while using their smartphones to turn static pictures into animations with an Augmented Reality (AR) application. Interest, perceived competence and perceived…
Descriptors: Telecommunications, Handheld Devices, Computer Simulation, Simulated Environment
Dindar, M.; Kabakçi Yurdakul, I.; Inan Dönmez, F. – Journal of Computer Assisted Learning, 2015
The majority of multimedia learning studies focus on the use of graphics in learning process but very few of them examine the role of graphics in testing students' knowledge. This study investigates the use of static graphics versus animated graphics in a computer-based English achievement test from a cognitive load theory perspective. Three…
Descriptors: Difficulty Level, Cognitive Processes, Animation, Visual Aids
Fong, Soon Fook – Turkish Online Journal of Educational Technology - TOJET, 2013
This study investigated the effects of segmented animated graphics utilized to facilitate learning of electrolysis of aqueous solution. A total of 171 Secondary Four chemistry students with two different spatial ability levels
were randomly assigned to one of the experimental conditions: (a) text with multiple static graphics (MSG), (b) text with…
Descriptors: Animation, Spatial Ability, Cognitive Processes, Difficulty Level
Yung, Hsin I.; Paas, Fred – Educational Technology & Society, 2015
This study investigated the effects of a pedagogical agent that cued relevant information in a story-based instructional animation on the cardiovascular system. Based on cognitive load theory, it was expected that the experimental condition with the pedagogical agent would facilitate students to distinguish between relevant and irrelevant…
Descriptors: Animation, Cues, Instructional Innovation, Information Literacy
Spanjers, Ingrid A. E.; van Gog, Tamara; Wouters, Pieter; van Merrienboer, Jeroen J. G. – Computers & Education, 2012
Segmentation of animations, that is presenting them in pieces rather than as a continuous stream of information, has been shown to have a beneficial effect on cognitive load and learning for novices. Two different explanations of this segmentation effect have been proposed. Firstly, pauses are usually inserted between the segments, which may give…
Descriptors: Cues, Cognitive Processes, Difficulty Level, Animation
Effective Use of Multimedia Presentations to Maximize Learning within High School Science Classrooms
Rapp, Eric – ProQuest LLC, 2013
This research used an evidenced-based experimental 2 x 2 factorial design General Linear Model with Repeated Measures Analysis of Covariance (RMANCOVA). For this analysis, time served as the within-subjects factor while treatment group (i.e., static and signaling, dynamic and signaling, static without signaling, and dynamic without signaling)…
Descriptors: High Schools, Science Instruction, Pretests Posttests, Secondary School Science
Yarden, Hagit; Yarden, Anat – Journal of Science Education and Technology, 2011
Animation has great potential for improving the way people learn. A number of studies in different scientific disciplines have shown that instruction involving computer animations can facilitate the understanding of processes at the molecular level. However, using animation alone does not ensure learning. Students sometimes miss essential features…
Descriptors: Constructivism (Learning), Animation, Biotechnology, Misconceptions