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Okpube, Nnaemeka Michael; Anugwo, M. N. – International Journal of Evaluation and Research in Education, 2016
This study investigated the Card Games and Algebra tic-Tacmatics on Junior Secondary II Students' Achievement in Algebraic Expressions. Three research questions and three null hypotheses guided the study. The study adopted the pre-test, post-test control group design. A total of two hundred and forty (240) Junior Secondary School II students were…
Descriptors: Games, Algebra, Mathematics Instruction, Secondary School Students
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Vieira, Liliana; Coutinho, Clara – International Journal of Mobile and Blended Learning, 2016
Mobile technologies are increasingly rooted in society and, therefore, intuitively, teachers begin to take advantage of devices that students carry with them daily in a logic of 1:1 bring your own device (BYOD). In fact, it becomes crucial to use this media to promote/increase new pedagogical activities to motivate and challenge students to…
Descriptors: Telecommunications, Educational Technology, Handheld Devices, Technology Uses in Education
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Konert, Johannes; Gutjahr, Michael; Göbel, Stefan; Steinmetz, Ralf – International Journal of Game-Based Learning, 2014
For adaptation and personalization of game play sophisticated player models and learner models are used in game-based learning environments. Thus, the game flow can be optimized to increase efficiency and effectiveness of gaming and learning in parallel. In the field of gaming still the Bartle model is commonly used due to its simplicity and good…
Descriptors: Foreign Countries, Secondary School Students, Grade 9, Games
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Smith, Lindsey; Harvey, Stephen; Savory, Louise; Fairclough, Stuart; Kozub, Stephen; Kerr, Catherine – European Physical Education Review, 2015
The purpose of this study was to independently determine the levels of moderate-to-vigorous physical activity (MVPA) and self-determined motivation of both boys and girls as they participated in prolonged units of invasion games (i.e. 6-12 lessons) through two pedagogical models: direct instruction and the tactical games model (TGM). It was…
Descriptors: Physical Activity Level, Gender Differences, Direct Instruction, Teaching Methods
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Davis, Darrel R.; Bergen, Doris – Journal of Research in Childhood Education, 2014
This study investigated whether the types and amount of playful activity and thought exhibited from early childhood to adulthood are related to aspects of moral development, such as empathy, behavior, and reasoning. It explored whether the assertions of theorists such as Piaget, Vygotsky, and Erikson regarding the facilitative effect of games with…
Descriptors: College Students, Play, Age Differences, Developmental Stages