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Showing 1 to 15 of 26 results Save | Export
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Lozano, Adrian S.; Canlas, Reister Justine B.; Coronel, Kimberly M.; Canlas, Justin M.; Duya, Jerico G.; Macapagal, Regina C.; Dungca, Ericson M.; Miranda, John Paul P. – Online Submission, 2023
Purpose: The purpose of this study is to develop a game-based mobile application to help learners practice mathematical patterns and structures. Method: The study followed a mixed-method research design and prototyping methodology to guide the study in developing the mobile application. An instrument based on the Octalysis framework was developed…
Descriptors: Game Based Learning, Mathematics Instruction, Teaching Methods, Telecommunications
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DeLiema, David; Kwon, Yejin Angela; Chisholm, Andrea; Williams, Immanuel; Dahn, Maggie; Flood, Virginia J.; Abrahamson, Dor; Steen, Francis F. – Cognition and Instruction, 2023
When teachers, researchers, and students describe productively responding to moments of failure in the learning process, what might this mean? Blending prior theoretical and empirical research on the relationship between failure and learning, and empirical results from four data sets that are part of a larger design-based research project, we…
Descriptors: Guidelines, Learning Processes, Correlation, Failure
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Eleni Mavropoulou; Panagiotis Arvanitis – European Journal of Education (EJED), 2021
The progress of technology and the complete integration of its products in our daily lives is now a reality. In addition to this, more and more young children now own their personal mobile devices, most of which have a connection to the internet. These new portable devices offer unlimited possibilities to their users, yet they also create more and…
Descriptors: Second Language Learning, Second Language Instruction, Handheld Devices, Telecommunications
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Prihar, Ethan; Heffernan, Neil – International Educational Data Mining Society, 2021
Similar content has tremendous utility in classroom and online learning environments. For example, similar content can be used to combat cheating, track students' learning over time, and model students' latent knowledge. These different use cases for similar content all rely on different notions of similarity, which make it difficult to determine…
Descriptors: Computer Software, Middle School Teachers, Mathematics Teachers, College Students
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Fronza, Ilenia; Corral, Luis; Pahl, Claus – Journal of Information Technology Education: Research, 2020
Aim/Purpose: This work aims to introduce and evaluate an instructional strategy that aids end-users with developing their software products during intensive project-based events. Background: End-users produce software in the labor market, and one of the challenges for End-User Software Engineering (EUSE) is the need to create functional software…
Descriptors: Teaching Methods, Computer Software, Computer Science Education, Student Projects
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Fombona, Javier; Pascual, María Angeles; Ferra, Miguel Pérez – Journal of New Approaches in Educational Research, 2020
The deep penetration and global impact of mobile devices has led the scientific community to undertake a thorough analysis of the implications of this phenomenon. Researchers need to determine their true real effect and how they can best be used to manage information and build knowledge. This study has examined recent investigations on the subject…
Descriptors: Telecommunications, Handheld Devices, Electronic Learning, Scientific Research
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Kerrigan, Simon; Feng, Shihui; Vuthaluru, Rupa; Ifenthaler, Dirk; Gibson, David – International Association for Development of the Information Society, 2019
Problem-solving and collaboration are regarded as an essential part of 21st Century Skills. This study describes a task-focused approach to network analysis of trace data from collaborative problem-solving in a digital learning environment. The analysis framework builds and expands upon previous analyses of social ties as well as discourse…
Descriptors: Network Analysis, Problem Solving, Task Analysis, Data Analysis
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Wieman, Rob; Webel, Corey – Mathematics Teacher Education and Development, 2019
Researchers have generated a powerful framework that identifies three aspects of noticing students' mathematical thinking: attending to, interpreting, and deciding how to respond to student thinking. Previous research has tended to focus on evaluating how "well" teachers engaged in noticing, and how "well" they connected the…
Descriptors: Teaching Methods, Guidelines, Metacognition, Mathematics Instruction
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Lawrence, Geoff; Ahmed, Farhana – International Journal of Computer-Assisted Language Learning and Teaching, 2018
This article shares pedagogical insights from a qualitative study examining the use of immersive social virtual worlds (SVWs) in language teaching and learning. Recognizing the language learning affordances of immersive virtual environments, this research examines the beliefs and practices of 'Karelia Kondor,' an avatar-learner and teacher of…
Descriptors: Computer Simulation, Second Language Learning, Second Language Instruction, Teaching Methods
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Hall, Rogers; Shapiro, Ben Rydal; Hostetler, Andrew; Lubbock, Helen; Owens, David; Daw, Colleen; Fisher, Douglas – Cognition and Instruction, 2020
In this article, we introduce and analyze learning experiences made possible by a teaching framework that we have developed and call "digital spatial story lines" (DSSLs). DSSLs offer a novel approach to learning on the move by engaging learners with related conceptual practices of archival curation, digital mapping, and the production…
Descriptors: Guidelines, Learning Experience, Teaching Methods, Maps
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Norberg, Anders; Stöckel, Birgit; Antti, Marta-Lena – International Review of Research in Open and Distributed Learning, 2017
The ongoing integration of Information and Communication Technologies (ICTs) into higher education courses is often called "blended learning" although it often relates to course design. It is usually understood in place categories, as a combination of traditional classroom-based sessions and Internet-enabled distance or online learning…
Descriptors: Information Technology, Instructional Design, Computer Software, Technology Integration
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Hunter, Jane – Technology, Pedagogy and Education, 2017
Understanding how well teachers integrate digital technology in learning is the subject of considerable debate in education. High Possibility Classrooms (HPC) is a pedagogical framework drawn from research on exemplary teachers' knowledge of technology integration in Australian school classrooms. The framework is being used to support teachers who…
Descriptors: Technology Integration, Educational Technology, Teaching Methods, Foreign Countries
Gomez, Fabinton Sotelo; Ordóñez, Armando – International Association for Development of the Information Society, 2016
Previously a framework for integrating web resources providing educational services in dotLRN was presented. The present paper describes the application of this framework in a rural school in Cauca--Colombia. The case study includes two web resources about the topic of waves (physics) which is oriented in secondary education. Web classes and…
Descriptors: Guidelines, Physics, Science Instruction, Teaching Methods
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Jones, Janie S.; Rice, Margaret L. – Journal of Interactive Online Learning, 2017
Many of today's adolescents are constantly engaging with information through texting, watching videos, listening to music, and even writing papers. Learning to interact properly with information through writing presents a challenge for the students because they are employing all of these applications at once and believe that they are multitasking…
Descriptors: Electronic Publishing, Writing Skills, Writing Instruction, Writing Improvement
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Tran, Thang Manh; Stoilescu, Dorian – Journal of Information Technology Education: Research, 2016
This paper explores and analyses similarities and differences in ICT curricula, policies, and assessment between the Vietnamese and Australian educational systems for the final years of secondary educational level. It was found that while having a common core set of tendencies, the Australian ICT curricula, policies, and assessments differ…
Descriptors: Cross Cultural Studies, Content Analysis, Information Technology, Educational Policy
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