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Ojo, S. G. – Mathematics Teaching Research Journal, 2022
This study explored the use of animation in the classroom by investigating whether or not students taught with animation will achieve better than recorded teaching. This study adopted non-equivalent control group, quasi experimental design. Eighty (80) Junior Secondary School 2 students (40 males, 40 females) from two co-educational private junior…
Descriptors: Foreign Countries, Animation, Secondary School Students, Algebra
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Austin, Christine K.; Kosko, Karl W. – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2022
This preliminary study explored how many representations of standard videos, animations/comics, and 360 videos are being used in mathematics methods courses to teach future teachers. Drawing on knowledge from prior studies on standard videos, this study aimed to address the gaps in literature to encompass other representations that are being…
Descriptors: Video Technology, Mathematics Instruction, Animation, Cartoons
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Akmalia, Rizkiana; Fajriana; Rohantizani; Nufus, Hayatun; Wulandari – Malikussaleh Journal of Mathematics Learning, 2021
The purpose of this development research is to determine the feasibility and effectiveness of using Powtoon animation learning media for flat-sided geometry. The development model used is the ADDIE model. The subjects of this study were students of class VIII-2 MTsS Syamsuddhuha ("junior high religious school"). The percentage results of…
Descriptors: Animation, Video Technology, Geometry, Mathematics Instruction
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Ferrara, Francesca; Ferrari, Giulia – International Journal of Mathematical Education in Science and Technology, 2020
In this paper, we pursue a materialist approach to tool use to account for the material dimensions of learning mathematics with technology while decentralizing the human body from activity. We root this vision in theoretical advances on embodied mathematics learning and tool use that have been recently offered as alternatives to traditional…
Descriptors: Mathematics Instruction, Technology Uses in Education, Educational Technology, Grade 9
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Yani, Muhammad; Rosma, Fatemah – Malikussaleh Journal of Mathematics Learning, 2020
Every student must have and develop spatial abilities to be successful in learning geometry. The rapid development of technology also allows teachers to use Macromedia Flash as an alternative in developing and improving students' spatial abilities. This study aimed to determine and describe the improvement of the students' spatial ability after…
Descriptors: Spatial Ability, Geometry, Technology Integration, Student Improvement
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Abate, Abera; Atnafu, Mulugeta; Michael, Kassa – Pedagogical Research, 2022
Mathematics is one of the important disciplines for students to solve day-to-day problems in life. Attitude towards mathematics and mathematics learning is critical for a better learning to happen. This study was conducted to investigate the effect of instructional approaches on attitudes of students towards mathematics learning. Quasi-experiment…
Descriptors: Mathematics Instruction, Student Attitudes, Middle School Students, Problem Based Learning
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Uygun, Tugba – International Journal of Mathematical Education in Science and Technology, 2020
The purpose of this study is to investigate pre-service middle-level mathematics teachers' noticing of student mathematical thinking and teacher identity in the context of virtual professional experimentation performed through the Story"Circles" model. This study examined how pre-service middle-level mathematics teachers' education…
Descriptors: Preservice Teachers, Mathematics Teachers, Middle School Teachers, Mathematics Instruction
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González, Gloriana; Vargas, Gabriela E. – Mathematics Teacher Education and Development, 2020
The study reported in this article addresses the question of how professional development can increase teacher noticing of student thinking over time. The data come from five teachers' participation in a two-year professional development intervention that combined lesson study, video clubs, and animation discussions. The analysis focuses on…
Descriptors: Intervention, Thinking Skills, Mathematics Instruction, Video Technology
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Dohn, Niels Bonderup – British Journal of Educational Technology, 2020
The ability to code computer programs is considered an important part of literacy in today's society. This paper reports from a case study in two sixth-grade classes where Scratch coding was part of six mathematics lessons. The aim of the study was to investigate how Scratch coding affected students' interest development in coding and in…
Descriptors: Coding, Secondary School Students, Mathematics Instruction, Student Interests
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Deal, Jason; González, Gloriana; Skultety, Lisa – North American Chapter of the International Group for the Psychology of Mathematics Education, 2016
Video clips and animations have been used to encourage discussions of teaching in professional development. While both representations are useful for teacher noticing of students' thinking, animations may be more viable for sharing with a wider audience. We describe a process for representing a video clip of students' thinking as an animation…
Descriptors: Video Technology, Animation, Technology Uses in Education, Mathematical Logic
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Johnson, Heather Lynn; Hornbein, Peter; Azeem, Sumbal – Mathematics Teacher, 2016
The authors provide a dynamic Ferris wheel computer activity that teachers can use as an instructional tool to help students investigate functions. They use a student's work to illustrate how students can use relationships between quantities to further their thinking about functions.
Descriptors: Mathematics Instruction, Teaching Methods, Educational Technology, Computer Uses in Education
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González, Gloriana; DeJarnette, Anna F. – Journal of Technology and Teacher Education, 2018
The availability of technological resources for designing animations opens new possibilities for teacher education. However, there are limited examples illustrating the process of designing and writing stories that can be shown with animations or staged video in relation to specific teacher education goals. We use the case of a professional…
Descriptors: Teaching Methods, Faculty Development, Animation, Teacher Education
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Weng, Ting-Sheng; Yang, Der-Ching – EURASIA Journal of Mathematics, Science & Technology Education, 2017
Most students thinking mathematics is a difficult subject. This study aims to enhance students' motivation and efficiency in learning mathematics. This study developed 3D animation on the binomial theorem with historical stories of mathematics as the plot. It also examined the effect of animation on students' learning willingness and…
Descriptors: Animation, Mathematics, Student Motivation, Comprehension
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Farmer, Jim – Australian Senior Mathematics Journal, 2014
This article reviews the famous "matching problem," with a particular focus on the expected number of objects that are correctly placed. The author discusses the following topics: three versions suitable for teaching the matching problem in the classroom; the solution to the matching problem; the use of the strong form of mathematical…
Descriptors: Foreign Countries, Secondary School Mathematics, Mathematics Instruction, Logical Thinking
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Trujillo, Karen; Chamberlin, Barbara; Wiburg, Karin; Armstrong, Amanda – Technology, Knowledge and Learning, 2016
This article captures the evolution of research goals and methodologies used to assess the effectiveness and impact of a set of mathematical educational games and animations for middle-school aged students. The researchers initially proposed using a mixed model research design of formative and summative measures, such as user-testing,…
Descriptors: Educational Games, Evaluation Methods, Instructional Effectiveness, Mathematics Instruction
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