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Xin Gong; Zhixia Li; Ailing Qiao – Education and Information Technologies, 2025
Feedback is crucial during programming problem solving, but context often lacks critical and difference. Generative artificial intelligence dialogic feedback (GenAIDF) has the potential to enhance learners' experience through dialogue, but its effectiveness remains sufficiently underexplored in empirical research. This study employed a rigorous…
Descriptors: Artificial Intelligence, Technology Uses in Education, Dialogs (Language), Feedback (Response)
Christina Areizaga Barbieri; Brianna L. Devlin – Journal of Computer Assisted Learning, 2024
Background: Providing students with worked out problem solutions is a beneficial instructional technique in STEM disciplines, and studying examples that have been worked out incorrectly may be especially helpful for reducing misconceptions in students with low prior content knowledge. However, past results are inconclusive and the effects of…
Descriptors: STEM Education, Misconceptions, Fractions, Error Patterns
Yi Song; Ralph P. Ferretti; John Sabatini; Wenju Cui – ETS Research Report Series, 2024
Collaborative learning environments that support students' problem solving have been shown to promote better decision-making, greater academic achievement, and more reasonable argumentation about controversial issues. In this research, we developed a technology-based critical discussion platform to support middle school students' argumentation,…
Descriptors: Cooperative Learning, Educational Technology, Technology Uses in Education, Interaction
Israel Mbekezeli Dabengwa; Sibonile Moyo; Smart Ncube; Tinashe Byron Gashirai; Daga Makaza; Paul Makoni; Notice Pasipamire; Goodwill Kudakwashe Chademana; Mufudzi Mafoti; Stonard Mapfumo; Dzikamayi Mandaza – Cogent Education, 2024
This paper presents a study that investigates digital competencies within the Zimbabwean secondary education system. Limited research has focused on Zimbabwe's secondary schoolteachers' digital literacy in online learning. The study utilised DigComp 2.2 as the framework, and employed a multi-method participative approach to collect data from…
Descriptors: Foreign Countries, Technological Literacy, Secondary School Teachers, Online Courses
Wu, Sheng-Yi; Wang, Shu-Ming – Interactive Learning Environments, 2023
Efficient collaborative learning relies on productive interaction among learners. Previous studies have suggested that group gender composition might affect the group dynamics. While previous studies have generally focused on the learning performance of different gender groups, relatively little effort has been devoted to scrutinising the learning…
Descriptors: Cooperative Learning, Social Media, Grouping (Instructional Purposes), Cognitive Processes
Santos-Trigo, Manuel; Reyes-Martínez, Isaid; Gómez-Arciga, Adrián – International Journal of Learning Technology, 2022
The home confinement that was imposed to reduce and control the spread of COVID-19 pandemic led educational systems to implement changes in many school activities. Teachers moved to remote teaching and relied on digital apps to present and discuss learning activities with their students. Likewise, they looked for new routes and means to follow up…
Descriptors: Problem Solving, Mathematics Instruction, Electronic Learning, Educational Environment
Mark N. Cumayas; Maria Alva Q. Aberin – International Association for Development of the Information Society, 2024
This paper explores the affordances of mobile learning in developing frameworks for discourse analysis. Specifically, this paper examines the commognitive analysis of classroom discourses in virtual learning environments (VLEs) and how it resolves the challenges of discourse analysis in face-to-face (F2F) settings. With the ongoing social turn of…
Descriptors: Conflict, Discourse Analysis, COVID-19, Pandemics
Dagmar Strohmeier; Petra Gradinger – European Journal of Developmental Psychology, 2024
Taking a socio-ecological theoretical perspective, the present study (1) examined the concurrent and longitudinal associations between offline, cyber, and ethnic victimization, and (2) investigated whether the same or different intra- and interpersonal variables are longitudinal risk or protective factors. A three-wave longitudinal study including…
Descriptors: Bullying, Racism, Computer Mediated Communication, Adolescents
Kelli Bippert – Texas Journal of Literacy Education, 2023
The question posed in this analysis is: What is the relationship between text-centered dialogue and reading comprehension? This article examines one student's behaviors while reading challenging texts. This qualitative case study explored the verbal behaviors of Robert (pseudonym), a seventh-grade student receiving reading intervention. As his…
Descriptors: Literacy, Discussion, Discussion Groups, Student Behavior
Meng-Jun Chen; Hsiao-Ching She; Pei-Yi Tsai – Education and Information Technologies, 2024
Despite national curricula and instructional reforms calling for collaborative problem-solving skills (CPS), however, there is an absence of a theory-laden model showing how to effectively construct CPS for science learning. We therefore developed and validated a simulation-based CPS model that exploits its constructs, sequences, and causal…
Descriptors: Computer Simulation, Cooperative Learning, Problem Solving, Educational Change
Uchenna Ugwuoke; Peter Okebukola; Ekwam Emmanuel; Franklin Onowugbeda; Benjamin Onuorah – Journal of Educational Research, 2024
Application/Software development, a component of ICT is an important skill needed to help address sustainability given its high societal leverage. On recognizing the complexity of understanding software development cycle and putting into consideration the technicalities involved in developing software to solve organizational problems, there is a…
Descriptors: Culturally Relevant Education, Computer Software, Positive Attitudes, Instructional Innovation
Ozdemir, Duygu – International Electronic Journal of Mathematics Education, 2022
Nowadays, mathematics education providing challenging, interesting, interactive and technology-oriented learning experiences to students attracts attention both in research and practice. Among those experiences, competitions, due to their role of integrating the interest and desire of students to compete in education, challenging their potentials…
Descriptors: Student Attitudes, Mathematics Education, Competition, Gifted Education
Lee, Ji-Eun; Chan, Jenny Yun-Chen; Botelho, Anthony; Ottmar, Erin – Educational Technology Research and Development, 2022
Online educational games have been widely used to support students' mathematics learning. However, their effects largely depend on student-related factors, the most prominent being their behavioral characteristics as they play the games. In this study, we applied a set of learning analytics methods (k-means clustering, data visualization) to…
Descriptors: Computer Games, Educational Games, Mathematics Instruction, Learning Processes
Lee, Ji-Eun; Chan, Jenny Yun-Chen; Botelho, Anthony; Ottmar, Erin – Grantee Submission, 2022
Online educational games have been widely used to support students' mathematics learning. However, their effects largely depend on student-related factors, the most prominent being their behavioral characteristics as they play the games. In this study, we applied a set of learning analytics methods ("k"-means clustering, data…
Descriptors: Computer Games, Educational Games, Mathematics Instruction, Learning Processes
Kim, Heyoung; Yang, Hyejin; Shin, Dongkwang; Lee, Jang Ho – Language Learning & Technology, 2022
The purpose of this article is to set out the design principles and architecture of a second language (L2) learning voice chatbot. Building on L2 acquisition theories and chatbot research, in this article, we report on a South Korean government-funded longitudinal project in which we designed and developed a chatbot called "Ellie".…
Descriptors: Second Language Learning, Second Language Instruction, Computer Assisted Instruction, Computer Software